Player Matchup

Cthulhu
Cthulhu
Silver I
BigGoat901
Cthulhu
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 110L
1,102 MMR
Party 3
Medusa
Medusa
Silver II
Elnando1951
Medusa
Silver II
Level 99
God Stats
28W - 27L
1,430 SR
Queue Stats
148W - 159L
1,119 MMR
Solo
Tyr
Tyr
Silver I
IOnlyTyr
Tyr
Silver I
Level 146
God Stats
149W - 143L
1,506 SR
Queue Stats
178W - 179L
1,088 MMR
Solo
Agni
Agni
Silver II
Kabels
Agni
Silver II
Level 100
God Stats
8W - 6L
1,537 SR
Queue Stats
145W - 163L
1,093 MMR
Solo
Lancelot
Lancelot
Silver IV
Sub-zero-dragon1
Lancelot
Silver IV
Level 66
God Stats
8W - 8L
1,575 SR
Queue Stats
26W - 34L
1,112 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,510 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,378 SR
1,185 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver V
Bubbles Nat8194
Hel
Silver V
Level 108
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 15L
1,210 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
ImScoots
Sun Wukong
Silver I
Level 67
God Stats
4W - 6L
1,481 SR
Queue Stats
150W - 158L
1,096 MMR
Party 1
Loki
Loki
Silver IV
SweetNoodleDiego
Loki
Silver IV
Level 94
God Stats
0W - 6L
1,057 SR
Queue Stats
13W - 26L
1,061 MMR
Party 2
Neith
Neith
Silver II
scratch4832
Neith
Silver II
Level 83
God Stats
8W - 11L
1,398 SR
Queue Stats
145W - 161L
1,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigGoat901
Cthulhu
12
3 / 1 / 6
7,188
479
6,722
14,279
13,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
16
3 / 0 / 1
9,341
623
12,022
7,514
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 5
8,032
535
9,319
14,436
11,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Kabels
Agni
13
1 / 0 / 6
7,759
517
11,935
6,472
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 2
9,573
638
8,036
8,440
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JormungandrJanusDanzaburouChaac

VS

Bans
AwilixThanatosAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 5 / 1
6,572
438
3,348
16,835
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
6,407
427
3,652
9,733
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
ImScoots
Sun Wukong
10
1 / 4 / 0
6,534
436
7,197
15,806
8,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 2
6,645
443
4,517
12,453
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 0
7,030
469
6,164
10,105
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
W
Cthulhu
BigGoat901
Cthulhu
3
1
6
6
L
0
4
1
0.13
W
Medusa
3
0
1
3.5
W
1
2
5
1.75
L
Sun Wukong
ImScoots
Sun Wukong
1
4
0
0.25
W
Agni
Kabels
Agni
1
0
6
4
W
7
0
2
8
L
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
24,878
51,141
Taken
64,932
36,291
Mitigated
34,192
16,533
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,348
724
0
2,119
16,835
13,308
0
6,053
10,439
19,839
786
W
Cthulhu
BigGoat901
Cthulhu
6,722
903
116
4,068
14,279
13,871
0
2,228
12,051
26,390
1,755
L
3,652
262
675
3,214
9,733
3,695
0
5,098
4,072
36,293
0
W
Medusa
12,022
4,753
0
480
7,514
3,397
1,361
650
6,864
0
93,993
W
9,319
1,083
0
3,064
14,436
11,970
111
1,056
13,380
0
50,267
L
Sun Wukong
ImScoots
Sun Wukong
7,197
1,844
0
2,285
15,806
8,819
0
2,122
13,595
0
40,986
W
Agni
Kabels
Agni
11,935
498
0
2,435
6,472
2,284
254
2,836
3,636
49,282
2,443
W
8,036
718
0
6,370
8,440
4,769
0
222
8,218
0
93,770
L
4,517
973
0
4,360
12,453
4,539
0
2,340
9,949
0
57,926
L
6,164
2,320
0
2,669
10,105
3,831
0
1,374
8,693
0
67,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
33,188
507
Minions Killed
353
0
Camps Cleared
0
1,519,819
Distance Traveled
1,453,901
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,572
438
33
2
0
272,983
6
W
Cthulhu
7,188
479
55
4
0
295,881
0
L
Hel
6,407
427
61
4
0
271,954
3
W
Medusa
9,341
623
138
9
0
274,568
0
W
Tyr
8,032
535
82
5
0
279,754
0
L
Sun Wukong
6,534
436
64
4
0
272,652
0
W
Agni
7,759
517
81
5
0
301,617
4
W
Lancelot
9,573
638
151
10
0
367,999
0
L
Loki
6,645
443
84
6
0
344,508
3
L
Neith
7,030
469
111
7
0
291,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role