Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
CrazedCanadian22
Aphrodite
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 210L
1,528 Elo+
Solo
Heimdallr
Heimdallr
LongLongFruit
Heimdallr
Level 125
God Stats
5W - 8L
1,678 SR
Queue Stats
245W - 272L
1,592 Elo+
Party 2
Ne Zha
Ne Zha
PlayingWithNPCs
Ne Zha
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 56L
1,574 Elo+
Party 2
Ymir
Ymir
SilentKreep
Ymir
Level 158
God Stats
13W - 5L
1,801 SR
Queue Stats
346W - 334L
1,536 Elo+
Party 3
Team Averages
Level 126
1,596 SR
1,546 Elo+

VS

Team Averages
Level 138
1,486 SR
1,553 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drizzt568
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,507 Elo+
Solo
Vulcan
Vulcan
EdAzteczcc
Vulcan
Level 149
God Stats
10W - 7L
1,592 SR
Queue Stats
672W - 698L
1,516 Elo+
Solo
Aphrodite
Aphrodite
SaibotSectrum
Aphrodite
Level 155
God Stats
5W - 4L
1,233 SR
Queue Stats
493W - 460L
1,518 Elo+
Solo
Discordia
Discordia
alxbet
Discordia
Level 91
God Stats
1W - 2L
1,202 SR
Queue Stats
33W - 32L
1,625 Elo+
Party 1
Surtr
Surtr
soggy_taco075
Surtr
Level 149
God Stats
5W - 0L
1,905 SR
Queue Stats
233W - 232L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 4 / 9
9,272
713
6,764
14,610
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
14
1 / 5 / 3
8,430
648
5,475
12,723
8,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LongLongFruit
Heimdallr
16
5 / 3 / 5
9,266
713
14,345
12,953
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
3 / 3 / 5
8,848
681
13,487
13,057
6,912
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 6 / 3
8,634
664
7,228
18,379
22,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drizzt568
Ah Muzen Cab
17
4 / 2 / 15
10,145
780
14,017
9,373
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
EdAzteczcc
Vulcan
18
5 / 1 / 11
10,901
839
19,584
9,061
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SaibotSectrum
Aphrodite
16
2 / 2 / 15
9,589
738
7,727
15,521
9,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
alxbet
Discordia
17
5 / 2 / 12
10,151
781
12,982
6,994
3,001
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
5 / 5 / 15
10,211
785
13,248
19,788
21,574
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
10
Kills
21
21
Deaths
12
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
9
1.13
L
Aphrodite
1
5
3
0.5
W
Ah Muzen Cab
Drizzt568
Ah Muzen Cab
4
2
15
5.75
W
Vulcan
EdAzteczcc
Vulcan
5
1
11
10.5
L
Heimdallr
LongLongFruit
Heimdallr
5
3
5
2.5
L
3
3
5
1.83
W
Aphrodite
SaibotSectrum
Aphrodite
2
2
15
4.75
L
1
6
3
0.42
W
Discordia
alxbet
Discordia
5
2
12
5.5
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,299
Damage
67,558
71,722
Taken
60,737
60,467
Mitigated
43,125
26,722
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,764
996
1,186
1,997
14,610
16,020
0
8,386
5,915
24,246
0
L
Aphrodite
5,475
1,098
7,351
5,057
12,723
8,365
0
7,651
4,837
17,812
0
W
Ah Muzen Cab
Drizzt568
Ah Muzen Cab
14,017
4,889
663
1,549
9,373
4,561
1,745
1,443
7,930
0
32,408
W
Vulcan
EdAzteczcc
Vulcan
19,584
179
1,566
2,674
9,061
4,687
758
2,965
6,096
39,548
0
L
Heimdallr
LongLongFruit
Heimdallr
14,345
6,911
274
2,867
12,953
6,838
0
7,315
5,405
0
31,999
L
13,487
1,316
0
3,789
13,057
6,912
0
9,263
3,649
0
35,459
W
Aphrodite
SaibotSectrum
Aphrodite
7,727
1,048
10,483
9,399
15,521
9,302
829
5,352
10,169
14,453
0
L
7,228
467
2,015
2,186
18,379
22,332
0
11,216
6,795
17,353
625
W
Discordia
alxbet
Discordia
12,982
829
988
593
6,994
3,001
1,246
1,557
5,437
25,161
0
W
13,248
2,812
352
2,072
19,788
21,574
317
7,825
11,963
6,010
16,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
50,997
194
Minions Killed
156
0
Camps Cleared
0
1,164,971
Distance Traveled
1,245,508
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,272
713
37
3
0
241,291
2
L
Aphrodite
8,430
648
43
3
0
240,234
0
W
Ah Muzen Cab
10,145
780
38
3
0
290,621
0
W
Vulcan
10,901
839
45
3
0
251,776
0
L
Heimdallr
9,266
713
46
4
0
231,865
0
L
Ne Zha
8,848
681
28
2
0
247,813
0
W
Aphrodite
9,589
738
24
2
0
210,376
0
L
Ymir
8,634
664
40
3
0
203,768
0
W
Discordia
10,151
781
25
2
0
241,102
0
W
Surtr
10,211
785
24
2
0
251,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role