Player Matchup

Surtr
Surtr
Crazyalienjason
Surtr
Level 64
God Stats
15W - 15L
1,446 SR
Queue Stats
67W - 67L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Cruxxible
Cthulhu
Level 91
God Stats
5W - 2L
1,634 SR
Queue Stats
99W - 91L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
GilbertMontgomry
Guan Yu
Level 63
God Stats
1W - 3L
1,322 SR
Queue Stats
303W - 336L
1,419 Elo+
Party 1
Discordia
Discordia
Indolomnir
Discordia
Level 124
God Stats
13W - 8L
1,583 SR
Queue Stats
312W - 309L
1,438 Elo+
Solo
Bastet
Bastet
Yapper682
Bastet
Level 91
God Stats
4W - 2L
1,753 SR
Queue Stats
15W - 16L
1,359 Elo+
Solo
Team Averages
Level 87
1,548 SR
1,428 Elo+

VS

Team Averages
Level 132
1,585 SR
1,416 Elo+
Ravana
Ravana
A3R0F0RC3
Ravana
Level 86
God Stats
7W - 14L
1,295 SR
Queue Stats
118W - 131L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArmaViviente
Morgan Le Fay
Level 145
God Stats
2W - 4L
1,561 SR
Queue Stats
47W - 42L
1,282 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CChronus
Ah Muzen Cab
Level 127
God Stats
5W - 3L
1,874 SR
Queue Stats
150W - 133L
1,549 Elo+
Solo
Maui
Maui
DiabolusMortem
Maui
Level 155
God Stats
2W - 3L
1,546 SR
Queue Stats
104W - 122L
1,462 Elo+
Solo
Guan Yu
Guan Yu
xTruthxTTV
Guan Yu
Level 145
God Stats
24W - 15L
1,649 SR
Queue Stats
758W - 760L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,258
545
10,713
12,167
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Cruxxible
Cthulhu
13
4 / 2 / 7
8,381
493
12,348
13,947
11,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 2 / 7
8,447
497
11,555
12,533
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Indolomnir
Discordia
16
4 / 3 / 3
9,395
553
8,438
7,989
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
Yapper682
Bastet
15
7 / 3 / 1
8,513
501
7,970
13,898
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A3R0F0RC3
Ravana
14
4 / 5 / 5
8,327
490
8,773
13,897
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
ArmaViviente
Morgan Le Fay
14
3 / 5 / 4
8,736
514
8,808
13,922
5,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
CChronus
Ah Muzen Cab
14
2 / 3 / 3
8,212
483
8,261
11,562
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 3 / 6
7,594
447
7,437
14,501
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
xTruthxTTV
Guan Yu
15
2 / 4 / 1
8,532
502
6,508
17,838
13,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
20
Kills
13
13
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
A3R0F0RC3
Ravana
4
5
5
1.3
L
Morgan Le Fay
ArmaViviente
Morgan Le Fay
3
5
4
1
L
Ah Muzen Cab
CChronus
Ah Muzen Cab
2
3
3
1.17
W
4
3
4
2
W
Cthulhu
Cruxxible
Cthulhu
4
2
7
3.75
L
2
3
6
1.67
W
1
2
7
2.25
W
Discordia
Indolomnir
Discordia
4
3
3
1.83
W
Bastet
Yapper682
Bastet
7
3
1
2.5
L
Guan Yu
xTruthxTTV
Guan Yu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,024
Damage
39,787
60,534
Taken
71,720
37,779
Mitigated
40,695
13,867
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
A3R0F0RC3
Ravana
8,773
4,043
0
4,262
13,897
6,432
0
3,369
9,823
0
50,091
L
Morgan Le Fay
ArmaViviente
Morgan Le Fay
8,808
818
105
4,205
13,922
5,800
30
5,325
7,573
62,872
0
L
Ah Muzen Cab
CChronus
Ah Muzen Cab
8,261
2,775
0
1,131
11,562
4,758
410
2,641
8,520
0
66,790
W
10,713
4,638
0
1,764
12,167
7,241
816
2,291
9,876
1,193
63,124
W
Cthulhu
Cruxxible
Cthulhu
12,348
1,523
639
1,900
13,947
11,797
29
2,431
11,516
43,254
2,801
L
7,437
1,872
0
1,854
14,501
10,512
0
4,533
8,938
29,131
11,623
W
11,555
1,949
740
4,131
12,533
10,268
0
3,427
9,106
0
52,689
W
Discordia
Indolomnir
Discordia
8,438
521
0
640
7,989
3,137
0
3,887
4,102
74,737
0
W
Bastet
Yapper682
Bastet
7,970
2,079
0
4,053
13,898
5,336
0
3,931
9,967
0
41,527
L
Guan Yu
xTruthxTTV
Guan Yu
6,508
663
81
3,860
17,838
13,193
1,259
2,553
14,364
0
62,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
41,401
438
Minions Killed
424
0
Camps Cleared
0
1,676,907
Distance Traveled
1,622,147
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,327
490
81
5
0
337,596
3
L
Morgan Le Fay
8,736
514
107
6
0
317,211
0
L
Ah Muzen Cab
8,212
483
87
5
0
345,833
1
W
Surtr
9,258
545
92
5
0
351,633
0
W
Cthulhu
8,381
493
76
4
0
323,814
1
L
Maui
7,594
447
62
4
0
315,274
1
W
Guan Yu
8,447
497
75
4
0
299,494
2
W
Discordia
9,395
553
143
8
0
338,003
2
W
Bastet
8,513
501
52
3
0
363,963
1
L
Guan Yu
8,532
502
87
5
0
306,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role