Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
rony1296
Ymir
Level 89
God Stats
20W - 12L
1,615 SR
Queue Stats
500W - 487L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
youngcunna
Baron Samedi
Level 89
God Stats
21W - 17L
1,687 SR
Queue Stats
406W - 428L
1,477 Elo+
Party 2
Team Averages
Level 112
1,600 SR
1,498 Elo+

VS

Team Averages
Level 67
1,486 SR
1,175 Elo+
Ullr
Ullr
AGNSteven
Ullr
Level 148
God Stats
25W - 19L
1,709 SR
Queue Stats
408W - 380L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Natas_3-6
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,002 Elo+
Party 1
Chaac
Chaac
rocke123
Chaac
Level 47
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 7L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 0 / 10
8,721
793
12,317
8,520
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
5 / 0 / 9
8,581
780
8,179
9,836
9,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
youngcunna
Baron Samedi
14
5 / 1 / 9
8,942
813
9,673
7,864
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 1 / 0
7,767
706
7,871
9,485
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Natas_3-6
Ao Kuang
10
0 / 7 / 1
6,724
611
3,635
13,023
5,133
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
rocke123
Chaac
10
0 / 6 / 0
6,303
573
3,898
11,691
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
14
Kills
1
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
10
9
L
Ullr
1
1
0
1
L
Ao Kuang
Natas_3-6
Ao Kuang
0
7
1
0.07
L
Chaac
rocke123
Chaac
0
6
0
0
W
Ymir
5
0
9
9.5
W
Baron Samedi
youngcunna
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
15,404
26,220
Taken
34,199
17,271
Mitigated
15,025
11,367
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,317
6,456
0
3,021
8,520
3,570
1,925
686
7,834
0
33,694
L
Ullr
7,871
1,398
0
2,124
9,485
3,943
0
3,907
5,578
0
41,835
L
Ao Kuang
Natas_3-6
Ao Kuang
3,635
705
120
1,299
13,023
5,133
0
8,186
4,837
10,089
223
L
Chaac
rocke123
Chaac
3,898
187
0
1,155
11,691
5,949
0
5,550
6,141
0
14,319
W
Ymir
8,179
1,442
0
2,339
9,836
9,351
423
2,299
7,537
23,131
1,155
W
Baron Samedi
youngcunna
Baron Samedi
9,673
1,682
2,991
3,016
7,864
4,350
371
995
6,869
34,932
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
20,794
129
Minions Killed
103
0
Camps Cleared
0
570,635
Distance Traveled
502,824
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,721
793
52
5
0
182,839
0
L
Ullr
7,767
706
72
7
0
191,840
0
L
Ao Kuang
6,724
611
17
2
0
154,507
0
L
Chaac
6,303
573
14
1
0
156,477
1
W
Ymir
8,581
780
32
3
0
199,310
0
W
Baron Samedi
8,942
813
45
4
0
188,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role