Player Matchup

Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrajanZn
Hachiman
Level 20
God Stats
5W - 8L
1,329 SR
Queue Stats
11W - 20L
1,340 Elo+
Party 2
Bacchus
Bacchus
Vi_Nelson2
Bacchus
Level 39
God Stats
1W - 6L
1,149 SR
Queue Stats
111W - 143L
1,310 Elo+
Party 2
Vamana
Vamana
cris_droguett
Vamana
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 2
Team Averages
Level 82
1,396 SR
1,408 Elo+

VS

Team Averages
Level 76
1,493 SR
1,479 Elo+
Shiva
Shiva
GOIVini
Shiva
Level 51
God Stats
4W - 16L
1,447 SR
Queue Stats
15W - 30L
1,415 Elo+
Solo
Hachiman
Hachiman
Killerhein
Hachiman
Level 29
God Stats
0W - 4L
1,152 SR
Queue Stats
30W - 45L
1,370 Elo+
Party 1
Thor
Thor
Pocoyo_exe
Thor
Level 89
God Stats
3W - 4L
1,406 SR
Queue Stats
270W - 245L
1,515 Elo+
Party 1
Bacchus
Bacchus
ngmtapurobb
Bacchus
Level 97
God Stats
2W - 2L
1,850 SR
Queue Stats
139W - 119L
1,594 Elo+
Solo
Ra
Ra
starkwolf55
Ra
Level 112
God Stats
24W - 22L
1,611 SR
Queue Stats
253W - 247L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
10 / 1 / 5
8,879
740
10,015
11,229
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
 
Anubis
14
7 / 1 / 5
8,665
722
9,117
6,742
3,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
BrajanZn
Hachiman
10
0 / 3 / 4
5,859
488
3,388
6,251
1,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Vi_Nelson2
Bacchus
10
0 / 2 / 3
6,269
522
2,725
7,358
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 3
6,750
563
2,267
7,697
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GOIVini
Shiva
9
0 / 2 / 4
6,275
523
3,582
8,080
7,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Killerhein
Hachiman
9
5 / 3 / 1
6,174
515
5,467
8,671
2,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 1
5,661
472
4,918
11,824
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ngmtapurobb
Bacchus
12
5 / 3 / 0
8,009
667
7,004
9,914
7,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 1
5,741
478
3,189
6,473
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
11
11
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
5
12.5
W
Anubis
 
Anubis
7
1
5
9.5
W
Hachiman
BrajanZn
Hachiman
0
3
4
0.67
L
Shiva
GOIVini
Shiva
0
2
4
1
L
Hachiman
Killerhein
Hachiman
5
3
1
1.83
L
1
5
1
0.3
W
Bacchus
Vi_Nelson2
Bacchus
0
2
3
0.75
W
0
4
3
0.38
L
Bacchus
ngmtapurobb
Bacchus
5
3
0
1.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
24,160
39,277
Taken
44,962
23,074
Mitigated
23,373
10,828
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,015
5,541
0
3,806
11,229
7,098
0
852
10,297
0
63,299
W
Anubis
 
Anubis
9,117
84
0
4,334
6,742
3,209
326
3,170
3,362
68,589
867
W
Hachiman
BrajanZn
Hachiman
3,388
2,223
0
1,448
6,251
1,854
559
220
6,031
0
25,910
L
Shiva
GOIVini
Shiva
3,582
507
206
1,519
8,080
7,204
192
500
7,580
0
20,707
L
Hachiman
Killerhein
Hachiman
5,467
3,209
0
1,918
8,671
2,620
633
2,429
6,242
0
34,274
L
4,918
911
0
732
11,824
4,269
0
3,896
7,928
0
36,146
W
Bacchus
Vi_Nelson2
Bacchus
2,725
158
0
756
7,358
6,015
149
464
6,883
18,246
461
W
2,267
1,173
0
484
7,697
4,898
616
4,231
3,046
0
30,356
L
Bacchus
ngmtapurobb
Bacchus
7,004
679
0
1,560
9,914
7,579
0
1,530
8,007
42,274
2,008
L
3,189
174
320
870
6,473
1,701
0
3,413
3,060
39,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
31,860
311
Minions Killed
274
0
Camps Cleared
0
1,192,763
Distance Traveled
1,191,845
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,879
740
92
8
0
281,467
0
W
Anubis
8,665
722
105
9
0
210,803
0
W
Hachiman
5,859
488
39
3
0
223,888
0
L
Shiva
6,275
523
18
2
0
242,871
1
L
Hachiman
6,174
515
50
4
0
225,249
0
L
Thor
5,661
472
57
5
0
230,307
0
W
Bacchus
6,269
522
23
2
0
243,174
0
W
Vamana
6,750
563
52
4
0
233,431
0
L
Bacchus
8,009
667
86
7
0
237,521
0
L
Ra
5,741
478
63
5
0
255,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role