Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Papabush95
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,261 SR
Queue Stats
7W - 13L
1,368 Elo+
Party 1
Sol
Sol
jj0914
Sol
Level 144
God Stats
4W - 1L
1,732 SR
Queue Stats
11W - 18L
1,396 Elo+
Party 1
Team Averages
Level 138
1,498 SR
1,421 Elo+

VS

Team Averages
Level 112
1,500 SR
1,558 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChristianLeonard
Cthulhu
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 23L
1,583 Elo+
Party 2
Tyr
Tyr
FlacidTaco
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 10
7,158
716
5,115
9,180
9,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Papabush95
Ah Muzen Cab
13
2 / 1 / 9
7,537
754
8,292
9,550
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
jj0914
Sol
13
8 / 1 / 4
8,307
831
10,794
8,351
4,008
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 1
8,210
821
8,041
4,325
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 5 / 1
6,639
664
8,307
11,211
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 2
6,331
633
5,677
14,109
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
10
7
L
Ra
 
Ra
2
1
1
2.5
L
1
5
1
0.3
L
0
6
2
0.17
W
Ah Muzen Cab
Papabush95
Ah Muzen Cab
2
1
9
6.5
W
Sol
jj0914
Sol
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
22,025
27,081
Taken
29,645
17,532
Mitigated
16,907
6,323
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,115
933
426
861
9,180
9,256
0
4,709
4,037
14,273
0
L
Ra
 
Ra
8,041
453
1,707
1,687
4,325
1,723
0
2,045
2,256
36,073
0
L
8,307
818
0
1,496
11,211
5,452
0
6,164
5,023
21,107
2,119
L
5,677
663
0
1,932
14,109
9,732
0
7,686
6,371
0
14,474
W
Ah Muzen Cab
Papabush95
Ah Muzen Cab
8,292
3,396
0
1,485
9,550
4,268
0
5,006
4,341
0
32,660
W
Sol
jj0914
Sol
10,794
5,059
0
3,551
8,351
4,008
0
5,495
2,707
32,687
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
21,180
128
Minions Killed
139
0
Camps Cleared
0
548,389
Distance Traveled
551,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,158
716
16
2
0
181,717
0
L
Ra
8,210
821
71
7
0
202,354
0
L
Cthulhu
6,639
664
54
5
0
166,927
0
L
Tyr
6,331
633
14
1
0
181,841
0
W
Ah Muzen Cab
7,537
754
55
6
0
192,501
0
W
Sol
8,307
831
57
6
0
174,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role