Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ElEnYis
Camazotz
Level 181
God Stats
19W - 19L
1,617 SR
Queue Stats
166W - 170L
1,532 Elo+
Solo
Rama
Rama
Jobiscleiton
Rama
Level 138
God Stats
6W - 3L
1,669 SR
Queue Stats
151W - 161L
1,478 Elo+
Party 2
Sobek
Sobek
Lunnnnn
Sobek
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 19L
1,719 Elo+
Solo
Hercules
Hercules
renatasadgamer
Hercules
Level 80
God Stats
8W - 2L
1,746 SR
Queue Stats
168W - 158L
1,495 Elo+
Party 2
Team Averages
Level 143
1,606 SR
1,545 Elo+

VS

Team Averages
Level 135
1,518 SR
1,565 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GRlNGOUL
Chronos
Level 103
God Stats
2W - 1L
1,891 SR
Queue Stats
77W - 29L
1,769 Elo+
Solo
Anhur
Anhur
Marqueson
Anhur
Level 158
God Stats
8W - 7L
1,517 SR
Queue Stats
293W - 285L
1,494 Elo+
Solo
Ganesha
Ganesha
NazRagdoll
Ganesha
Level 159
God Stats
0W - 3L
1,212 SR
Queue Stats
286W - 298L
1,514 Elo+
Party 1
Nemesis
Nemesis
hRagdollh
Nemesis
Level 107
God Stats
14W - 18L
1,472 SR
Queue Stats
120W - 113L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 6
6,953
695
5,492
3,927
1,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
ElEnYis
Camazotz
11
6 / 1 / 2
6,293
629
7,413
12,448
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
5,766
577
4,229
6,883
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Lunnnnn
Sobek
10
2 / 1 / 5
5,689
569
4,808
8,438
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
11
0 / 2 / 0
5,778
578
2,806
9,966
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 1
5,547
555
2,691
7,778
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
GRlNGOUL
Chronos
13
3 / 0 / 0
7,807
781
9,862
7,001
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Marqueson
Anhur
12
3 / 2 / 0
6,553
655
6,453
7,191
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
NazRagdoll
Ganesha
8
0 / 4 / 1
5,305
531
2,620
8,288
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
hRagdollh
Nemesis
10
0 / 3 / 4
5,564
556
4,259
8,269
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
7
7
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
6
6
L
Thanatos
 
Thanatos
1
3
1
0.5
W
Camazotz
ElEnYis
Camazotz
6
1
2
7
L
Chronos
GRlNGOUL
Chronos
3
0
0
3
W
1
2
2
1
W
Sobek
Lunnnnn
Sobek
2
1
5
4.5
L
Anhur
Marqueson
Anhur
3
2
0
1.5
L
Ganesha
NazRagdoll
Ganesha
0
4
1
0.13
L
Nemesis
hRagdollh
Nemesis
0
3
4
0.67
W
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
25,885
41,662
Taken
38,527
21,688
Mitigated
15,920
15,948
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,492
121
0
2,079
3,927
1,823
0
399
3,528
51,511
0
L
Thanatos
 
Thanatos
2,691
259
0
4,968
7,778
2,311
0
2,777
5,001
0
35,130
W
Camazotz
ElEnYis
Camazotz
7,413
3,666
0
4,039
12,448
4,755
0
4,779
7,669
0
42,095
L
Chronos
GRlNGOUL
Chronos
9,862
4,183
0
3,937
7,001
2,574
560
579
6,055
55,959
9,561
W
4,229
3,685
0
1,410
6,883
1,604
0
346
6,537
0
49,919
W
Sobek
Lunnnnn
Sobek
4,808
639
0
4,013
8,438
6,688
0
974
7,464
15,309
1,898
L
Anhur
Marqueson
Anhur
6,453
4,228
0
3,732
7,191
2,682
0
1,358
5,833
0
57,853
L
Ganesha
NazRagdoll
Ganesha
2,620
312
0
1,630
8,288
5,884
0
2,154
6,134
16,338
0
L
Nemesis
hRagdollh
Nemesis
4,259
1,629
0
4,108
8,269
2,469
0
2,872
5,397
0
36,212
W
Hercules
2,806
880
0
4,407
9,966
6,818
0
5,352
4,614
0
45,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
30,776
353
Minions Killed
335
0
Camps Cleared
0
1,136,233
Distance Traveled
1,044,985
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,953
695
101
10
0
235,320
5
L
Thanatos
5,547
555
61
6
0
233,408
0
W
Camazotz
6,293
629
60
6
0
246,535
1
L
Chronos
7,807
781
109
11
0
192,733
2
W
Rama
5,766
577
92
9
0
189,535
2
W
Sobek
5,689
569
16
2
0
238,103
3
L
Anhur
6,553
655
86
9
0
193,144
3
L
Ganesha
5,305
531
13
1
0
174,073
3
L
Nemesis
5,564
556
66
7
0
251,627
0
W
Hercules
5,778
578
84
8
0
226,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role