Player Matchup

Fenrir
Fenrir
ChipRock
Fenrir
Level 38
God Stats
6W - 6L
1,789 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 1
Bellona
Bellona
DrizzIe42
Bellona
Level 60
God Stats
7W - 4L
1,649 SR
Queue Stats
284W - 283L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Midgetpanda
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,691 SR
Queue Stats
26W - 18L
1,334 Elo+
Party 1
Bacchus
Bacchus
TTVShrimpShaker
Bacchus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 259L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
xHaRdCoRexGaMeR
Zhong Kui
Level 75
God Stats
11W - 10L
1,496 SR
Queue Stats
130W - 127L
1,370 Elo+
Solo
Team Averages
Level 58
1,625 SR
1,397 Elo+

VS

Team Averages
Level 64
1,457 SR
1,503 Elo+
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CommanderWeeb
Loki
Level 88
God Stats
2W - 2L
1,305 SR
Queue Stats
39W - 44L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
LuXxBeLl
Kumbhakarna
Level 81
God Stats
39W - 37L
1,426 SR
Queue Stats
71W - 75L
1,467 Elo+
Solo
Medusa
Medusa
TartanStellaBlue
Medusa
Level 41
God Stats
24W - 16L
1,574 SR
Queue Stats
87W - 91L
1,499 Elo+
Solo
Izanami
Izanami
elkarmaa03
Izanami
Level 65
God Stats
0W - 4L
1,482 SR
Queue Stats
6W - 7L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChipRock
Fenrir
13
2 / 1 / 2
7,084
472
5,353
11,033
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
DrizzIe42
Bellona
14
7 / 1 / 3
8,257
550
9,611
13,251
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Midgetpanda
Morgan Le Fay
12
0 / 2 / 3
6,543
436
5,315
7,745
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 7
7,968
531
8,963
13,263
14,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
xHaRdCoRexGaMeR
Zhong Kui
13
0 / 3 / 1
7,230
482
8,529
15,585
9,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 0
8,703
580
9,392
15,067
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
0 / 3 / 1
6,895
460
4,024
12,179
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
LuXxBeLl
Kumbhakarna
9
0 / 4 / 1
6,037
402
3,091
14,456
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 0
8,815
588
9,923
11,059
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
elkarmaa03
Izanami
7
1 / 4 / 0
5,518
368
5,835
6,425
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
8
8
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
0
3
W
Fenrir
ChipRock
Fenrir
2
1
2
3
L
0
3
1
0.17
W
Bellona
DrizzIe42
Bellona
7
1
3
8.5
L
Kumbhakarna
LuXxBeLl
Kumbhakarna
0
4
1
0.13
W
Morgan Le Fay
Midgetpanda
Morgan Le Fay
0
2
3
0.75
W
3
1
7
6.5
L
4
2
0
2
L
Izanami
elkarmaa03
Izanami
1
4
0
0.25
W
Zhong Kui
xHaRdCoRexGaMeR
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
32,265
60,877
Taken
59,186
44,705
Mitigated
35,825
22,995
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,392
2,761
0
3,454
15,067
15,309
0
7,280
7,736
232
62,019
W
Fenrir
ChipRock
Fenrir
5,353
834
0
2,733
11,033
4,973
0
60
10,893
0
36,165
L
4,024
1,018
0
4,215
12,179
4,691
543
2,913
9,083
0
48,903
W
Bellona
DrizzIe42
Bellona
9,611
3,981
0
4,188
13,251
12,161
246
1,238
11,962
0
60,516
L
Kumbhakarna
LuXxBeLl
Kumbhakarna
3,091
299
83
2,920
14,456
8,801
0
5,230
8,579
13,548
1,031
W
Morgan Le Fay
Midgetpanda
Morgan Le Fay
5,315
352
0
1,653
7,745
2,926
46
0
7,745
36,664
0
W
8,963
1,224
0
5,806
13,263
14,753
155
1,274
11,989
38,418
0
L
9,923
2,551
0
1,379
11,059
4,887
552
3,368
7,087
0
68,996
L
Izanami
elkarmaa03
Izanami
5,835
3,715
0
1,373
6,425
2,137
0
2,795
3,487
0
25,145
W
Zhong Kui
xHaRdCoRexGaMeR
Zhong Kui
8,529
2,238
20
8,595
15,585
9,892
0
328
14,453
59,974
3,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
35,968
321
Minions Killed
354
0
Camps Cleared
0
1,372,071
Distance Traveled
1,322,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,703
580
97
6
0
242,472
2
W
Fenrir
7,084
472
57
4
0
318,740
0
L
Loki
6,895
460
91
6
0
295,369
0
W
Bellona
8,257
550
93
6
0
298,961
3
L
Kumbhakarna
6,037
402
17
1
0
312,656
4
W
Morgan Le Fay
6,543
436
48
3
0
250,128
2
W
Bacchus
7,968
531
41
3
0
277,877
3
L
Medusa
8,815
588
107
7
0
307,042
2
L
Izanami
5,518
368
42
3
0
165,000
1
W
Zhong Kui
7,230
482
82
5
0
226,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role