Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Berg Bonfim
Baron Samedi
Level 178
God Stats
5W - 2L
1,636 SR
Queue Stats
391W - 272L
1,497 Elo+
Solo
Agni
Agni
SFCleprechaun7
Agni
Level 113
God Stats
1W - 2L
1,187 SR
Queue Stats
41W - 53L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
malicious inten
Hun Batz
Level 184
God Stats
6W - 3L
1,581 SR
Queue Stats
517W - 525L
1,490 Elo+
Solo
Fafnir
Fafnir
o0VampirioLash0o
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,457 Elo+
Party 1
Team Averages
Level 150
1,481 SR
1,480 Elo+

VS

Team Averages
Level 141
1,450 SR
1,470 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DeadEyeGamer611
Sol
Level 155
God Stats
1W - 4L
1,403 SR
Queue Stats
327W - 326L
1,467 Elo+
Solo
Geb
Geb
MhM-DoHnUts_
Geb
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 112L
1,524 Elo+
Solo
Olorun
Olorun
johnb411679
Olorun
Level 169
God Stats
1W - 3L
1,533 SR
Queue Stats
273W - 282L
1,449 Elo+
Solo
Mercury
Mercury
royswift
Mercury
Level 153
God Stats
0W - 2L
1,312 SR
Queue Stats
119W - 148L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 3 / 15
11,534
769
16,822
20,817
25,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Berg Bonfim
Baron Samedi
20
7 / 1 / 12
11,949
797
15,042
10,930
7,005
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

17
1 / 4 / 12
10,140
676
9,606
7,706
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
19
8 / 4 / 12
11,971
798
21,743
14,718
9,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 12
11,753
784
6,459
14,873
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 6 / 7
9,400
627
12,174
18,977
9,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 2 / 7
9,932
662
12,483
11,149
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 8
9,207
614
10,825
20,431
13,738
Olorun
17
2 / 3 / 9
10,004
667
9,754
13,163
6,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
royswift
Mercury
15
3 / 5 / 6
9,345
623
6,158
13,722
5,790
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
23
Kills
13
14
Deaths
23
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
15
4.17
L
Ne Zha
 
Ne Zha
3
6
7
1.08
W
Baron Samedi
Berg Bonfim
Baron Samedi
7
1
12
13
L
4
2
7
3.75
L
1
7
8
0.71
W
1
4
12
1.75
L
Olorun
2
3
9
2.17
W
Hun Batz
8
4
12
3.5
W
2
2
12
4
L
Mercury
royswift
Mercury
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,672
Damage
51,394
69,044
Taken
77,442
65,368
Mitigated
40,376
29,903
Healing
25,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,822
1,119
1,407
7,872
20,817
25,997
553
9,012
11,805
0
30,907
L
Ne Zha
 
Ne Zha
12,174
911
884
4,517
18,977
9,909
22
6,424
12,174
0
30,358
W
Baron Samedi
Berg Bonfim
Baron Samedi
15,042
387
5,127
4,568
10,930
7,005
1,567
5,276
5,654
38,195
903
L
12,483
3,882
847
2,634
11,149
4,561
600
3,913
6,877
24,650
2,759
L
10,825
463
1,691
2,737
20,431
13,738
0
9,191
10,977
15,933
0
W
9,606
265
1,136
807
7,706
3,423
1,695
4,259
3,447
21,611
862
L
Olorun
9,754
3,486
3,786
4,175
13,163
6,378
225
5,667
7,294
29,382
0
W
Hun Batz
21,743
3,434
1,040
1,378
14,718
9,498
2,288
5,387
9,331
0
46,816
W
6,459
2,403
520
6,048
14,873
19,445
1,080
8,476
6,397
10,893
0
L
Mercury
royswift
Mercury
6,158
2,460
1,319
2,757
13,722
5,790
0
5,030
8,405
0
11,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
47,888
158
Minions Killed
139
0
Camps Cleared
0
1,469,784
Distance Traveled
1,330,422
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,534
769
38
3
0
320,076
5
L
Ne Zha
9,400
627
25
2
0
274,778
0
W
Baron Samedi
11,949
797
31
2
0
293,575
0
L
Sol
9,932
662
38
3
0
263,016
0
L
Geb
9,207
614
11
1
0
231,817
0
W
Agni
10,140
676
34
2
0
288,204
0
L
Olorun
10,004
667
48
3
0
240,359
0
W
Hun Batz
11,971
798
48
3
0
293,551
0
W
Fafnir
11,753
784
7
0
0
274,378
0
L
Mercury
9,345
623
17
1
0
320,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role