Player Matchup

Chang'e
Chang'e
DimitryAgaiin
Chang'e
Level 150
God Stats
7W - 6L
1,643 SR
Queue Stats
396W - 402L
1,518 Elo+
Solo
Cthulhu
Cthulhu
banannanah
Cthulhu
Level 103
God Stats
17W - 10L
1,613 SR
Queue Stats
913W - 930L
1,504 Elo+
Party 2
Raijin
Raijin
keverinocrank
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
m0j0Risin007
Sun Wukong
Level 158
God Stats
1W - 6L
1,308 SR
Queue Stats
711W - 732L
1,492 Elo+
Solo
Awilix
Awilix
phatttteeee
Awilix
Level 121
God Stats
3W - 6L
1,158 SR
Queue Stats
373W - 386L
1,500 Elo+
Party 2
Team Averages
Level 124
1,444 SR
1,510 Elo+

VS

Team Averages
Level 105
1,490 SR
1,532 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Greep Jam
Skadi
Level 108
God Stats
1W - 2L
1,699 SR
Queue Stats
79W - 84L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
TheKnobStopper
Erlang Shen
Level 120
God Stats
10W - 8L
1,489 SR
Queue Stats
409W - 408L
1,545 Elo+
Solo
Danzaburou
Danzaburou
dumbaphromain
Danzaburou
Level 61
God Stats
3W - 1L
1,610 SR
Queue Stats
42W - 43L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
icantflick
Sylvanus
Level 89
God Stats
2W - 2L
1,151 SR
Queue Stats
217W - 213L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
0 / 4 / 3
7,802
650
5,471
13,151
4,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
banannanah
Cthulhu
15
2 / 4 / 4
8,991
749
13,189
25,138
21,528
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 5
8,536
711
9,999
10,913
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
m0j0Risin007
Sun Wukong
15
1 / 3 / 5
8,396
700
14,100
16,717
14,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
14
2 / 1 / 5
8,001
667
9,790
7,146
3,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 2 / 6
9,963
830
14,612
9,584
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Greep Jam
Skadi
16
5 / 1 / 7
9,460
788
15,150
10,986
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Erlang Shen
TheKnobStopper
Erlang Shen
16
4 / 2 / 11
9,276
773
14,651
16,165
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
dumbaphromain
Danzaburou
16
1 / 1 / 12
9,177
765
15,289
10,307
5,887
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
icantflick
Sylvanus
15
0 / 1 / 12
9,314
776
6,684
14,398
17,910
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
6
Kills
16
16
Deaths
7
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
6
4.5
L
Chang'e
0
4
3
0.38
W
Skadi
Greep Jam
Skadi
5
1
7
8.5
W
Erlang Shen
TheKnobStopper
Erlang Shen
4
2
11
4.75
L
Cthulhu
banannanah
Cthulhu
2
4
4
1
W
Danzaburou
dumbaphromain
Danzaburou
1
1
12
7
W
Sylvanus
icantflick
Sylvanus
0
1
12
6
L
1
4
5
0.88
L
Sun Wukong
m0j0Risin007
Sun Wukong
1
3
5
1.17
L
Awilix
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,549
Damage
66,386
73,065
Taken
61,440
48,041
Mitigated
51,210
30,441
Healing
35,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,612
143
2,280
2,375
9,584
5,867
342
3,972
5,612
31,964
0
L
Chang'e
5,471
421
3,727
3,891
13,151
4,643
114
5,668
7,348
12,973
0
W
Skadi
Greep Jam
Skadi
15,150
5,755
1,823
1,060
10,986
6,395
426
5,351
5,635
0
33,513
W
Erlang Shen
TheKnobStopper
Erlang Shen
14,651
4,751
1,527
6,367
16,165
15,151
276
6,225
9,940
1,375
20,437
L
Cthulhu
banannanah
Cthulhu
13,189
159
3,240
8,916
25,138
21,528
87
6,443
18,260
27,311
597
W
Danzaburou
dumbaphromain
Danzaburou
15,289
5,792
493
4,296
10,307
5,887
483
5,057
5,250
0
29,067
W
Sylvanus
icantflick
Sylvanus
6,684
1,528
8,637
6,998
14,398
17,910
300
7,248
7,150
11,582
0
L
9,999
1,166
422
1,384
10,913
4,260
287
3,364
7,248
22,024
623
L
Sun Wukong
m0j0Risin007
Sun Wukong
14,100
1,072
1,708
4,232
16,717
14,599
0
4,475
11,755
0
31,145
L
Awilix
9,790
1,335
1,255
1,666
7,146
3,011
0
2,628
4,289
0
12,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
47,190
136
Minions Killed
137
0
Camps Cleared
0
1,143,249
Distance Traveled
1,178,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,963
830
41
3
0
230,278
0
L
Chang'e
7,802
650
30
3
0
214,645
0
W
Skadi
9,460
788
44
4
0
230,793
0
W
Erlang Shen
9,276
773
16
1
0
245,767
0
L
Cthulhu
8,991
749
28
2
0
227,534
0
W
Danzaburou
9,177
765
30
3
0
231,657
0
W
Sylvanus
9,314
776
6
1
0
240,436
0
L
Raijin
8,536
711
44
4
0
192,999
0
L
Sun Wukong
8,396
700
27
2
0
244,282
0
L
Awilix
8,001
667
7
1
0
263,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role