Player Matchup

Zhong Kui
Zhong Kui
FatherNickk
Zhong Kui
Level 109
God Stats
1W - 1L
1,730 SR
Queue Stats
114W - 98L
1,533 Elo+
Solo
Kali
Kali
GIGACHAPP
Kali
Level 103
God Stats
3W - 2L
1,847 SR
Queue Stats
15W - 9L
1,472 Elo+
Solo
Rama
Rama
MTSP33D
Rama
Level 104
God Stats
28W - 24L
1,501 SR
Queue Stats
259W - 235L
1,535 Elo+
Party 3
Yemoja
Yemoja
arpins
Yemoja
Level 191
God Stats
1W - 2L
1,736 SR
Queue Stats
173W - 169L
1,525 Elo+
Solo
Neith
Neith
kittycatcareasy
Neith
Level 142
God Stats
6W - 6L
1,726 SR
Queue Stats
106W - 94L
1,556 Elo+
Party 3
Team Averages
Level 130
1,708 SR
1,524 Elo+

VS

Team Averages
Level 116
1,578 SR
1,533 Elo+
Aphrodite
Aphrodite
DRAGONxCULTAVIST
Aphrodite
Level 127
God Stats
5W - 2L
1,620 SR
Queue Stats
170W - 157L
1,476 Elo+
Party 1
Janus
Janus
PelesDaddy
Janus
Level 69
God Stats
3W - 2L
1,473 SR
Queue Stats
60W - 42L
1,585 Elo+
Solo
Camazotz
Camazotz
Primited
Camazotz
Level 158
God Stats
1W - 0L
1,305 SR
Queue Stats
93W - 86L
1,571 Elo+
Party 2
Vamana
Vamana
awesomeclash09
Vamana
Level 102
God Stats
6W - 1L
1,946 SR
Queue Stats
156W - 150L
1,469 Elo+
Party 1
Arachne
Arachne
xxx LAMOTHE xxx
Arachne
Level 126
God Stats
9W - 8L
1,544 SR
Queue Stats
115W - 108L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FatherNickk
Zhong Kui
7
0 / 1 / 0
3,801
634
1,458
4,586
3,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kali
3
0 / 0 / 0
3,026
504
207
1,754
514
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
MTSP33D
Rama
6
0 / 1 / 0
3,482
580
2,383
4,407
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
arpins
Yemoja
6
0 / 2 / 0
3,273
546
1,566
4,671
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,108
685
1,610
3,697
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
7
3 / 0 / 0
4,255
709
2,632
2,985
1,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
9
1 / 0 / 0
4,677
780
720
2,432
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Primited
Camazotz
9
1 / 0 / 0
4,652
775
2,382
4,309
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 3
3,911
652
3,952
5,307
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 1
3,711
619
363
3,595
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
3
0
0
3
L
Zhong Kui
FatherNickk
Zhong Kui
0
1
0
0
L
Kali
0
0
0
0
L
Rama
MTSP33D
Rama
0
1
0
0
W
Janus
1
0
0
1
W
Camazotz
Primited
Camazotz
1
0
0
1
L
Yemoja
arpins
Yemoja
0
2
0
0
W
0
0
3
1.5
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,224
Damage
10,049
19,115
Taken
18,628
8,121
Mitigated
8,220
7,726
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
2,632
309
1,582
2,447
2,985
1,041
84
653
2,332
22,003
0
L
Zhong Kui
FatherNickk
Zhong Kui
1,458
0
0
2,087
4,586
3,029
0
0
4,586
22,881
0
L
Kali
207
68
0
846
1,754
514
0
102
1,652
0
6,756
L
Rama
MTSP33D
Rama
2,383
1,888
0
1,152
4,407
1,282
0
785
3,406
0
24,019
W
Janus
720
76
0
1,000
2,432
705
0
0
2,432
33,306
720
W
Camazotz
Primited
Camazotz
2,382
532
0
1,927
4,309
1,412
0
1,458
2,851
0
29,827
L
Yemoja
arpins
Yemoja
1,566
659
919
1,596
4,671
2,185
0
1,745
2,564
7,479
1,975
W
3,952
1,161
46
1,565
5,307
3,931
101
775
4,532
0
16,834
L
1,610
300
0
1,126
3,697
1,111
0
675
2,977
0
31,766
W
363
247
0
1,780
3,595
1,131
0
0
3,595
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,690
Gold Earned
21,206
165
Minions Killed
218
0
Camps Cleared
0
528,042
Distance Traveled
624,673
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,255
709
33
6
0
113,718
0
L
Zhong Kui
3,801
634
37
6
0
112,908
0
L
Kali
3,026
504
16
3
0
63,830
0
L
Rama
3,482
580
42
7
0
118,207
1
W
Janus
4,677
780
69
12
0
116,978
0
W
Camazotz
4,652
775
54
9
0
122,494
0
L
Yemoja
3,273
546
15
3
0
103,717
2
W
Vamana
3,911
652
27
5
0
126,840
0
L
Neith
4,108
685
55
9
0
129,380
0
W
Arachne
3,711
619
35
6
0
144,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role