Player Matchup

Xbalanque
Xbalanque
CurrieRM
Xbalanque
Level 108
God Stats
110W - 69L
1,684 SR
Queue Stats
194W - 178L
1,594 Elo+
Solo
Cthulhu
Cthulhu
NBDxGOHAN
Cthulhu
Level 166
God Stats
8W - 0L
1,492 SR
Queue Stats
287W - 296L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
butterminesterr
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,390 Elo+
Party 1
Team Averages
Level 129
1,559 SR
1,497 Elo+

VS

Team Averages
Level 118
1,543 SR
1,503 Elo+
Mercury
Mercury
Bruuhhh_ImDaddy
Mercury
Level 126
God Stats
2W - 2L
1,742 SR
Queue Stats
73W - 72L
1,523 Elo+
Party 2
Olorun
Olorun
Death-KingCrow
Olorun
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 128L
1,496 Elo+
Party 2
Yemoja
Yemoja
xxTyKuxx
Yemoja
Level 108
God Stats
3W - 3L
1,386 SR
Queue Stats
676W - 672L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CurrieRM
Xbalanque
16
1 / 0 / 2
9,703
746
8,081
5,321
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NBDxGOHAN
Cthulhu
16
2 / 0 / 1
9,345
719
7,018
6,651
5,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
butterminesterr
Jormungandr
12
1 / 1 / 0
8,136
626
6,268
8,656
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,560
658
3,843
9,812
4,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
1 / 2 / 0
8,593
661
6,278
9,384
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
xxTyKuxx
Yemoja
13
0 / 0 / 1
7,743
596
4,267
7,463
7,871
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
1
1
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Xbalanque
CurrieRM
Xbalanque
1
0
2
2
L
1
2
0
0.5
W
Cthulhu
NBDxGOHAN
Cthulhu
2
0
1
2.5
W
Jormungandr
butterminesterr
Jormungandr
1
1
0
1
L
Yemoja
xxTyKuxx
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
14,388
20,628
Taken
26,659
13,395
Mitigated
17,063
2,817
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,843
1,907
0
350
9,812
4,366
0
3,318
6,268
0
36,779
W
Xbalanque
CurrieRM
Xbalanque
8,081
5,723
0
1,081
5,321
2,407
1,173
1,984
3,312
0
51,932
L
6,278
2,613
236
2,153
9,384
4,826
0
4,707
4,359
39,123
3,127
W
Cthulhu
NBDxGOHAN
Cthulhu
7,018
176
541
704
6,651
5,187
36
2,946
3,705
30,159
1,448
W
Jormungandr
butterminesterr
Jormungandr
6,268
1,203
0
491
8,656
5,801
208
4,691
3,965
16,335
0
L
Yemoja
xxTyKuxx
Yemoja
4,267
664
1,426
1,517
7,463
7,871
0
4,162
3,132
14,085
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
24,896
175
Minions Killed
167
0
Camps Cleared
0
725,320
Distance Traveled
709,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,560
658
67
5
0
276,926
0
W
Xbalanque
9,703
746
104
8
0
261,707
0
L
Olorun
8,593
661
74
6
0
224,788
0
W
Cthulhu
9,345
719
47
4
0
257,824
0
W
Jormungandr
8,136
626
24
2
0
205,789
0
L
Yemoja
7,743
596
26
2
0
208,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role