Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Isseikun98
Ao Kuang
Level 163
God Stats
1W - 2L
1,400 SR
Queue Stats
133W - 84L
1,649 Elo+
Party 1
Thor
Thor
LBOMB
Thor
Level 175
God Stats
5W - 3L
1,729 SR
Queue Stats
184W - 192L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
Sasorikruger
Baba Yaga
Level 189
God Stats
4W - 5L
1,466 SR
Queue Stats
444W - 461L
1,528 Elo+
Solo
Rama
Rama
Vviirus
Rama
Level 210
God Stats
1W - 2L
1,702 SR
Queue Stats
149W - 104L
1,652 Elo+
Party 1
Team Averages
Level 179
1,560 SR
1,570 Elo+

VS

Team Averages
Level 139
1,666 SR
1,625 Elo+
Zeus
Zeus
Albasain
Zeus
Level 149
God Stats
3W - 1L
1,623 SR
Queue Stats
97W - 62L
1,664 Elo+
Party 2
Shiva
Shiva
Midsanity
Shiva
Level 159
God Stats
3W - 1L
1,814 SR
Queue Stats
76W - 35L
1,739 Elo+
Party 2
Agni
Agni
TalkSlow4Kyle
Agni
Level 158
God Stats
1W - 2L
1,345 SR
Queue Stats
148W - 112L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
o7yu
Kuzenbo
Level 118
God Stats
4W - 2L
1,663 SR
Queue Stats
191W - 197L
1,540 Elo+
Solo
Apollo
Apollo
vc venom369
Apollo
Level 109
God Stats
2W - 0L
1,884 SR
Queue Stats
50W - 42L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 1 / 5
5,490
1,098
2,297
4,162
3,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Isseikun98
Ao Kuang
9
1 / 2 / 4
5,387
1,077
1,691
5,400
4,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
LBOMB
Thor
11
4 / 3 / 3
6,574
1,315
4,404
6,602
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Sasorikruger
Baba Yaga
5
0 / 1 / 1
4,334
867
0
1,065
434
Rama
Vviirus
Rama
7
0 / 1 / 0
4,498
900
675
2,303
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 1 / 3
6,347
1,269
5,693
4,387
2,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Midsanity
Shiva
10
0 / 1 / 6
5,967
1,193
2,965
4,340
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 4
6,616
1,323
5,035
3,286
1,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
o7yu
Kuzenbo
9
1 / 3 / 4
6,397
1,279
1,714
6,442
6,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
10
1 / 1 / 3
6,199
1,240
1,717
4,708
1,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
8
8
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
5
4.5
W
Zeus
3
1
3
4.5
L
Ao Kuang
Isseikun98
Ao Kuang
1
2
4
1.5
L
Thor
LBOMB
Thor
4
3
3
1.83
W
Shiva
Midsanity
Shiva
0
1
6
3
L
Baba Yaga
Sasorikruger
Baba Yaga
0
1
1
0.5
W
3
2
4
2.5
L
Rama
Vviirus
Rama
0
1
0
0
W
Kuzenbo
o7yu
Kuzenbo
1
3
4
1
W
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,067
Damage
17,124
19,532
Taken
23,163
11,822
Mitigated
14,736
3,788
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,297
217
0
663
4,162
3,612
0
2,769
1,275
0
3,336
W
Zeus
5,693
478
417
477
4,387
2,086
1,657
694
3,655
14,174
0
L
Ao Kuang
Isseikun98
Ao Kuang
1,691
234
0
1,694
5,400
4,219
0
3,061
2,218
1,834
0
L
Thor
LBOMB
Thor
4,404
564
439
524
6,602
2,652
0
4,088
2,425
0
7,999
W
Shiva
Midsanity
Shiva
2,965
379
1,434
1,125
4,340
3,566
757
350
3,875
0
5,600
L
Baba Yaga
Sasorikruger
Baba Yaga
0
0
0
0
1,065
434
0
1,065
0
0
0
W
5,035
702
398
556
3,286
1,281
1,498
426
2,860
8,984
0
L
Rama
Vviirus
Rama
675
611
0
468
2,303
905
0
1,459
764
0
3,760
W
Kuzenbo
o7yu
Kuzenbo
1,714
621
499
408
6,442
6,019
545
221
5,333
4,928
0
W
Apollo
1,717
976
201
1,457
4,708
1,784
3,214
0
4,708
0
21,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
31,526
13
Minions Killed
49
0
Camps Cleared
0
251,772
Distance Traveled
458,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,490
1,098
1
0
0
64,053
0
W
Zeus
6,347
1,269
7
1
0
85,282
0
L
Ao Kuang
5,387
1,077
1
0
0
67,172
0
L
Thor
6,574
1,315
3
1
0
71,154
0
W
Shiva
5,967
1,193
1
0
0
103,989
0
L
Baba Yaga
4,334
867
0
0
0
0
0
W
Agni
6,616
1,323
9
2
0
98,729
0
L
Rama
4,498
900
8
2
0
49,393
0
W
Kuzenbo
6,397
1,279
3
1
0
89,909
0
W
Apollo
6,199
1,240
29
6
0
80,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role