Player Matchup

Mulan
Mulan
NovaDrizzl
Mulan
Level 57
God Stats
6W - 5L
1,312 SR
Queue Stats
223W - 251L
1,438 Elo+
Party 1
Artio
Artio
Oplopo
Artio
Level 69
God Stats
24W - 23L
1,550 SR
Queue Stats
213W - 232L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
VajSpasm
Ah Puch
Level 49
God Stats
15W - 13L
1,528 SR
Queue Stats
102W - 111L
1,371 Elo+
Solo
Team Averages
Level 58
1,463 SR
1,419 Elo+

VS

Team Averages
Level 58
1,647 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BurntToast7825
King Arthur
Level 46
God Stats
30W - 34L
1,530 SR
Queue Stats
226W - 240L
1,415 Elo+
Party 2
Fenrir
Fenrir
Jmanhotdog1
Fenrir
Level 69
God Stats
8W - 2L
1,912 SR
Queue Stats
31W - 18L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 2 / 1
6,636
603
9,531
11,831
8,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Oplopo
Artio
12
0 / 4 / 1
6,869
624
5,373
13,258
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
VajSpasm
Ah Puch
12
1 / 4 / 0
7,234
658
8,012
8,031
3,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 0 / 7
8,212
747
13,191
4,006
2,564
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
BurntToast7825
King Arthur
13
4 / 1 / 4
8,131
739
5,645
12,283
10,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
4 / 0 / 6
8,228
748
9,595
11,850
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
7
5.5
W
King Arthur
BurntToast7825
King Arthur
4
1
4
6
W
Fenrir
4
0
6
7
L
Mulan
0
2
1
0.25
L
Artio
Oplopo
Artio
0
4
1
0.13
L
Ah Puch
VajSpasm
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
28,431
33,120
Taken
28,139
24,065
Mitigated
24,287
6,921
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,191
870
0
1,629
4,006
2,564
0
2,160
1,807
41,258
1,670
W
King Arthur
BurntToast7825
King Arthur
5,645
1,045
0
0
12,283
10,997
0
5,334
6,583
0
22,513
W
Fenrir
9,595
2,420
405
1,062
11,850
10,726
0
4,722
6,714
0
12,887
L
Mulan
9,531
2,155
0
1,982
11,831
8,982
0
5,401
6,148
0
23,457
L
Artio
Oplopo
Artio
5,373
774
577
3,249
13,258
11,591
0
4,998
7,894
14,655
1,168
L
Ah Puch
VajSpasm
Ah Puch
8,012
211
79
1,034
8,031
3,492
0
2,637
5,135
36,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,739
Gold Earned
24,571
117
Minions Killed
126
0
Camps Cleared
0
587,530
Distance Traveled
597,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,212
747
82
7
0
182,946
0
W
King Arthur
8,131
739
32
3
0
215,329
0
W
Fenrir
8,228
748
12
1
0
199,511
0
L
Mulan
6,636
603
24
2
0
197,597
0
L
Artio
6,869
624
31
3
0
213,689
0
L
Ah Puch
7,234
658
62
6
0
176,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role