Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Dynamis82
Morgan Le Fay
Gold V
Level 199
God Stats
1W - 4L
1,184 SR
Queue Stats
572W - 537L
1,242 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
TheLostWolfman
Gilgamesh
Gold III
Level 172
God Stats
46W - 28L
1,635 SR
Queue Stats
609W - 561L
1,410 MMR
Party 1
Thor
Thor
Platinum V
dottiercupid493
Thor
Platinum V
Level 160
God Stats
1W - 2L
1,282 SR
Queue Stats
821W - 735L
1,469 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 177
1,367 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,503 SR
1,370 MMR
Artemis
Artemis
Silver I
Eindle
Artemis
Silver I
Level 147
God Stats
86W - 100L
1,517 SR
Queue Stats
285W - 327L
1,195 MMR
Party 2
Nox
Nox
Silver II
EliTe_LoKo
Nox
Silver II
Level 131
God Stats
0W - 3L
1,365 SR
Queue Stats
175W - 212L
1,339 MMR
Solo
Chaac
Chaac
Gold II
kbskpr
Chaac
Gold II
Level 157
God Stats
4W - 7L
1,628 SR
Queue Stats
141W - 140L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dynamis82
Morgan Le Fay
15
0 / 2 / 4
10,388
649
11,237
9,739
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
TheLostWolfman
Gilgamesh
16
5 / 0 / 1
12,176
761
8,146
13,845
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 4
11,039
690
9,767
11,803
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AgniAchillesVulcanBacchusAthena

VS

Bans
ThothXbalanqueBaron SamediNeithDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eindle
Artemis
9
0 / 3 / 1
8,123
508
2,179
5,694
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 1
10,569
661
8,141
9,465
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
kbskpr
Chaac
17
1 / 3 / 3
10,437
652
11,851
22,287
28,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
4
4
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dynamis82
Morgan Le Fay
0
2
4
1
L
Artemis
Eindle
Artemis
0
3
1
0.17
L
3
1
1
3.5
W
Gilgamesh
TheLostWolfman
Gilgamesh
5
0
1
5.5
W
2
2
4
2
L
Chaac
kbskpr
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
22,171
35,387
Taken
37,446
24,822
Mitigated
35,069
3,288
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dynamis82
Morgan Le Fay
11,237
1,054
0
1,039
9,739
4,486
1,458
2,118
7,019
39,905
1,213
L
Artemis
Eindle
Artemis
2,179
497
0
660
5,694
1,798
0
991
4,453
0
10,754
L
8,141
401
0
370
9,465
4,489
0
2,698
6,627
33,268
0
W
Gilgamesh
TheLostWolfman
Gilgamesh
8,146
1,859
0
1,624
13,845
15,236
1,057
2,714
10,765
0
38,869
W
9,767
1,335
0
625
11,803
5,100
933
3,375
8,092
520
40,724
L
Chaac
kbskpr
Chaac
11,851
913
0
6,301
22,287
28,782
16
7,682
13,732
0
51,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
29,129
184
Minions Killed
144
0
Camps Cleared
0
902,565
Distance Traveled
762,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,388
649
69
4
0
281,681
0
L
Artemis
8,123
508
12
1
0
146,129
0
L
Nox
10,569
661
61
4
0
309,368
0
W
Gilgamesh
12,176
761
66
4
0
316,996
0
W
Thor
11,039
690
49
3
0
303,888
0
L
Chaac
10,437
652
71
4
0
307,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role