Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fullmetal Mat
Cerberus
Level 128
God Stats
5W - 3L
1,730 SR
Queue Stats
394W - 379L
1,420 Elo+
Solo
Nemesis
Nemesis
MamaHumpa
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,515 Elo+
Solo
Artemis
Artemis
SvMuSiCk
Artemis
Level 128
God Stats
2W - 0L
1,196 SR
Queue Stats
82W - 57L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
allamein420
Hun Batz
Level 89
God Stats
4W - 4L
1,298 SR
Queue Stats
189W - 199L
1,478 Elo+
Solo
Team Averages
Level 112
1,445 SR
1,491 Elo+

VS

Team Averages
Level 107
1,438 SR
1,466 Elo+
Yu Huang
Yu Huang
BigBurr29
Yu Huang
Level 124
God Stats
5W - 7L
1,519 SR
Queue Stats
583W - 623L
1,455 Elo+
Solo
Artemis
Artemis
DemonECE
Artemis
Level 78
God Stats
1W - 3L
1,144 SR
Queue Stats
91W - 102L
1,445 Elo+
Solo
Thanatos
Thanatos
Poelossus
Thanatos
Level 137
God Stats
0W - 2L
1,277 SR
Queue Stats
185W - 202L
1,469 Elo+
Solo
Bastet
Bastet
darcki3921
Bastet
Level 108
God Stats
6W - 10L
1,755 SR
Queue Stats
305W - 335L
1,511 Elo+
Solo
Fenrir
Fenrir
hyperconverged24
Fenrir
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
205W - 213L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
9 / 2 / 14
10,061
1,006
13,335
11,309
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Fullmetal Mat
Cerberus
13
2 / 3 / 20
9,236
924
6,921
17,116
17,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MamaHumpa
Nemesis
17
9 / 1 / 14
10,293
1,029
8,948
10,079
10,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
SvMuSiCk
Artemis
15
3 / 3 / 14
9,058
906
12,723
8,596
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
allamein420
Hun Batz
16
4 / 1 / 14
9,143
914
8,128
9,996
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigBurr29
Yu Huang
14
1 / 3 / 8
7,746
775
9,258
9,394
4,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DemonECE
Artemis
13
0 / 6 / 5
7,264
726
14,093
9,995
5,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Poelossus
Thanatos
13
2 / 7 / 8
7,930
793
6,833
11,363
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
darcki3921
Bastet
13
2 / 5 / 3
7,246
725
7,238
9,924
4,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 6 / 2
8,642
864
8,051
14,906
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
27
Kills
10
10
Deaths
27
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
2
14
8
L
Yu Huang
BigBurr29
Yu Huang
1
3
8
1.67
L
Artemis
DemonECE
Artemis
0
6
5
0.42
W
Cerberus
Fullmetal Mat
Cerberus
2
3
20
4
W
Nemesis
MamaHumpa
Nemesis
9
1
14
16
L
Thanatos
Poelossus
Thanatos
2
7
8
0.86
W
Artemis
SvMuSiCk
Artemis
3
3
14
3.33
W
Hun Batz
allamein420
Hun Batz
4
1
14
11
L
Bastet
darcki3921
Bastet
2
5
3
0.7
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,055
Damage
45,473
57,096
Taken
55,582
43,395
Mitigated
39,713
21,292
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,335
5,040
657
3,291
11,309
5,277
2,776
991
10,113
0
32,810
L
Yu Huang
BigBurr29
Yu Huang
9,258
1,044
462
1,543
9,394
4,658
150
1,583
7,811
23,394
0
L
Artemis
DemonECE
Artemis
14,093
6,636
487
425
9,995
5,048
486
747
9,248
0
26,534
W
Cerberus
Fullmetal Mat
Cerberus
6,921
464
1,209
5,435
17,116
17,824
300
3,287
13,563
13,799
505
W
Nemesis
MamaHumpa
Nemesis
8,948
3,275
3,024
2,988
10,079
10,107
1,451
2,241
7,744
0
19,454
L
Thanatos
Poelossus
Thanatos
6,833
579
0
1,828
11,363
8,170
0
1,286
10,077
0
14,446
W
Artemis
SvMuSiCk
Artemis
12,723
3,786
1,030
1,364
8,596
3,978
1,710
2,009
6,536
0
24,570
W
Hun Batz
allamein420
Hun Batz
8,128
559
774
1,520
9,996
6,209
1,353
1,343
8,483
0
22,936
L
Bastet
darcki3921
Bastet
7,238
1,325
1,303
1,334
9,924
4,917
0
598
9,326
0
11,318
L
8,051
1,433
695
3,291
14,906
16,920
0
2,470
12,436
747
9,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
38,828
154
Minions Killed
90
0
Camps Cleared
0
1,012,010
Distance Traveled
853,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,061
1,006
42
4
0
193,250
0
L
Yu Huang
7,746
775
25
3
0
164,372
0
L
Artemis
7,264
726
32
3
0
134,626
0
W
Cerberus
9,236
924
33
3
0
198,076
0
W
Nemesis
10,293
1,029
19
2
0
228,002
0
L
Thanatos
7,930
793
13
1
0
180,012
0
W
Artemis
9,058
906
35
4
0
166,802
0
W
Hun Batz
9,143
914
25
3
0
225,880
0
L
Bastet
7,246
725
16
2
0
202,412
0
L
Fenrir
8,642
864
4
0
0
172,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role