Player Matchup

Hou Yi
Hou Yi
Gold V
Hoptiimus
Hou Yi
Gold V
Level 156
God Stats
29W - 37L
1,447 SR
Queue Stats
655W - 718L
1,318 MMR
Solo
Persephone
Persephone
Gold V
Puaquiil997
Persephone
Gold V
Level 67
God Stats
10W - 7L
1,618 SR
Queue Stats
22W - 26L
1,538 MMR
Party 1
Mulan
Mulan
Silver I
f4kesito
Mulan
Silver I
Level 103
God Stats
34W - 34L
1,520 SR
Queue Stats
40W - 49L
1,107 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,528 SR
1,321 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,437 SR
1,420 MMR
Janus
Janus
Silver II
EliTe_LoKo
Janus
Silver II
Level 131
God Stats
16W - 28L
1,358 SR
Queue Stats
293W - 342L
1,234 MMR
Solo
Achilles
Achilles
Platinum V
Niightingale
Achilles
Platinum V
Level 148
God Stats
2W - 2L
1,358 SR
Queue Stats
95W - 92L
1,495 MMR
Party 2
Bastet
Bastet
Gold II
Ransom18
Bastet
Gold II
Level 145
God Stats
13W - 10L
1,595 SR
Queue Stats
62W - 58L
1,531 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hoptiimus
Hou Yi
17
2 / 2 / 0
11,708
616
9,142
14,023
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Puaquiil997
Persephone
18
0 / 3 / 0
12,418
654
9,596
14,287
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
f4kesito
Mulan
15
0 / 8 / 2
10,834
570
15,013
27,458
27,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KuzenboVulcanGebNe ZhaChang'e

VS

Bans
ThothDiscordiaAresMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 1 / 8
13,607
716
11,961
7,889
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Niightingale
Achilles
20
5 / 0 / 8
13,549
713
21,288
21,600
25,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Ransom18
Bastet
19
4 / 1 / 8
13,577
715
16,779
19,150
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
8
8
L
Hou Yi
Hoptiimus
Hou Yi
2
2
0
1
W
Achilles
Niightingale
Achilles
5
0
8
9
L
Persephone
Puaquiil997
Persephone
0
3
0
0
W
Bastet
Ransom18
Bastet
4
1
8
8
L
Mulan
f4kesito
Mulan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
50,028
55,768
Taken
48,639
37,290
Mitigated
43,035
7,407
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,961
307
0
1,576
7,889
3,980
375
1,207
6,516
61,811
0
L
Hou Yi
Hoptiimus
Hou Yi
9,142
5,547
0
646
14,023
5,401
0
2,345
10,968
0
40,765
W
Achilles
Niightingale
Achilles
21,288
5,026
0
7,081
21,600
25,886
1,071
5,209
15,747
0
63,208
L
Persephone
Puaquiil997
Persephone
9,596
746
0
3,733
14,287
4,678
0
3,467
10,025
61,403
319
W
Bastet
Ransom18
Bastet
16,779
3,099
0
7,153
19,150
13,169
1,089
3,305
15,237
0
68,966
L
Mulan
f4kesito
Mulan
15,013
1,353
0
3,028
27,458
27,211
0
6,232
19,281
0
38,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
40,733
229
Minions Killed
231
0
Camps Cleared
0
963,431
Distance Traveled
1,207,779
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,607
716
95
5
0
389,405
0
L
Hou Yi
11,708
616
65
3
0
341,092
6
W
Achilles
13,549
713
69
4
0
409,033
0
L
Persephone
12,418
654
131
7
0
325,339
0
W
Bastet
13,577
715
67
4
0
409,341
3
L
Mulan
10,834
570
33
2
0
297,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role