Player Matchup

Arachne
Arachne
HEADSHOT
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KingOfHellWasp
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
KingPiccoloJr
Ares
Level 117
God Stats
1W - 1L
1,508 SR
Queue Stats
29W - 33L
1,532 Elo+
Party 1
Horus
Horus
TroyMcclure29
Horus
Level 146
God Stats
0W - 2L
1,184 SR
Queue Stats
95W - 132L
1,472 Elo+
Solo
Bacchus
Bacchus
xSHIRTLESSHOBOx
Bacchus
Level 124
God Stats
3W - 2L
1,848 SR
Queue Stats
279W - 225L
1,538 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,508 Elo+

VS

Team Averages
Level 118
1,631 SR
1,534 Elo+
Nike
Nike
ALONSO6114
Nike
Level 157
God Stats
1W - 1L
1,308 SR
Queue Stats
63W - 54L
1,589 Elo+
Party 2
He Bo
He Bo
Jessalprez
He Bo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,604 Elo+
Party 2
Ix Chel
Ix Chel
RealMolagDBal
Ix Chel
Level 88
God Stats
3W - 1L
1,866 SR
Queue Stats
263W - 274L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
bad_andy2069
Zhong Kui
Level 126
God Stats
3W - 3L
1,692 SR
Queue Stats
473W - 512L
1,483 Elo+
Solo
Ares
Ares
whatcostsapenny
Ares
Level 98
God Stats
6W - 1L
1,787 SR
Queue Stats
569W - 538L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HEADSHOT
Arachne
10
1 / 2 / 3
5,476
1,095
5,940
7,196
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 2
4,993
999
5,410
5,306
2,262
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 2
5,367
1,073
4,712
7,323
5,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
4,276
855
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
1 / 1 / 3
5,429
1,086
3,632
6,867
8,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,886
1,177
5,358
9,646
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
10
3 / 1 / 5
6,055
1,211
4,254
2,991
979
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
11
2 / 0 / 2
6,453
1,291
2,122
1,273
920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
bad_andy2069
Zhong Kui
11
1 / 0 / 8
5,947
1,189
7,021
4,744
4,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 7
6,413
1,283
5,056
7,053
5,082
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
4
Kills
9
9
Deaths
4
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Arachne
HEADSHOT
Arachne
1
2
3
1.25
W
He Bo
3
1
5
5.5
L
1
3
2
0.67
L
1
3
2
0.67
W
Ix Chel
2
0
2
3
L
0
0
0
0
W
Zhong Kui
bad_andy2069
Zhong Kui
1
0
8
5
W
2
1
7
5.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
23,811
26,692
Taken
25,707
22,090
Mitigated
15,650
8,697
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,358
283
111
2,246
9,646
4,264
0
4,084
5,389
0
13,351
L
Arachne
HEADSHOT
Arachne
5,940
2,790
19
2,624
7,196
6,273
0
5,656
1,462
0
9,000
W
He Bo
4,254
243
1,213
505
2,991
979
472
1,688
1,264
9,103
0
L
5,410
1,212
142
725
5,306
2,262
0
3,876
1,375
11,356
0
L
4,712
405
562
1,769
7,323
5,046
0
4,514
2,734
7,379
446
W
Ix Chel
2,122
471
4,973
600
1,273
920
190
526
747
8,253
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
bad_andy2069
Zhong Kui
7,021
1,028
285
1,285
4,744
4,405
746
2,701
1,960
13,913
0
W
5,056
554
743
1,330
7,053
5,082
81
4,659
2,141
9,416
0
L
3,632
553
727
2,129
6,867
8,509
0
4,167
2,668
7,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
30,754
34
Minions Killed
67
0
Camps Cleared
0
421,590
Distance Traveled
515,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,886
1,177
20
4
0
101,546
0
L
Arachne
5,476
1,095
19
4
0
126,517
0
W
He Bo
6,055
1,211
13
3
0
110,827
0
L
Nu Wa
4,993
999
3
1
0
92,626
0
L
Ares
5,367
1,073
3
1
0
93,541
0
W
Ix Chel
6,453
1,291
9
2
0
105,839
0
L
Horus
4,276
855
0
0
0
0
0
W
Zhong Kui
5,947
1,189
15
3
0
102,650
0
W
Ares
6,413
1,283
10
2
0
94,845
0
L
Bacchus
5,429
1,086
9
2
0
108,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role