Player Matchup

Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BNDOBSON
Medusa
Level 224
God Stats
64W - 47L
1,698 SR
Queue Stats
291W - 285L
1,519 Elo+
Solo
Jormungandr
Jormungandr
BluePenguin1410
Jormungandr
Level 65
God Stats
2W - 1L
1,314 SR
Queue Stats
260W - 244L
1,554 Elo+
Solo
Bellona
Bellona
FrostyGinger
Bellona
Level 91
God Stats
46W - 35L
1,634 SR
Queue Stats
173W - 170L
1,537 Elo+
Solo
Ix Chel
Ix Chel
Liimonfu
Ix Chel
Level 122
God Stats
11W - 3L
1,902 SR
Queue Stats
104W - 90L
1,562 Elo+
Solo
Team Averages
Level 118
1,610 SR
1,534 Elo+

VS

Team Averages
Level 123
1,471 SR
1,410 Elo+
Charybdis
Charybdis
AcidicPIGGER1
Charybdis
Level 123
God Stats
9W - 14L
1,367 SR
Queue Stats
63W - 77L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
AvrianToDank41
Sylvanus
Level 123
God Stats
0W - 2L
1,537 SR
Queue Stats
2W - 11L
1,306 Elo+
Party 1
Da Ji
Da Ji
BatsAsteroid77
Da Ji
Level 145
God Stats
7W - 8L
1,742 SR
Queue Stats
93W - 97L
1,493 Elo+
Solo
Achilles
Achilles
Beastieboyface
Achilles
Level 120
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 1
Poseidon
Poseidon
Chuntyy--
Poseidon
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 77L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 1 / 0
8,169
584
1,730
8,137
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
BNDOBSON
Medusa
15
7 / 0 / 3
9,366
669
9,208
7,022
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
BluePenguin1410
Jormungandr
15
2 / 2 / 2
9,618
687
8,288
10,827
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
FrostyGinger
Bellona
14
5 / 1 / 9
8,733
624
10,352
13,102
10,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Liimonfu
Ix Chel
13
2 / 3 / 2
8,234
588
7,825
9,030
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcidicPIGGER1
Charybdis
8
0 / 5 / 1
5,125
366
3,409
10,004
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
7
0 / 5 / 0
5,076
363
3,083
10,683
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 4 / 2
7,879
563
8,399
11,196
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
12
0 / 2 / 1
6,480
463
6,157
11,288
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Chuntyy--
Poseidon
13
2 / 3 / 2
7,743
553
5,938
10,027
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
0
3
L
Charybdis
AcidicPIGGER1
Charybdis
0
5
1
0.1
L
Sylvanus
0
5
0
0
W
Medusa
BNDOBSON
Medusa
7
0
3
8.5
L
5
4
2
1.5
L
Achilles
0
2
1
0.25
W
Jormungandr
BluePenguin1410
Jormungandr
2
2
2
1.5
L
Poseidon
Chuntyy--
Poseidon
2
3
2
1
W
Bellona
FrostyGinger
Bellona
5
1
9
9.5
W
Ix Chel
Liimonfu
Ix Chel
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,403
Damage
26,986
48,118
Taken
53,198
28,194
Mitigated
27,864
12,576
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,730
660
0
1,618
8,137
3,990
0
0
8,137
0
59,642
L
Charybdis
AcidicPIGGER1
Charybdis
3,409
1,691
0
2,032
10,004
2,658
0
0
10,004
0
28,864
L
Sylvanus
3,083
567
517
2,387
10,683
8,212
0
1,043
9,594
14,187
0
W
Medusa
BNDOBSON
Medusa
9,208
3,206
0
2,366
7,022
2,671
4,507
1,680
5,117
0
75,807
L
8,399
1,392
0
500
11,196
4,879
0
1,851
9,267
0
58,316
L
Achilles
6,157
1,133
0
4,148
11,288
8,375
0
6,280
5,008
0
39,664
W
Jormungandr
BluePenguin1410
Jormungandr
8,288
2,688
0
2,435
10,827
8,032
188
0
10,155
72,086
10,868
L
Poseidon
Chuntyy--
Poseidon
5,938
1,145
0
1,960
10,027
3,740
0
5,332
4,167
51,992
399
W
Bellona
FrostyGinger
Bellona
10,352
2,991
0
4,340
13,102
10,074
104
3,392
8,996
0
39,313
W
Ix Chel
Liimonfu
Ix Chel
7,825
616
430
1,387
9,030
3,427
0
2,788
5,852
49,963
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,120
Gold Earned
32,303
487
Minions Killed
335
0
Camps Cleared
0
1,425,935
Distance Traveled
1,297,757
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,169
584
88
6
0
280,448
0
L
Charybdis
5,125
366
44
3
0
204,991
0
L
Sylvanus
5,076
363
19
1
0
189,646
0
W
Medusa
9,366
669
122
9
0
279,257
0
L
Da Ji
7,879
563
83
6
0
299,611
0
L
Achilles
6,480
463
69
5
0
328,562
0
W
Jormungandr
9,618
687
135
10
0
266,958
0
L
Poseidon
7,743
553
120
9
0
274,947
5
W
Bellona
8,733
624
46
3
0
326,678
2
W
Ix Chel
8,234
588
96
7
0
272,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role