Player Matchup

Osiris
Osiris
Brojas
Osiris
Level 63
God Stats
0W - 1L
1,199 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1
Tiamat
Tiamat
Sunmi-16
Tiamat
Level 109
God Stats
8W - 7L
1,507 SR
Queue Stats
199W - 106L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
mgsek
Sun Wukong
Level 119
God Stats
0W - 3L
1,258 SR
Queue Stats
45W - 45L
1,452 Elo+
Party 1
Team Averages
Level 97
1,321 SR
1,463 Elo+

VS

Team Averages
Level 141
1,681 SR
1,738 Elo+
Gilgamesh
Gilgamesh
BiggestP0S
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,863 Elo+
Solo
Bakasura
Bakasura
SaltyParadise
Bakasura
Level 158
God Stats
5W - 0L
1,859 SR
Queue Stats
82W - 29L
1,726 Elo+
Solo
Discordia
Discordia
XxSneezy02xX
Discordia
Level 155
God Stats
18W - 8L
1,684 SR
Queue Stats
37W - 27L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brojas
Osiris
14
2 / 2 / 1
8,184
682
6,020
12,756
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Sunmi-16
Tiamat
12
1 / 3 / 0
7,907
659
6,453
9,884
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
mgsek
Sun Wukong
12
1 / 4 / 2
7,787
649
9,083
17,679
14,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiggestP0S
Gilgamesh
13
0 / 3 / 7
8,794
733
7,482
10,403
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
SaltyParadise
Bakasura
16
9 / 0 / 0
11,120
927
13,984
13,774
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
XxSneezy02xX
Discordia
14
0 / 1 / 6
8,785
732
12,322
6,791
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BiggestP0S
Gilgamesh
0
3
7
1.17
L
Osiris
Brojas
Osiris
2
2
1
1.25
W
Bakasura
SaltyParadise
Bakasura
9
0
0
9
L
Tiamat
Sunmi-16
Tiamat
1
3
0
0.33
W
Discordia
XxSneezy02xX
Discordia
0
1
6
3
L
Sun Wukong
mgsek
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
33,788
40,319
Taken
30,968
28,792
Mitigated
19,779
5,633
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BiggestP0S
Gilgamesh
7,482
1,968
0
1,105
10,403
8,452
934
2,160
8,137
0
26,653
L
Osiris
Brojas
Osiris
6,020
2,023
0
2,318
12,756
8,809
0
5,915
6,301
0
17,634
W
Bakasura
SaltyParadise
Bakasura
13,984
8,114
0
8,537
13,774
8,613
1,755
1,906
11,687
0
50,501
L
Tiamat
Sunmi-16
Tiamat
6,453
674
0
2,460
9,884
5,271
0
1,964
6,667
36,203
0
W
Discordia
XxSneezy02xX
Discordia
12,322
1,126
0
1,077
6,791
2,714
549
2,046
4,605
38,515
0
L
Sun Wukong
mgsek
Sun Wukong
9,083
1,584
0
855
17,679
14,712
0
4,517
11,609
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
28,699
133
Minions Killed
192
0
Camps Cleared
0
709,969
Distance Traveled
739,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,794
733
32
3
0
219,115
0
L
Osiris
8,184
682
27
2
0
249,782
2
W
Bakasura
11,120
927
107
9
0
281,335
0
L
Tiamat
7,907
659
76
6
0
213,313
0
W
Discordia
8,785
732
53
4
0
238,724
0
L
Sun Wukong
7,787
649
30
3
0
246,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role