Player Matchup

Cu Chulainn
Cu Chulainn
Dice428
Cu Chulainn
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 98L
1,589 Elo+
Solo
Set
Set
MSGSTONE
Set
Level 125
God Stats
7W - 6L
1,705 SR
Queue Stats
316W - 280L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
MasEmpire
Sylvanus
Level 107
God Stats
7W - 4L
1,689 SR
Queue Stats
87W - 98L
1,574 Elo+
Party 2
Medusa
Medusa
oTwicee
Medusa
Level 157
God Stats
3W - 2L
1,610 SR
Queue Stats
37W - 37L
1,488 Elo+
Party 4
Ix Chel
Ix Chel
zayaboyyy
Ix Chel
Level 85
God Stats
5W - 7L
1,509 SR
Queue Stats
41W - 47L
1,517 Elo+
Party 4
Team Averages
Level 115
1,603 SR
1,545 Elo+

VS

Team Averages
Level 128
1,624 SR
1,506 Elo+
Geb
Geb
Conqueeeeftador
Geb
Level 106
God Stats
40W - 33L
1,542 SR
Queue Stats
488W - 447L
1,555 Elo+
Solo
Neith
Neith
FlaccidBanana33
Neith
Level 146
God Stats
5W - 2L
1,583 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 1
Anubis
Anubis
HyperTHD
Anubis
Level 101
God Stats
2W - 1L
1,774 SR
Queue Stats
107W - 106L
1,531 Elo+
Party 3
Da Ji
Da Ji
Paradisin
Da Ji
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
183W - 165L
1,598 Elo+
Party 3
Amaterasu
Amaterasu
SkoomaBandit144
Amaterasu
Level 145
God Stats
3W - 1L
1,722 SR
Queue Stats
10W - 11L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dice428
Cu Chulainn
1
0 / 0 / 0
2,517
503
0
0
0
8
0 / 0 / 1
3,744
749
2,286
4,616
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
MasEmpire
Sylvanus
6
1 / 2 / 1
3,824
765
1,956
6,014
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
oTwicee
Medusa
6
1 / 2 / 1
3,583
717
4,700
4,708
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
zayaboyyy
Ix Chel
7
1 / 0 / 0
3,969
794
1,110
2,270
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,598
720
3,384
4,126
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
3,324
665
2,026
3,338
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
HyperTHD
Anubis
7
0 / 1 / 0
3,824
765
1,682
3,235
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
Paradisin
Da Ji
7
3 / 0 / 0
3,942
788
2,825
3,417
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SkoomaBandit144
Amaterasu
7
0 / 0 / 0
4,068
814
746
3,764
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Cu Chulainn
Dice428
Cu Chulainn
0
0
0
0
W
1
2
0
0.5
W
Anubis
HyperTHD
Anubis
0
1
0
0
L
0
0
1
0.5
L
Sylvanus
MasEmpire
Sylvanus
1
2
1
0.75
W
Da Ji
Paradisin
Da Ji
3
0
0
3
W
Amaterasu
SkoomaBandit144
Amaterasu
0
0
0
0
L
Medusa
oTwicee
Medusa
1
2
1
0.75
L
Ix Chel
zayaboyyy
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,052
Damage
10,663
17,608
Taken
17,880
6,470
Mitigated
7,154
4,696
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,384
228
0
1,654
4,126
1,943
0
857
3,269
14,279
0
L
Cu Chulainn
Dice428
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
2,026
1,009
0
408
3,338
954
0
799
2,539
0
15,034
W
Anubis
HyperTHD
Anubis
1,682
177
0
1,227
3,235
1,486
0
946
2,289
23,431
0
L
2,286
1,231
0
618
4,616
1,877
0
649
3,967
0
23,820
L
Sylvanus
MasEmpire
Sylvanus
1,956
859
930
1,447
6,014
2,455
0
1,265
4,580
9,880
556
W
Da Ji
Paradisin
Da Ji
2,825
658
0
942
3,417
1,179
0
240
3,177
0
17,915
W
Amaterasu
SkoomaBandit144
Amaterasu
746
285
0
2,274
3,764
1,592
0
0
3,764
0
23,194
L
Medusa
oTwicee
Medusa
4,700
2,032
0
638
4,708
1,525
0
1,661
2,758
0
22,692
L
Ix Chel
zayaboyyy
Ix Chel
1,110
116
164
899
2,270
613
0
1,033
1,237
18,929
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,637
Gold Earned
18,756
135
Minions Killed
178
0
Camps Cleared
0
439,717
Distance Traveled
573,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,598
720
22
4
0
133,856
0
L
Cu Chulainn
2,517
503
0
0
0
0
0
W
Neith
3,324
665
24
5
0
100,247
0
W
Anubis
3,824
765
47
9
0
103,486
1
L
Set
3,744
749
40
8
0
125,486
0
L
Sylvanus
3,824
765
17
3
0
92,960
0
W
Da Ji
3,942
788
34
7
0
136,471
0
W
Amaterasu
4,068
814
51
10
0
99,315
0
L
Medusa
3,583
717
31
6
0
110,504
1
L
Ix Chel
3,969
794
47
9
0
110,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role