Player Matchup

Zeus
Zeus
Irishpoke11
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,363 Elo+
Solo
Medusa
Medusa
StorrmCrow9
Medusa
Level 140
God Stats
27W - 26L
1,565 SR
Queue Stats
230W - 264L
1,504 Elo+
Party 1
Bastet
Bastet
Thranduil86
Bastet
Level 129
God Stats
13W - 17L
1,441 SR
Queue Stats
386W - 436L
1,487 Elo+
Party 1
Bacchus
Bacchus
waiiiittttt
Bacchus
Level 28
God Stats
24W - 21L
1,407 SR
Queue Stats
43W - 49L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
yungboosh
Guan Yu
Level 84
God Stats
1W - 5L
1,113 SR
Queue Stats
55W - 52L
1,442 Elo+
Party 2
Team Averages
Level 93
1,405 SR
1,446 Elo+

VS

Team Averages
Level 147
1,652 SR
1,561 Elo+
Jing Wei
Jing Wei
ArkRys
Jing Wei
Level 122
God Stats
1W - 3L
1,905 SR
Queue Stats
54W - 46L
1,507 Elo+
Solo
Da Ji
Da Ji
BlueJAY405364
Da Ji
Level 141
God Stats
4W - 7L
1,585 SR
Queue Stats
151W - 108L
1,606 Elo+
Solo
Janus
Janus
SumptuousStump
Janus
Level 123
God Stats
6W - 8L
1,646 SR
Queue Stats
87W - 75L
1,602 Elo+
Solo
Mulan
Mulan
auqafina
Mulan
Level 154
God Stats
20W - 15L
1,595 SR
Queue Stats
172W - 120L
1,587 Elo+
Solo
Chronos
Chronos
elcuadraoo
Chronos
Level 197
God Stats
14W - 15L
1,531 SR
Queue Stats
471W - 556L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,972
897
5,376
5,106
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
7 / 1 / 4
10,166
1,017
11,930
9,127
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bastet
15
3 / 1 / 7
9,376
938
8,229
7,778
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
waiiiittttt
Bacchus
13
0 / 0 / 10
8,469
847
4,631
7,607
9,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
yungboosh
Guan Yu
15
3 / 1 / 5
9,436
944
5,530
11,035
7,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArkRys
Jing Wei
14
2 / 4 / 1
8,810
881
3,521
9,115
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 3
8,364
836
5,244
11,508
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
9,398
940
8,045
6,997
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
auqafina
Mulan
13
0 / 0 / 2
8,103
810
8,400
7,269
7,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
elcuadraoo
Chronos
13
0 / 3 / 1
8,110
811
3,862
7,677
2,450
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
15
Kills
3
3
Deaths
15
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArkRys
Jing Wei
2
4
1
0.63
L
0
6
3
0.25
W
2
0
5
4.5
W
Medusa
7
1
4
9
L
1
2
2
1
W
Bastet
3
1
7
6.5
L
Mulan
auqafina
Mulan
0
0
2
1
L
Chronos
elcuadraoo
Chronos
0
3
1
0.17
W
Bacchus
waiiiittttt
Bacchus
0
0
10
5
W
Guan Yu
yungboosh
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
29,072
40,653
Taken
42,566
25,666
Mitigated
21,659
10,245
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArkRys
Jing Wei
3,521
2,721
0
546
9,115
3,777
1,389
2,743
6,372
0
21,191
L
5,244
476
0
500
11,508
5,588
0
2,978
8,530
0
15,397
W
5,376
892
0
468
5,106
1,881
528
1,199
3,773
29,597
0
W
Medusa
11,930
3,954
0
1,972
9,127
4,628
1,165
2,037
6,992
0
41,643
L
8,045
491
0
500
6,997
2,497
0
1,110
5,887
39,912
0
W
Bastet
8,229
1,584
0
1,299
7,778
2,432
1,131
1,559
4,839
0
18,362
L
Mulan
auqafina
Mulan
8,400
1,303
0
1,629
7,269
7,347
0
1,981
5,288
0
17,178
L
Chronos
elcuadraoo
Chronos
3,862
1,051
0
1,469
7,677
2,450
0
1,195
6,482
15,566
0
W
Bacchus
waiiiittttt
Bacchus
4,631
744
0
1,235
7,607
9,695
0
2,625
4,802
7,669
0
W
Guan Yu
yungboosh
Guan Yu
5,530
365
761
4,510
11,035
7,030
636
3,643
7,140
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
42,785
208
Minions Killed
210
0
Camps Cleared
0
1,122,012
Distance Traveled
938,645
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,810
881
45
5
0
185,909
0
L
Da Ji
8,364
836
29
3
0
200,241
0
W
Zeus
8,972
897
45
5
0
190,138
0
W
Medusa
10,166
1,017
69
7
0
239,143
0
L
Janus
9,398
940
78
8
0
231,135
0
W
Bastet
9,376
938
30
3
0
242,484
0
L
Mulan
8,103
810
24
2
0
170,901
0
L
Chronos
8,110
811
34
3
0
150,459
3
W
Bacchus
8,469
847
5
1
0
235,727
0
W
Guan Yu
9,436
944
59
6
0
214,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role