Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Vryye
Skadi
Level 155
God Stats
37W - 15L
1,772 SR
Queue Stats
201W - 215L
1,510 Elo+
Party 1
Surtr
Surtr
senhawe
Surtr
Level 107
God Stats
1W - 3L
1,334 SR
Queue Stats
196W - 170L
1,493 Elo+
Party 3
Thanatos
Thanatos
zeebzeeb
Thanatos
Level 155
God Stats
6W - 1L
1,476 SR
Queue Stats
142W - 150L
1,528 Elo+
Solo
Team Averages
Level 125
1,516 SR
1,506 Elo+

VS

Team Averages
Level 129
1,520 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Maysinho
Baron Samedi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,599 Elo+
Party 2
Anubis
Anubis
Pablofurius
Anubis
Level 108
God Stats
106W - 88L
1,599 SR
Queue Stats
125W - 127L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 1
4,160
832
1,276
771
217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sobek
 
Sobek
6
2 / 0 / 2
3,844
769
989
4,380
3,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Vryye
Skadi
6
2 / 0 / 2
3,606
721
2,768
3,263
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
senhawe
Surtr
7
2 / 0 / 0
4,524
905
2,561
4,310
1,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
zeebzeeb
Thanatos
7
1 / 0 / 4
3,681
736
1,984
4,522
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 0
3,225
645
2,623
2,896
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
 
Zhong Kui
5
0 / 2 / 0
3,040
608
2,323
4,370
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
3
0 / 0 / 0
2,679
536
203
1,591
419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Maysinho
Baron Samedi
5
0 / 2 / 0
2,949
590
894
2,559
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
6
0 / 2 / 0
3,316
663
1,933
4,658
1,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Sobek
 
Sobek
2
0
2
3
L
Sol
 
Sol
0
1
0
0
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Bastet
 
Bastet
0
0
0
0
L
Baron Samedi
Maysinho
Baron Samedi
0
2
0
0
L
Anubis
0
2
0
0
W
Skadi
Vryye
Skadi
2
0
2
3
W
Surtr
senhawe
Surtr
2
0
0
2
W
Thanatos
zeebzeeb
Thanatos
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,578
Damage
7,976
17,246
Taken
16,074
7,755
Mitigated
5,915
7,274
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,276
280
0
0
771
217
108
379
392
23,117
983
W
Sobek
 
Sobek
989
119
0
1,626
4,380
3,120
0
2,020
2,206
8,680
0
L
Sol
 
Sol
2,623
663
0
908
2,896
505
152
265
2,631
13,680
1,211
L
Zhong Kui
 
Zhong Kui
2,323
601
0
2,056
4,370
2,440
0
723
3,647
14,423
850
L
Bastet
 
Bastet
203
40
0
60
1,591
419
0
190
1,401
0
2,900
L
Baron Samedi
Maysinho
Baron Samedi
894
0
0
400
2,559
925
0
975
1,584
7,623
0
L
Anubis
1,933
363
0
1,430
4,658
1,626
0
169
4,193
16,901
0
W
Skadi
Vryye
Skadi
2,768
1,175
0
770
3,263
937
0
1,536
1,481
0
18,063
W
Surtr
senhawe
Surtr
2,561
957
0
1,720
4,310
1,812
0
1,933
2,377
290
24,211
W
Thanatos
zeebzeeb
Thanatos
1,984
607
0
3,158
4,522
1,669
0
1,432
3,072
0
20,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,815
Gold Earned
15,209
157
Minions Killed
92
0
Camps Cleared
0
590,397
Distance Traveled
473,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,160
832
43
9
0
125,292
0
W
Sobek
3,844
769
10
2
0
109,637
1
L
Sol
3,225
645
24
5
0
103,465
0
L
Zhong Kui
3,040
608
20
4
0
97,641
0
L
Bastet
2,679
536
8
2
0
101,209
0
L
Baron Samedi
2,949
590
12
2
0
79,136
0
L
Anubis
3,316
663
28
6
0
91,873
2
W
Skadi
3,606
721
25
5
0
114,224
0
W
Surtr
4,524
905
42
8
0
98,968
2
W
Thanatos
3,681
736
37
7
0
142,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role