Player Matchup

Bacchus
Bacchus
Gold II
Baldobinoo
Bacchus
Gold II
Level 170
God Stats
7W - 5L
1,653 SR
Queue Stats
45W - 34L
1,737 MMR
Party 1
Ullr
Ullr
Platinum V
IlatedI
Ullr
Platinum V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 31L
1,686 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
QueenIllezia
Ix Chel
Gold IV
Level 163
God Stats
1W - 3L
1,291 SR
Queue Stats
58W - 56L
1,718 MMR
Solo
Osiris
Osiris
Gold IV
SNZOR
Osiris
Gold IV
Level 57
God Stats
3W - 2L
1,917 SR
Queue Stats
74W - 85L
1,733 MMR
Solo
Ravana
Ravana
Gold I
da HuskyNuts
Ravana
Gold I
Level 126
God Stats
3W - 2L
1,896 SR
Queue Stats
126W - 129L
1,740 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,651 SR
1,723 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,546 SR
1,676 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold I
Carnifex812
Kumbhakarna
Gold I
Level 159
God Stats
4W - 6L
1,554 SR
Queue Stats
79W - 71L
1,739 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Mukok
Ao Kuang
Gold II
Level 196
God Stats
1W - 1L
1,567 SR
Queue Stats
64W - 36L
1,742 MMR
Party 2
Medusa
Medusa
Gold I
Ulthy
Medusa
Gold I
Level 174
God Stats
2W - 0L
1,457 SR
Queue Stats
71W - 42L
1,735 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
frxco
Sun Wukong
Gold I
Level 79
God Stats
6W - 3L
1,655 SR
Queue Stats
117W - 110L
1,663 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baldobinoo
Bacchus
9
0 / 2 / 0
5,190
519
1,776
5,599
4,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
IlatedI
Ullr
10
1 / 4 / 1
5,252
525
3,344
7,659
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
QueenIllezia
Ix Chel
9
0 / 3 / 0
5,186
519
1,895
6,567
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Osiris
SNZOR
Osiris
8
1 / 6 / 0
5,138
514
5,682
13,525
10,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
10
1 / 1 / 0
5,164
516
1,680
4,251
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
MulanSusanoKali

VS

Bans
AthenaThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 3
6,640
664
5,679
4,224
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Carnifex812
Kumbhakarna
9
0 / 1 / 6
5,595
560
2,227
7,497
5,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Mukok
Ao Kuang
13
6 / 0 / 4
6,568
657
4,901
7,711
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Ulthy
Medusa
11
3 / 1 / 3
5,901
590
5,944
6,018
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
frxco
Sun Wukong
11
3 / 1 / 3
6,682
668
6,023
9,362
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
L
Bacchus
Baldobinoo
Bacchus
0
2
0
0
W
Kumbhakarna
Carnifex812
Kumbhakarna
0
1
6
3
L
Ullr
IlatedI
Ullr
1
4
1
0.38
W
Ao Kuang
Mukok
Ao Kuang
6
0
4
8
L
Ix Chel
QueenIllezia
Ix Chel
0
3
0
0
L
Osiris
SNZOR
Osiris
1
6
0
0.17
W
Medusa
Ulthy
Medusa
3
1
3
4.5
L
Ravana
1
1
0
1
W
Sun Wukong
frxco
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,377
Damage
24,774
37,601
Taken
34,812
21,145
Mitigated
18,208
10,679
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,679
419
0
872
4,224
1,527
0
1,543
2,681
47,511
0
L
Bacchus
Baldobinoo
Bacchus
1,776
335
0
1,525
5,599
4,211
0
1,513
3,990
13,515
1,478
W
Kumbhakarna
Carnifex812
Kumbhakarna
2,227
714
0
2,279
7,497
5,297
0
1,086
6,411
10,803
2,070
L
Ullr
IlatedI
Ullr
3,344
1,141
0
1,170
7,659
2,994
0
2,324
5,335
0
39,447
W
Ao Kuang
Mukok
Ao Kuang
4,901
677
0
5,298
7,711
2,874
0
486
7,225
39,778
3,507
L
Ix Chel
QueenIllezia
Ix Chel
1,895
200
307
1,764
6,567
2,254
0
4,100
2,137
33,842
0
L
Osiris
SNZOR
Osiris
5,682
2,238
0
3,180
13,525
10,159
0
3,981
8,809
0
30,799
W
Medusa
Ulthy
Medusa
5,944
1,915
0
1,449
6,018
2,050
30
290
5,728
0
42,111
L
Ravana
1,680
679
0
2,733
4,251
1,527
0
248
3,928
0
41,690
W
Sun Wukong
frxco
Sun Wukong
6,023
1,655
0
3,564
9,362
6,460
0
215
9,147
0
43,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
31,386
299
Minions Killed
339
0
Camps Cleared
0
991,350
Distance Traveled
1,062,200
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,640
664
99
10
0
214,755
2
L
Bacchus
5,190
519
34
3
0
202,493
1
W
Kumbhakarna
5,595
560
19
2
0
207,381
2
L
Ullr
5,252
525
66
7
0
191,796
0
W
Ao Kuang
6,568
657
79
8
0
252,534
0
L
Ix Chel
5,186
519
74
7
0
197,758
4
L
Osiris
5,138
514
51
5
0
162,203
2
W
Medusa
5,901
590
71
7
0
208,088
1
L
Ravana
5,164
516
74
7
0
237,100
0
W
Sun Wukong
6,682
668
71
7
0
179,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role