Player Matchup

Merlin
Merlin
KingLuisD
Merlin
Level 70
God Stats
2W - 0L
1,682 SR
Queue Stats
16W - 13L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
srahman10
Danzaburou
Level 148
God Stats
6W - 3L
1,583 SR
Queue Stats
15W - 14L
1,596 Elo+
Party 2
Khepri
Khepri
zy1015
Khepri
Level 81
God Stats
1W - 1L
1,326 SR
Queue Stats
10W - 9L
1,546 Elo+
Party 2
Team Averages
Level 100
1,530 SR
1,556 Elo+

VS

Team Averages
Level 89
1,626 SR
1,564 Elo+
Danzaburou
Danzaburou
DuckHuntin4life
Danzaburou
Level 92
God Stats
31W - 23L
1,648 SR
Queue Stats
32W - 29L
1,553 Elo+
Party 1
Chang'e
Chang'e
Helldreader
Chang'e
Level 84
God Stats
4W - 4L
1,729 SR
Queue Stats
63W - 52L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rcornell6
Cu Chulainn
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingLuisD
Merlin
18
1 / 2 / 9
12,409
689
13,210
10,027
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
srahman10
Danzaburou
18
10 / 2 / 1
14,572
810
18,684
18,253
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
zy1015
Khepri
16
0 / 2 / 10
11,524
640
4,789
13,925
17,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuckHuntin4life
Danzaburou
18
2 / 4 / 3
12,142
675
11,668
16,732
7,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Helldreader
Chang'e
20
3 / 4 / 2
13,202
733
16,096
21,176
8,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Rcornell6
Cu Chulainn
9
1 / 3 / 0
9,446
525
2,633
8,667
3,798
Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
6
6
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DuckHuntin4life
Danzaburou
2
4
3
0.88
L
Chang'e
Helldreader
Chang'e
3
4
2
1
W
Merlin
KingLuisD
Merlin
1
2
9
2.75
L
Cu Chulainn
Rcornell6
Cu Chulainn
1
3
0
0.33
W
Danzaburou
srahman10
Danzaburou
10
2
1
5.25
W
Khepri
zy1015
Khepri
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
30,397
42,205
Taken
46,575
31,142
Mitigated
19,913
12,156
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DuckHuntin4life
Danzaburou
11,668
4,755
406
1,175
16,732
7,218
0
7,206
9,492
0
58,717
L
Chang'e
Helldreader
Chang'e
16,096
375
1,615
6,230
21,176
8,897
0
7,984
13,175
73,576
1,193
W
Merlin
KingLuisD
Merlin
13,210
500
0
1,396
10,027
4,732
841
4,482
5,064
56,646
687
L
Cu Chulainn
Rcornell6
Cu Chulainn
2,633
700
0
5
8,667
3,798
0
2,492
6,175
0
5,756
W
Danzaburou
srahman10
Danzaburou
18,684
5,709
0
5,909
18,253
8,839
2,024
6,451
11,121
0
70,268
W
Khepri
zy1015
Khepri
4,789
363
1,055
3,796
13,925
17,571
199
3,733
8,983
16,317
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
34,790
195
Minions Killed
203
0
Camps Cleared
0
994,341
Distance Traveled
801,154
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,142
675
77
4
0
317,827
2
L
Chang'e
13,202
733
118
7
0
359,471
0
W
Merlin
12,409
689
89
5
0
331,844
3
L
Cu Chulainn
9,446
525
8
0
0
123,856
1
W
Danzaburou
14,572
810
86
5
0
328,195
0
W
Khepri
11,524
640
20
1
0
334,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role