Player Matchup

Cerberus
Cerberus
ChunkoLunky
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,501 Elo+
Party 1
Raijin
Raijin
NoobV2
Raijin
Level 151
God Stats
16W - 12L
1,681 SR
Queue Stats
102W - 104L
1,578 Elo+
Party 2
Thanatos
Thanatos
Noobking
Thanatos
Level 139
God Stats
4W - 5L
1,767 SR
Queue Stats
59W - 55L
1,641 Elo+
Party 2
Nut
Nut
SaltyPancake1617
Nut
Level 132
God Stats
1W - 1L
1,442 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
xTotalPwnage
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 119
1,578 SR
1,544 Elo+

VS

Team Averages
Level 124
1,621 SR
1,519 Elo+
Horus
Horus
DeepThrowt
Horus
Level 148
God Stats
1W - 1L
1,632 SR
Queue Stats
268W - 251L
1,600 Elo+
Solo
Sol
Sol
RKz3ro
Sol
Level 106
God Stats
8W - 7L
1,664 SR
Queue Stats
16W - 20L
1,490 Elo+
Party 4
Nut
Nut
Stud94
Nut
Level 208
God Stats
13W - 13L
1,535 SR
Queue Stats
240W - 240L
1,569 Elo+
Party 4
Thor
Thor
Unbanmehirez
Thor
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 4L
1,260 Elo+
Party 3
Ravana
Ravana
eenknam
Ravana
Level 128
God Stats
2W - 1L
1,773 SR
Queue Stats
92W - 43L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChunkoLunky
Cerberus
8
0 / 1 / 1
4,947
495
3,485
7,407
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
NoobV2
Raijin
12
4 / 0 / 0
6,578
658
6,530
4,273
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Noobking
Thanatos
11
1 / 1 / 2
5,532
553
4,019
9,242
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
5,078
508
3,795
5,461
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
xTotalPwnage
Hercules
10
0 / 0 / 0
5,430
543
1,496
7,037
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 1 / 1
5,627
563
5,097
8,474
6,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
RKz3ro
Sol
9
0 / 4 / 0
4,853
485
1,713
8,599
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nut
Stud94
Nut
10
0 / 0 / 1
5,205
521
4,211
5,906
1,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
4,948
495
2,223
8,269
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
eenknam
Ravana
11
1 / 0 / 0
6,173
617
4,718
1,925
1,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChunkoLunky
Cerberus
0
1
1
0.5
L
Horus
1
1
1
1.5
W
Raijin
NoobV2
Raijin
4
0
0
4
W
Thanatos
Noobking
Thanatos
1
1
2
2
L
Sol
RKz3ro
Sol
0
4
0
0
W
0
0
1
0.5
L
Nut
Stud94
Nut
0
0
1
0.5
L
0
0
0
0
L
Ravana
eenknam
Ravana
1
0
0
1
W
Hercules
xTotalPwnage
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
17,962
33,420
Taken
33,173
16,610
Mitigated
15,263
18,733
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChunkoLunky
Cerberus
3,485
341
0
3,004
7,407
3,739
0
0
7,407
15,971
1,569
L
Horus
5,097
2,538
472
3,555
8,474
6,705
0
1,282
7,064
0
18,376
W
Raijin
NoobV2
Raijin
6,530
435
0
1,019
4,273
1,674
0
1,453
2,820
48,940
0
W
Thanatos
Noobking
Thanatos
4,019
1,115
0
8,657
9,242
3,420
0
165
9,077
0
47,211
L
Sol
RKz3ro
Sol
1,713
488
0
2,908
8,599
2,549
0
4,522
3,551
30,252
1,186
W
3,795
2,075
0
2,717
5,461
1,787
44
0
5,461
0
39,816
L
Nut
Stud94
Nut
4,211
2,396
0
2,867
5,906
1,749
0
1,596
4,310
0
44,192
L
2,223
567
0
5,345
8,269
2,850
0
1,494
6,610
0
37,749
L
Ravana
eenknam
Ravana
4,718
1,252
0
1,025
1,925
1,410
0
405
1,388
0
41,632
W
Hercules
xTotalPwnage
Hercules
1,496
390
0
3,336
7,037
5,990
0
0
7,037
0
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
26,806
332
Minions Killed
292
0
Camps Cleared
0
1,032,026
Distance Traveled
995,633
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,947
495
32
3
0
212,180
1
L
Horus
5,627
563
21
2
0
216,743
3
W
Raijin
6,578
658
92
9
0
209,114
0
W
Thanatos
5,532
553
75
8
0
229,637
0
L
Sol
4,853
485
56
6
0
175,149
5
W
Nut
5,078
508
64
6
0
180,062
2
L
Nut
5,205
521
63
6
0
181,411
4
L
Thor
4,948
495
73
7
0
218,202
0
L
Ravana
6,173
617
79
8
0
204,128
2
W
Hercules
5,430
543
69
7
0
201,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role