Player Matchup

Amaterasu
Amaterasu
Mathriox612
Amaterasu
Level 149
God Stats
1W - 0L
1,646 SR
Queue Stats
89W - 74L
1,573 Elo+
Party 2
Skadi
Skadi
PotatoGawd22
Skadi
Level 89
God Stats
1W - 3L
1,521 SR
Queue Stats
13W - 15L
1,433 Elo+
Solo
Ymir
Ymir
Wardawg1999
Ymir
Level 86
God Stats
6W - 2L
1,616 SR
Queue Stats
15W - 14L
1,358 Elo+
Solo
Nemesis
Nemesis
XxDark AresxX66
Nemesis
Level 29
God Stats
3W - 1L
1,473 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 2
Charybdis
Charybdis
x AngelsEmpirex
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,416 Elo+
Party 2
Team Averages
Level 91
1,551 SR
1,445 Elo+

VS

Team Averages
Level 117
1,335 SR
1,450 Elo+
Athena
Athena
Anubis4purple43
Athena
Level 149
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 13L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
I Sotogawa I
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Old Hawkeye
Kukulkan
Level 68
God Stats
0W - 1L
1,039 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
SMOOOTHOPER8TOR
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Artemis
Artemis
r3v4nch4dos
Artemis
Level 176
God Stats
5W - 14L
1,402 SR
Queue Stats
221W - 228L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mathriox612
Amaterasu
17
12 / 1 / 4
11,025
1,103
19,796
13,452
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 6
8,930
893
5,117
8,354
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 0 / 13
9,661
966
6,720
10,240
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 5
8,945
895
5,806
7,631
3,650
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
x AngelsEmpirex
Charybdis
16
3 / 2 / 9
9,910
991
8,110
9,505
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,873
787
5,813
14,977
16,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
I Sotogawa I
Amaterasu
13
1 / 5 / 1
8,358
836
5,246
15,591
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Old Hawkeye
Kukulkan
16
3 / 3 / 0
9,171
917
13,201
9,053
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 2
7,944
794
2,515
3,778
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
r3v4nch4dos
Artemis
14
1 / 1 / 2
8,877
888
9,529
6,231
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
17
Kills
5
5
Deaths
17
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Amaterasu
I Sotogawa I
Amaterasu
1
5
1
0.3
W
Amaterasu
Mathriox612
Amaterasu
12
1
4
14
L
Kukulkan
Old Hawkeye
Kukulkan
3
3
0
1
W
0
2
6
1.5
L
0
2
2
0.5
W
0
0
13
6.5
W
2
0
5
4.5
L
Artemis
r3v4nch4dos
Artemis
1
1
2
2
W
Charybdis
x AngelsEmpirex
Charybdis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
36,304
49,182
Taken
49,630
35,483
Mitigated
39,751
8,010
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
2,039
303
543
14,977
16,362
0
1,890
12,721
9,510
0
L
Amaterasu
I Sotogawa I
Amaterasu
5,246
2,483
17
3,922
15,591
14,814
0
1,968
13,330
0
14,111
W
Amaterasu
Mathriox612
Amaterasu
19,796
11,874
0
3,944
13,452
11,937
0
3,877
9,075
0
45,092
L
Kukulkan
Old Hawkeye
Kukulkan
13,201
710
62
398
9,053
4,165
0
1,687
7,177
30,627
0
W
5,117
1,200
0
100
8,354
3,486
717
2,179
5,954
0
36,512
L
2,515
109
120
535
3,778
1,339
0
606
2,947
13,764
0
W
6,720
873
0
1,307
10,240
12,005
0
5,241
4,492
14,405
0
W
5,806
2,087
0
285
7,631
3,650
0
4,200
3,187
0
16,841
L
Artemis
r3v4nch4dos
Artemis
9,529
1,954
0
1,430
6,231
3,071
0
569
5,576
0
24,873
W
Charybdis
x AngelsEmpirex
Charybdis
8,110
3,980
0
2,374
9,505
4,405
1,972
4,947
4,276
0
27,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
42,223
220
Minions Killed
149
0
Camps Cleared
0
1,027,431
Distance Traveled
902,649
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,873
787
6
1
0
175,462
0
L
Amaterasu
8,358
836
26
3
0
198,373
0
W
Amaterasu
11,025
1,103
58
6
0
236,235
0
L
Kukulkan
9,171
917
49
5
0
209,917
0
W
Skadi
8,930
893
57
6
0
200,318
0
L
Ra
7,944
794
22
2
0
125,015
0
W
Ymir
9,661
966
16
2
0
187,711
4
W
Nemesis
8,945
895
34
3
0
212,414
0
L
Artemis
8,877
888
46
5
0
193,882
0
W
Charybdis
9,910
991
55
6
0
190,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role