Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Herobrice
Ix Chel
Level 133
God Stats
30W - 27L
1,566 SR
Queue Stats
207W - 191L
1,595 Elo+
Party 1
Bakasura
Bakasura
drakodayne1123
Bakasura
Level 126
God Stats
4W - 1L
1,947 SR
Queue Stats
48W - 43L
1,517 Elo+
Party 1
Team Averages
Level 126
1,671 SR
1,537 Elo+

VS

Team Averages
Level 114
1,428 SR
1,520 Elo+
Ymir
Ymir
AbduleShabbar
Ymir
Level 113
God Stats
0W - 2L
1,349 SR
Queue Stats
14W - 20L
1,475 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Psijic Skrim
Maman Brigitte
Level 145
God Stats
2W - 4L
1,421 SR
Queue Stats
44W - 46L
1,543 Elo+
Party 2
Thanatos
Thanatos
S17KA
Thanatos
Level 85
God Stats
1W - 2L
1,513 SR
Queue Stats
44W - 49L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 0 / 14
7,607
761
5,313
8,143
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Herobrice
Ix Chel
16
17 / 1 / 0
10,427
1,043
15,242
6,603
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
13
1 / 1 / 12
8,148
815
6,788
8,138
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,719
672
3,076
11,898
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maman Brigitte
Psijic Skrim
Maman Brigitte
11
0 / 7 / 1
6,421
642
4,908
11,711
4,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
S17KA
Thanatos
12
1 / 6 / 1
7,346
735
5,754
10,524
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
2
2
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
14
7
L
1
5
0
0.2
W
Ix Chel
Herobrice
Ix Chel
17
1
0
17
L
Maman Brigitte
Psijic Skrim
Maman Brigitte
0
7
1
0.07
L
Thanatos
S17KA
Thanatos
1
6
1
0.25
W
Bakasura
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
13,738
22,884
Taken
34,133
15,064
Mitigated
15,158
6,318
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,313
1,605
0
1,000
8,143
8,095
123
2,439
5,704
11,116
1,114
L
3,076
422
0
0
11,898
7,179
0
7,298
3,608
14,153
0
W
Ix Chel
Herobrice
Ix Chel
15,242
1,342
1,285
1,558
6,603
2,744
483
2,172
4,431
37,369
1,812
L
Maman Brigitte
Psijic Skrim
Maman Brigitte
4,908
236
60
1,517
11,711
4,180
0
6,102
4,848
24,399
723
L
Thanatos
S17KA
Thanatos
5,754
872
0
3,541
10,524
3,799
0
4,109
5,612
0
25,925
W
Bakasura
6,788
5,706
0
2,475
8,138
4,225
16
3,216
4,922
0
27,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
20,486
141
Minions Killed
111
0
Camps Cleared
0
560,640
Distance Traveled
538,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,607
761
20
2
0
187,202
0
L
Ymir
6,719
672
17
2
0
169,638
1
W
Ix Chel
10,427
1,043
65
7
0
180,196
0
L
Maman Brigitte
6,421
642
48
5
0
174,794
0
L
Thanatos
7,346
735
46
5
0
194,250
0
W
Bakasura
8,148
815
56
6
0
193,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role