Player Matchup

Poseidon
Poseidon
LupinTheIll
Poseidon
Level 148
God Stats
1W - 1L
1,665 SR
Queue Stats
32W - 18L
1,722 Elo+
Party 2
Horus
Horus
OnstageDesert66
Horus
Level 148
God Stats
0W - 1L
1,829 SR
Queue Stats
19W - 5L
1,742 Elo+
Party 2
Hou Yi
Hou Yi
stonedmind7435
Hou Yi
Level 156
God Stats
0W - 1L
1,463 SR
Queue Stats
36W - 36L
1,529 Elo+
Party 2
Team Averages
Level 151
1,652 SR
1,664 Elo+

VS

Team Averages
Level 103
1,573 SR
1,564 Elo+
Cerberus
Cerberus
ALEKZRM20
Cerberus
Level 128
God Stats
2W - 0L
1,470 SR
Queue Stats
69W - 58L
1,594 Elo+
Party 1
Medusa
Medusa
Lagartijin
Medusa
Level 128
God Stats
5W - 1L
1,692 SR
Queue Stats
165W - 167L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
NECROFILIX70
Ix Chel
Level 54
God Stats
20W - 18L
1,558 SR
Queue Stats
172W - 176L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LupinTheIll
Poseidon
12
0 / 6 / 0
7,704
593
5,093
9,833
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 1
8,422
648
11,555
21,584
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
8,180
629
8,336
10,091
4,067
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALEKZRM20
Cerberus
16
6 / 0 / 6
10,120
778
12,496
17,408
14,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Lagartijin
Medusa
15
5 / 2 / 6
9,935
764
15,783
11,757
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
NECROFILIX70
Ix Chel
15
1 / 0 / 9
9,113
701
8,042
7,897
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALEKZRM20
Cerberus
6
0
6
9
W
Medusa
Lagartijin
Medusa
5
2
6
4
L
Poseidon
LupinTheIll
Poseidon
0
6
0
0
W
Ix Chel
NECROFILIX70
Ix Chel
1
0
9
5.5
L
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
36,321
41,508
Taken
37,062
24,355
Mitigated
23,081
10,388
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALEKZRM20
Cerberus
12,496
195
0
5,614
17,408
14,868
75
1,490
15,261
21,003
3,656
W
Medusa
Lagartijin
Medusa
15,783
7,659
0
535
11,757
5,059
1,122
3,134
8,310
0
51,054
L
Poseidon
LupinTheIll
Poseidon
5,093
1,022
0
168
9,833
3,406
0
4,337
4,972
33,207
0
W
Ix Chel
NECROFILIX70
Ix Chel
8,042
705
2,359
2,312
7,897
3,154
834
508
7,142
40,292
489
L
11,555
4,886
780
7,895
21,584
16,882
0
7,793
12,460
0
26,230
L
8,336
3,665
0
1,545
10,091
4,067
0
4,382
4,892
0
30,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
29,168
134
Minions Killed
192
0
Camps Cleared
0
659,220
Distance Traveled
745,165
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,120
778
44
3
0
271,399
0
W
Medusa
9,935
764
61
5
0
248,961
2
L
Poseidon
7,704
593
56
4
0
211,096
0
W
Ix Chel
9,113
701
87
7
0
224,805
2
L
Horus
8,422
648
24
2
0
258,443
0
L
Hou Yi
8,180
629
54
4
0
189,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role