Player Matchup

Hel
Hel
BestGummySmiter
Hel
Level 62
God Stats
1W - 0L
1,658 SR
Queue Stats
77W - 64L
1,602 Elo+
Party 1
Anhur
Anhur
Kingsusano1387
Anhur
Level 18
God Stats
4W - 0L
1,798 SR
Queue Stats
39W - 15L
1,671 Elo+
Party 1
Gilgamesh
Gilgamesh
KneeProblems171
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
NesquickMilk277
Bacchus
Level 28
God Stats
5W - 1L
1,882 SR
Queue Stats
30W - 28L
1,558 Elo+
Party 1
Bakasura
Bakasura
Rawk Hawk6947
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 3L
1,721 Elo+
Party 1
Team Averages
Level 26
1,667 SR
1,611 Elo+

VS

Team Averages
Level 38
1,513 SR
1,409 Elo+
Freya
Freya
JuicyLewts
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LargeHammer395
Jormungandr
Level 27
God Stats
2W - 3L
1,708 SR
Queue Stats
27W - 36L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
VicPiter666
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,313 Elo+
Solo
Bakasura
Bakasura
tbarttt
Bakasura
Level 27
God Stats
1W - 4L
1,359 SR
Queue Stats
25W - 38L
1,350 Elo+
Party 2
Achilles
Achilles
xputrefactionx
Achilles
Level 59
God Stats
12W - 12L
1,500 SR
Queue Stats
136W - 125L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,712
742
1,228
2,407
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
4 / 0 / 1
4,643
929
4,142
3,558
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KneeProblems171
Gilgamesh
7
0 / 0 / 0
4,205
841
930
3,039
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 3
3,929
786
1,653
4,428
3,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Rawk Hawk6947
Bakasura
6
0 / 0 / 1
3,390
678
1,554
3,466
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
4
0 / 3 / 0
2,757
551
1,109
3,045
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
LargeHammer395
Jormungandr
4
1 / 2 / 0
3,248
650
993
4,910
1,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
VicPiter666
Kuzenbo
3
0 / 0 / 0
2,643
529
316
1,234
1,028
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
tbarttt
Bakasura
6
1 / 1 / 0
3,480
696
967
4,514
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
6
0 / 0 / 1
3,298
660
1,333
3,853
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Freya
0
3
0
0
W
4
0
1
4.5
W
Gilgamesh
KneeProblems171
Gilgamesh
0
0
0
0
L
Jormungandr
LargeHammer395
Jormungandr
1
2
0
0.5
W
2
1
3
3.5
W
Bakasura
Rawk Hawk6947
Bakasura
0
0
1
0.5
L
Kuzenbo
VicPiter666
Kuzenbo
0
0
0
0
L
Bakasura
tbarttt
Bakasura
1
1
0
1
L
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,507
Damage
4,718
16,898
Taken
17,556
7,112
Mitigated
7,537
7,707
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,228
48
489
1,145
2,407
671
0
0
2,332
23,208
0
L
Freya
1,109
439
0
255
3,045
679
0
602
2,443
5,312
0
W
4,142
2,869
0
1,998
3,558
1,083
8
1,344
2,064
0
28,322
W
Gilgamesh
KneeProblems171
Gilgamesh
930
228
0
1,067
3,039
1,016
0
306
2,723
0
28,900
L
Jormungandr
LargeHammer395
Jormungandr
993
336
22
972
4,910
1,871
0
632
4,278
6,596
0
W
1,653
63
0
1,304
4,428
3,313
0
585
3,748
8,891
0
W
Bakasura
Rawk Hawk6947
Bakasura
1,554
964
0
1,704
3,466
1,029
0
0
3,466
0
15,071
L
Kuzenbo
VicPiter666
Kuzenbo
316
140
0
250
1,234
1,028
0
0
1,234
3,284
255
L
Bakasura
tbarttt
Bakasura
967
606
0
818
4,514
1,738
0
523
3,741
0
12,705
L
Achilles
1,333
207
0
1,466
3,853
2,221
0
1,124
2,569
0
13,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,879
Gold Earned
15,426
185
Minions Killed
70
0
Camps Cleared
0
563,447
Distance Traveled
488,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,712
742
45
9
0
122,489
0
L
Freya
2,757
551
9
2
0
103,722
0
W
Anhur
4,643
929
39
8
0
90,243
0
W
Gilgamesh
4,205
841
53
11
0
113,855
0
L
Jormungandr
3,248
650
6
1
0
92,035
0
W
Bacchus
3,929
786
13
3
0
104,888
2
W
Bakasura
3,390
678
35
7
0
131,972
0
L
Kuzenbo
2,643
529
2
0
0
58,031
0
L
Bakasura
3,480
696
32
6
0
121,290
0
L
Achilles
3,298
660
21
4
0
113,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role