Player Matchup

Ne Zha
Ne Zha
Platinum II
DylanDayPhD
Ne Zha
Platinum II
Level 221
God Stats
0W - 1L
1,676 SR
Queue Stats
39W - 9L
2,072 MMR
Party 2
Achilles
Achilles
Platinum IV
LordTonguePunch
Achilles
Platinum IV
Level 179
God Stats
0W - 1L
1,574 SR
Queue Stats
20W - 4L
2,095 MMR
Party 2
Zeus
Zeus
Diamond V
Nicк
Zeus
Diamond V
Level 158
God Stats
0W - 1L
1,313 SR
Queue Stats
64W - 12L
2,229 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 186
1,521 SR
2,132 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,752 SR
1,982 MMR
Neith
Neith
Platinum IV
jarreola1
Neith
Platinum IV
Level 146
God Stats
1W - 0L
1,859 SR
Queue Stats
19W - 11L
1,982 MMR
Party 1
Yu Huang
Yu Huang
Platinum IV
maximo117r
Yu Huang
Platinum IV
Level 163
God Stats
1W - 0L
1,753 SR
Queue Stats
19W - 11L
1,982 MMR
Party 1
Cerberus
Cerberus
Platinum IV
panchitolevi
Cerberus
Platinum IV
Level 154
God Stats
1W - 0L
1,645 SR
Queue Stats
19W - 12L
1,982 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 4 / 3
7,790
649
9,131
13,242
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
13
3 / 3 / 1
8,281
690
6,555
11,715
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
Nicк
Zeus
13
0 / 6 / 3
7,770
648
9,569
10,235
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuAthenaBacchusMulanKuzenbo

VS

Bans
GilgameshOdinGebOsirisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
jarreola1
Neith
17
5 / 0 / 8
9,971
831
9,333
10,345
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
maximo117r
Yu Huang
16
7 / 1 / 6
10,510
876
14,858
7,587
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
panchitolevi
Cerberus
12
1 / 3 / 7
8,274
690
5,921
12,674
11,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
3
0.63
L
Achilles
3
3
1
1.17
L
Zeus
Nicк
Zeus
0
6
3
0.25
W
Neith
jarreola1
Neith
5
0
8
9
W
Yu Huang
maximo117r
Yu Huang
7
1
6
10
W
Cerberus
panchitolevi
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
30,112
35,192
Taken
30,606
27,866
Mitigated
18,789
4,730
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,131
1,014
0
2,207
13,242
12,457
0
6,976
5,433
927
26,329
L
Achilles
6,555
1,153
0
1,549
11,715
11,714
0
5,556
5,283
0
18,479
L
Zeus
Nicк
Zeus
9,569
1,142
0
974
10,235
3,695
0
5,646
4,111
37,440
0
W
Neith
jarreola1
Neith
9,333
4,156
0
3,447
10,345
3,980
1,621
2,875
6,827
0
40,133
W
Yu Huang
maximo117r
Yu Huang
14,858
765
0
170
7,587
3,054
1,019
2,525
4,793
50,448
561
W
Cerberus
panchitolevi
Cerberus
5,921
140
0
2,585
12,674
11,755
303
4,797
6,929
15,469
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
28,755
133
Minions Killed
194
0
Camps Cleared
0
671,750
Distance Traveled
680,836
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,790
649
21
2
0
217,821
0
L
Achilles
8,281
690
35
3
0
236,432
0
L
Zeus
7,770
648
77
6
0
217,497
0
W
Neith
9,971
831
78
7
0
224,790
0
W
Yu Huang
10,510
876
77
6
0
233,735
0
W
Cerberus
8,274
690
39
3
0
222,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role