Player Matchup

Bakasura
Bakasura
Baby The Boss16
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 109L
1,379 Elo+
Solo
Bacchus
Bacchus
BigMo13
Bacchus
Level 71
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 35L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
Illidan3030
Cernunnos
Level 127
God Stats
15W - 8L
1,757 SR
Queue Stats
376W - 347L
1,571 Elo+
Solo
Shiva
Shiva
Moose915
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,622 Elo+
Party 1
Bake Kujira
Bake Kujira
juliomartynez
Bake Kujira
Level 126
God Stats
10W - 11L
1,529 SR
Queue Stats
142W - 144L
1,552 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,541 Elo+

VS

Team Averages
Level 138
1,581 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ArcanumPlayz
Ratatoskr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
DAFlamey
Danzaburou
Level 128
God Stats
4W - 2L
1,934 SR
Queue Stats
51W - 45L
1,540 Elo+
Party 2
Hades
Hades
NovaFuse
Hades
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
foolish657
Guan Yu
Level 148
God Stats
12W - 12L
1,472 SR
Queue Stats
694W - 662L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
5 / 2 / 4
6,080
507
3,603
8,969
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
BigMo13
Bacchus
9
4 / 0 / 7
6,747
562
3,623
8,459
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Illidan3030
Cernunnos
12
2 / 0 / 3
6,844
570
7,154
7,078
2,815
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shiva
Moose915
Shiva
12
3 / 0 / 7
7,211
601
8,641
11,099
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bake Kujira
juliomartynez
Bake Kujira
12
0 / 1 / 1
6,969
581
3,486
6,234
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 3 / 1
5,645
470
2,965
8,670
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
ArcanumPlayz
Ratatoskr
10
2 / 3 / 0
5,752
479
3,075
8,615
3,673
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DAFlamey
Danzaburou
10
0 / 2 / 1
5,623
469
4,632
7,992
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
NovaFuse
Hades
8
0 / 5 / 1
5,498
458
2,441
10,620
4,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
foolish657
Guan Yu
11
0 / 1 / 1
5,975
498
2,483
6,302
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Ratatoskr
ArcanumPlayz
Ratatoskr
2
3
0
0.67
W
Bakasura
5
2
4
3.5
W
Bacchus
BigMo13
Bacchus
4
0
7
7.5
L
Danzaburou
DAFlamey
Danzaburou
0
2
1
0.25
W
Cernunnos
Illidan3030
Cernunnos
2
0
3
3.5
W
Shiva
Moose915
Shiva
3
0
7
6.5
L
Hades
NovaFuse
Hades
0
5
1
0.1
L
Guan Yu
foolish657
Guan Yu
0
1
1
0.5
W
Bake Kujira
juliomartynez
Bake Kujira
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
15,596
41,839
Taken
42,199
23,458
Mitigated
16,759
12,169
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,965
445
0
1,814
8,670
2,791
0
716
7,954
35,687
0
L
Ratatoskr
ArcanumPlayz
Ratatoskr
3,075
827
0
455
8,615
3,673
0
556
7,894
0
46,319
W
Bakasura
3,603
2,212
0
1,894
8,969
3,696
270
674
8,295
0
15,637
W
Bacchus
BigMo13
Bacchus
3,623
220
0
3,305
8,459
7,144
0
1,201
7,258
16,237
622
L
Danzaburou
DAFlamey
Danzaburou
4,632
2,879
0
1,961
7,992
2,740
0
1,603
6,342
0
41,930
W
Cernunnos
Illidan3030
Cernunnos
7,154
2,958
0
2,551
7,078
2,815
136
1,618
5,460
0
52,689
W
Shiva
Moose915
Shiva
8,641
1,667
125
2,932
11,099
5,232
0
1,565
9,534
0
55,271
L
Hades
NovaFuse
Hades
2,441
445
946
2,623
10,620
4,531
210
1,755
8,445
17,396
0
L
Guan Yu
foolish657
Guan Yu
2,483
0
233
1,916
6,302
3,024
0
1,660
4,474
0
39,751
W
Bake Kujira
juliomartynez
Bake Kujira
3,486
1,185
0
1,362
6,234
4,571
0
348
5,886
46,120
2,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
28,493
309
Minions Killed
306
0
Camps Cleared
0
1,214,319
Distance Traveled
1,077,032
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,645
470
49
4
0
223,467
1
L
Ratatoskr
5,752
479
79
7
0
230,598
0
W
Bakasura
6,080
507
31
3
0
276,429
3
W
Bacchus
6,747
562
21
2
0
265,133
5
L
Danzaburou
5,623
469
76
6
0
228,128
0
W
Cernunnos
6,844
570
79
7
0
211,684
1
W
Shiva
7,211
601
89
7
0
272,786
0
L
Hades
5,498
458
28
2
0
197,958
0
L
Guan Yu
5,975
498
74
6
0
196,881
0
W
Bake Kujira
6,969
581
89
7
0
188,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role