Player Matchup

Janus
Janus
Genet1k33
Janus
Level 159
God Stats
1W - 0L
1,191 SR
Queue Stats
41W - 38L
1,545 Elo+
Party 1
Bakasura
Bakasura
ViolonMacaron99
Bakasura
Level 152
God Stats
9W - 6L
1,674 SR
Queue Stats
105W - 103L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WiwiGamers
Cu Chulainn
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 1
Team Averages
Level 133
1,531 SR
1,539 Elo+

VS

Team Averages
Level 69
1,428 SR
1,538 Elo+
Neith
Neith
E09W2C
Neith
Level 140
God Stats
3W - 8L
1,283 SR
Queue Stats
257W - 246L
1,613 Elo+
Solo
Nemesis
Nemesis
Kyrie-Iesu
Nemesis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MaybeCaal
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Genet1k33
Janus
16
5 / 2 / 8
10,736
826
17,851
7,575
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
11 / 1 / 2
11,279
868
14,029
13,988
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
WiwiGamers
Cu Chulainn
15
0 / 3 / 16
9,431
725
10,319
15,821
14,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
E09W2C
Neith
14
3 / 5 / 0
8,635
664
9,490
13,748
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Kyrie-Iesu
Nemesis
12
1 / 7 / 3
8,428
648
5,010
15,721
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
MaybeCaal
Kuzenbo
14
2 / 4 / 4
8,830
679
7,527
16,688
18,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
6
6
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
E09W2C
Neith
3
5
0
0.6
W
Janus
Genet1k33
Janus
5
2
8
4.5
L
Nemesis
Kyrie-Iesu
Nemesis
1
7
3
0.36
L
Kuzenbo
MaybeCaal
Kuzenbo
2
4
4
1
W
Bakasura
11
1
2
12
W
Cu Chulainn
WiwiGamers
Cu Chulainn
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,199
Damage
22,027
37,384
Taken
46,157
25,691
Mitigated
29,530
10,096
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
E09W2C
Neith
9,490
1,216
0
1,388
13,748
5,183
0
3,932
7,870
0
45,460
W
Janus
Genet1k33
Janus
17,851
382
0
1,393
7,575
3,163
467
1,240
6,335
61,761
637
L
Nemesis
Kyrie-Iesu
Nemesis
5,010
2,002
0
1,596
15,721
5,763
0
7,097
7,193
0
8,294
L
Kuzenbo
MaybeCaal
Kuzenbo
7,527
2,437
0
100
16,688
18,584
0
6,869
8,523
12,600
449
W
Bakasura
14,029
7,360
0
7,122
13,988
8,443
1,750
2,458
11,530
0
46,664
W
Cu Chulainn
WiwiGamers
Cu Chulainn
10,319
685
0
1,581
15,821
14,085
571
3,478
12,343
5,358
24,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
25,893
234
Minions Killed
88
0
Camps Cleared
0
801,263
Distance Traveled
619,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,635
664
68
5
0
191,465
0
W
Janus
10,736
826
115
9
0
257,693
0
L
Nemesis
8,428
648
5
0
0
197,145
0
L
Kuzenbo
8,830
679
15
1
0
231,322
0
W
Bakasura
11,279
868
90
7
0
289,944
0
W
Cu Chulainn
9,431
725
29
2
0
253,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role