Player Matchup

Medusa
Medusa
Broz4Life0298
Medusa
Level 29
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MedusaMerkdU
Ah Muzen Cab
Level 46
God Stats
6W - 8L
1,351 SR
Queue Stats
175W - 195L
1,415 Elo+
Solo
Osiris
Osiris
bootylicker699
Osiris
Level 33
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Team Averages
Level 36
1,666 SR
1,385 Elo+

VS

Team Averages
Level 43
1,321 SR
1,319 Elo+
Ares
Ares
DL_MORMON_THUG
Ares
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Ironiquite
Ah Puch
Level 36
God Stats
1W - 1L
1,249 SR
Queue Stats
89W - 81L
1,165 Elo+
Party 2
Neith
Neith
MrMorket
Neith
Level 18
God Stats
1W - 2L
1,215 SR
Queue Stats
26W - 27L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,133
681
2,631
7,718
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
MedusaMerkdU
Ah Muzen Cab
8
0 / 8 / 4
5,741
638
888
10,029
2,875
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 1 / 0
6,247
694
4,555
6,692
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 7
7,834
870
6,018
6,814
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Ironiquite
Ah Puch
12
5 / 0 / 7
7,923
880
4,782
3,647
1,416
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
MrMorket
Neith
11
3 / 2 / 5
7,340
816
5,062
4,339
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
5
3
7
2.83
W
Ah Puch
Ironiquite
Ah Puch
5
0
7
8.5
L
Ah Muzen Cab
MedusaMerkdU
Ah Muzen Cab
0
8
4
0.25
W
Neith
MrMorket
Neith
3
2
5
2.75
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,074
Damage
15,862
24,439
Taken
14,800
10,585
Mitigated
7,116
1,539
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,631
837
0
289
7,718
3,015
0
3,652
3,834
0
8,833
W
6,018
955
111
798
6,814
3,904
615
36
6,612
14,385
1,688
W
Ah Puch
Ironiquite
Ah Puch
4,782
668
0
1,810
3,647
1,416
155
37
3,455
30,597
0
L
Ah Muzen Cab
MedusaMerkdU
Ah Muzen Cab
888
182
0
0
10,029
2,875
0
2,621
7,218
0
3,859
W
Neith
MrMorket
Neith
5,062
2,469
0
511
4,339
1,796
1,413
0
4,258
0
16,252
L
4,555
1,823
0
1,250
6,692
4,695
0
3,378
3,001
0
11,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
23,097
29
Minions Killed
106
0
Camps Cleared
0
394,169
Distance Traveled
447,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,133
681
15
2
0
148,908
0
W
Ares
7,834
870
21
2
0
155,819
0
W
Ah Puch
7,923
880
49
5
0
163,977
0
L
Ah Muzen Cab
5,741
638
2
0
0
132,383
0
W
Neith
7,340
816
36
4
0
127,966
0
L
Osiris
6,247
694
12
1
0
112,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role