Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Rigby159
Bellona
Level 47
God Stats
3W - 3L
1,429 SR
Queue Stats
118W - 162L
1,461 Elo+
Party 1
Team Averages
Level 99
1,476 SR
1,487 Elo+

VS

Team Averages
Level 136
1,726 SR
1,549 Elo+
Cerberus
Cerberus
Aristoteles23
Cerberus
Level 156
God Stats
60W - 25L
1,880 SR
Queue Stats
299W - 132L
1,767 Elo+
Solo
Hun Batz
Hun Batz
Muzarelo
Hun Batz
Level 115
God Stats
21W - 14L
1,614 SR
Queue Stats
222W - 292L
1,441 Elo+
Solo
Kukulkan
Kukulkan
diegoDX
Kukulkan
Level 138
God Stats
53W - 40L
1,684 SR
Queue Stats
334W - 391L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 5 / 1
5,881
588
3,042
7,278
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
 
Geb
10
0 / 3 / 1
5,774
577
4,510
8,197
5,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Rigby159
Bellona
11
1 / 4 / 0
6,160
616
4,161
10,396
6,159
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aristoteles23
Cerberus
14
3 / 0 / 9
7,960
796
6,992
9,537
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Muzarelo
Hun Batz
13
6 / 0 / 6
8,565
857
7,957
5,586
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
diegoDX
Kukulkan
13
3 / 1 / 7
8,102
810
7,630
4,721
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
1
0.1
L
Geb
 
Geb
0
3
1
0.17
W
Cerberus
Aristoteles23
Cerberus
3
0
9
7.5
W
Hun Batz
Muzarelo
Hun Batz
6
0
6
9
L
Bellona
Rigby159
Bellona
1
4
0
0.25
W
Kukulkan
diegoDX
Kukulkan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
22,579
25,871
Taken
19,844
13,643
Mitigated
12,314
3,226
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,042
256
0
384
7,278
2,121
0
4,433
2,603
18,378
0
L
Geb
 
Geb
4,510
233
0
1,267
8,197
5,363
0
3,764
3,988
10,274
1,970
W
Cerberus
Aristoteles23
Cerberus
6,992
305
0
2,055
9,537
7,010
516
2,781
6,756
22,604
1,127
W
Hun Batz
Muzarelo
Hun Batz
7,957
1,413
0
1,554
5,586
3,135
543
1,906
3,680
0
39,996
L
Bellona
Rigby159
Bellona
4,161
863
0
1,575
10,396
6,159
0
5,263
4,770
0
11,987
W
Kukulkan
diegoDX
Kukulkan
7,630
458
0
703
4,721
2,169
511
1,930
2,791
32,400
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,815
Gold Earned
24,627
64
Minions Killed
164
0
Camps Cleared
0
479,102
Distance Traveled
583,576
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,881
588
30
3
0
153,697
0
L
Geb
5,774
577
14
1
0
165,310
0
W
Cerberus
7,960
796
38
4
0
197,172
0
W
Hun Batz
8,565
857
58
6
0
207,449
2
L
Bellona
6,160
616
20
2
0
160,095
1
W
Kukulkan
8,102
810
68
7
0
178,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role