Player Matchup

Bellona
Bellona
Andon93
Bellona
Level 145
God Stats
3W - 0L
1,639 SR
Queue Stats
43W - 38L
1,596 Elo+
Party 2
Ra
Ra
CortéX
Ra
Level 129
God Stats
25W - 14L
1,466 SR
Queue Stats
292W - 263L
1,509 Elo+
Solo
Cerberus
Cerberus
KRAZYKOLGATEKING
Cerberus
Level 103
God Stats
1W - 0L
1,856 SR
Queue Stats
24W - 13L
1,611 Elo+
Solo
Nut
Nut
Maulric
Nut
Level 142
God Stats
5W - 3L
1,823 SR
Queue Stats
73W - 62L
1,619 Elo+
Party 2
Da Ji
Da Ji
phaselotus
Da Ji
Level 106
God Stats
5W - 5L
1,358 SR
Queue Stats
52W - 45L
1,582 Elo+
Party 2
Team Averages
Level 125
1,628 SR
1,583 Elo+

VS

Team Averages
Level 145
1,531 SR
1,510 Elo+
Chronos
Chronos
AtezUltra
Chronos
Level 157
God Stats
1W - 4L
1,416 SR
Queue Stats
161W - 141L
1,526 Elo+
Party 1
Awilix
Awilix
BRIANATOR_001
Awilix
Level 119
God Stats
8W - 7L
1,594 SR
Queue Stats
293W - 284L
1,504 Elo+
Solo
Bacchus
Bacchus
Demonkiller2575
Bacchus
Level 156
God Stats
23W - 16L
1,748 SR
Queue Stats
106W - 112L
1,507 Elo+
Party 1
Bellona
Bellona
FrenchDippin4700
Bellona
Level 145
God Stats
3W - 3L
1,652 SR
Queue Stats
367W - 340L
1,519 Elo+
Solo
Neith
Neith
Nayuki13
Neith
Level 148
God Stats
3W - 5L
1,245 SR
Queue Stats
211W - 212L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andon93
Bellona
13
3 / 0 / 3
7,996
615
10,833
12,513
13,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
1 / 0 / 4
7,846
604
4,702
6,518
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 4
6,980
537
5,066
10,881
8,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
13
2 / 0 / 0
7,426
571
6,108
8,920
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Da Ji
13
4 / 0 / 3
7,215
555
5,016
9,295
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtezUltra
Chronos
12
0 / 2 / 1
6,626
510
6,789
9,421
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
5,977
460
2,962
12,413
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
6,101
469
3,636
8,903
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 1
6,522
502
9,687
15,390
15,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Nayuki13
Neith
13
0 / 1 / 0
7,276
560
4,311
6,251
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
1
1
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Andon93
Bellona
3
0
3
4.5
L
Chronos
AtezUltra
Chronos
0
2
1
0.25
L
1
4
0
0.25
W
1
0
4
3
L
0
1
1
0.5
L
0
3
1
0.17
W
1
1
4
3
W
Nut
2
0
0
2
L
Neith
Nayuki13
Neith
0
1
0
0
W
Da Ji
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
27,385
48,127
Taken
52,378
33,173
Mitigated
34,264
20,707
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Andon93
Bellona
10,833
4,349
0
4,886
12,513
13,822
0
784
10,689
0
59,115
L
Chronos
AtezUltra
Chronos
6,789
1,947
0
1,383
9,421
3,244
944
1,588
7,833
58,945
0
L
2,962
1,001
0
2,178
12,413
5,387
0
2,254
10,159
0
46,186
W
4,702
507
1,866
3,251
6,518
2,759
0
779
5,739
63,418
0
L
3,636
640
221
2,346
8,903
7,420
0
2,678
6,225
19,143
0
L
9,687
3,291
0
4,920
15,390
15,962
0
1,058
14,332
0
48,692
W
5,066
629
0
3,377
10,881
8,097
0
3,909
6,972
23,569
1,778
W
Nut
6,108
3,675
0
4,993
8,920
3,683
539
4,492
4,428
0
62,089
L
Neith
Nayuki13
Neith
4,311
946
0
3,098
6,251
2,251
0
2,162
4,089
0
71,518
W
Da Ji
5,016
1,415
0
2,334
9,295
4,812
0
852
8,307
0
56,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
32,502
470
Minions Killed
429
0
Camps Cleared
0
1,357,433
Distance Traveled
1,331,750
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,996
615
110
8
0
259,151
0
L
Chronos
6,626
510
91
7
0
248,452
1
L
Awilix
5,977
460
79
6
0
274,851
1
W
Ra
7,846
604
122
9
0
290,155
5
L
Bacchus
6,101
469
37
3
0
282,735
3
L
Bellona
6,522
502
85
7
0
259,637
0
W
Cerberus
6,980
537
37
3
0
276,203
2
W
Nut
7,426
571
115
9
0
239,767
1
L
Neith
7,276
560
137
11
0
266,075
4
W
Da Ji
7,215
555
86
7
0
292,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role