Player Matchup

Hercules
Hercules
AyeYoEj
Hercules
Level 126
God Stats
1W - 0L
1,769 SR
Queue Stats
13W - 13L
1,544 Elo+
Party 2
Ymir
Ymir
DHeggs90
Ymir
Level 157
God Stats
7W - 4L
1,539 SR
Queue Stats
98W - 108L
1,442 Elo+
Party 2
Ix Chel
Ix Chel
MetroBOOMINN1
Ix Chel
Level 142
God Stats
1W - 2L
1,720 SR
Queue Stats
58W - 58L
1,501 Elo+
Party 2
Team Averages
Level 142
1,676 SR
1,496 Elo+

VS

Team Averages
Level 87
1,603 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
The_MackkyBOY
Tsukuyomi
Level 127
God Stats
55W - 44L
1,573 SR
Queue Stats
547W - 628L
1,401 Elo+
Party 1
Anubis
Anubis
bostonteapats95
Anubis
Level 86
God Stats
29W - 35L
1,412 SR
Queue Stats
348W - 414L
1,300 Elo+
Party 1
Hun Batz
Hun Batz
xXDARKD3MONXx18
Hun Batz
Level 47
God Stats
1W - 1L
1,824 SR
Queue Stats
45W - 62L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyeYoEj
Hercules
15
10 / 0 / 9
9,669
879
12,293
13,596
14,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
4 / 1 / 12
8,264
751
3,659
8,526
9,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
15
5 / 0 / 12
9,286
844
9,322
8,816
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
The_MackkyBOY
Tsukuyomi
13
0 / 4 / 0
7,170
652
8,832
8,767
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 9 / 0
6,541
595
5,125
11,447
6,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hun Batz
11
1 / 6 / 0
7,570
688
6,847
12,096
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
19
Kills
1
1
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
AyeYoEj
Hercules
10
0
9
14.5
W
Ymir
4
1
12
10
W
Ix Chel
5
0
12
11
L
Tsukuyomi
The_MackkyBOY
Tsukuyomi
0
4
0
0
L
0
9
0
0
L
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
20,804
30,938
Taken
32,310
28,046
Mitigated
15,227
9,613
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AyeYoEj
Hercules
12,293
2,228
0
2,212
13,596
14,854
404
2,235
11,333
0
26,462
W
Ymir
3,659
544
0
470
8,526
9,461
317
1,295
7,216
14,384
1,233
W
Ix Chel
9,322
1,872
3,819
3,112
8,816
3,731
319
1,632
7,169
35,048
590
L
Tsukuyomi
The_MackkyBOY
Tsukuyomi
8,832
1,579
67
1,402
8,767
3,692
0
3,742
4,855
0
35,065
L
5,125
36
0
991
11,447
6,062
0
4,645
6,415
14,576
0
L
Hun Batz
6,847
1,490
0
1,280
12,096
5,473
0
4,205
7,507
0
37,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
21,281
131
Minions Killed
123
0
Camps Cleared
0
553,928
Distance Traveled
547,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,669
879
33
3
0
202,427
0
W
Ymir
8,264
751
22
2
0
159,282
0
W
Ix Chel
9,286
844
76
7
0
192,219
0
L
Tsukuyomi
7,170
652
41
4
0
204,395
0
L
Anubis
6,541
595
19
2
0
155,741
0
L
Hun Batz
7,570
688
63
6
0
187,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role