Player Matchup

Anhur
Anhur
CCone
Anhur
Level 179
God Stats
7W - 3L
1,524 SR
Queue Stats
28W - 33L
1,647 Elo+
Party 1
Eset
Eset
DenialRiver
Eset
Level 159
God Stats
1W - 0L
1,284 SR
Queue Stats
26W - 31L
1,595 Elo+
Party 1
Chaac
Chaac
Jagged
Chaac
Level 202
God Stats
1W - 0L
1,640 SR
Queue Stats
12W - 11L
1,678 Elo+
Party 1
Team Averages
Level 180
1,482 SR
1,640 Elo+

VS

Team Averages
Level 145
1,578 SR
1,601 Elo+
Shiva
Shiva
XxYzerman17
Shiva
Level 137
God Stats
1W - 1L
1,835 SR
Queue Stats
49W - 35L
1,672 Elo+
Solo
Yemoja
Yemoja
gekoslayer
Yemoja
Level 175
God Stats
1W - 4L
1,400 SR
Queue Stats
368W - 367L
1,662 Elo+
Solo
Zeus
Zeus
jasonxda
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CCone
Anhur
10
2 / 2 / 0
5,916
845
3,775
5,844
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
5,715
816
1,843
4,213
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Jagged
Chaac
11
1 / 2 / 2
5,797
828
5,644
7,346
2,624
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,903
843
5,997
8,866
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
gekoslayer
Yemoja
11
2 / 0 / 4
5,904
843
5,828
3,381
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
7
2 / 2 / 1
5,340
763
1,770
3,006
853
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
CCone
Anhur
2
2
0
1
W
0
2
2
0.5
W
Chaac
Jagged
Chaac
1
2
2
1
L
2
1
4
4
L
Yemoja
gekoslayer
Yemoja
2
0
4
4
L
Zeus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,262
Damage
13,595
17,403
Taken
15,253
6,412
Mitigated
10,765
4,594
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CCone
Anhur
3,775
2,182
0
2,046
5,844
2,147
252
1,362
3,932
0
13,241
W
1,843
174
281
781
4,213
1,641
198
1,905
2,146
23,609
487
W
Chaac
Jagged
Chaac
5,644
1,007
0
1,486
7,346
2,624
0
3,553
3,165
0
21,841
L
5,997
1,056
0
2,552
8,866
6,804
0
983
7,845
0
19,016
L
Yemoja
gekoslayer
Yemoja
5,828
593
352
953
3,381
3,108
0
442
2,932
15,934
0
L
Zeus
1,770
67
0
724
3,006
853
0
401
2,605
7,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,428
Gold Earned
17,147
119
Minions Killed
68
0
Camps Cleared
0
381,307
Distance Traveled
343,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,916
845
28
4
0
126,428
0
W
Eset
5,715
816
56
8
0
126,630
0
W
Chaac
5,797
828
35
5
0
128,249
0
L
Shiva
5,903
843
25
4
0
159,011
0
L
Yemoja
5,904
843
23
3
0
124,195
0
L
Zeus
5,340
763
20
3
0
60,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role