Player Matchup

Lancelot
Lancelot
Luka_Magic_0077
Lancelot
Level 103
God Stats
45W - 28L
1,597 SR
Queue Stats
262W - 238L
1,540 Elo+
Party 2
Olorun
Olorun
OBLOCK_3REEHUNNA
Olorun
Level 68
God Stats
1W - 2L
1,411 SR
Queue Stats
22W - 12L
1,630 Elo+
Solo
Loki
Loki
Pistol_PeteG05
Loki
Level 89
God Stats
1W - 2L
1,423 SR
Queue Stats
70W - 72L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Ucant_airdribble
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,456 Elo+
Party 2
Terra
Terra
x0wolfang0x
Terra
Level 107
God Stats
0W - 3L
1,243 SR
Queue Stats
222W - 215L
1,415 Elo+
Solo
Team Averages
Level 79
1,435 SR
1,503 Elo+

VS

Team Averages
Level 91
1,488 SR
1,486 Elo+
Sobek
Sobek
Barca
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,518 Elo+
Party 1
Nemesis
Nemesis
ImHerSlayerr
Nemesis
Level 113
God Stats
2W - 2L
1,193 SR
Queue Stats
513W - 494L
1,452 Elo+
Solo
Vulcan
Vulcan
Krikit
Vulcan
Level 126
God Stats
1W - 0L
1,340 SR
Queue Stats
21W - 14L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
SuckOnMyGlock
Danzaburou
Level 65
God Stats
12W - 11L
1,648 SR
Queue Stats
116W - 106L
1,498 Elo+
Solo
Mulan
Mulan
xTI2EYx
Mulan
Level 64
God Stats
11W - 3L
1,757 SR
Queue Stats
68W - 37L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
5 / 2 / 1
9,247
514
11,355
15,026
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 8 / 0
7,765
431
8,640
18,465
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 1
8,026
446
5,054
12,919
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
8,034
446
5,777
9,799
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,715
429
3,072
17,368
14,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Barca
Sobek
14
3 / 0 / 11
10,029
557
7,208
14,159
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
ImHerSlayerr
Nemesis
17
5 / 2 / 7
9,811
545
11,509
15,742
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mace

Mace

+10
Physical Power

Vulcan
Krikit
Vulcan
16
5 / 2 / 4
10,266
570
11,453
6,677
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SuckOnMyGlock
Danzaburou
16
5 / 4 / 2
10,590
588
14,372
11,813
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
xTI2EYx
Mulan
14
2 / 1 / 5
9,372
521
8,513
11,313
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
20
20
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
Barca
Sobek
3
0
11
8.5
W
Nemesis
ImHerSlayerr
Nemesis
5
2
7
4.25
W
Vulcan
Krikit
Vulcan
5
2
4
3.5
L
Lancelot
5
2
1
2.75
L
3
8
0
0.38
L
0
3
1
0.17
W
Danzaburou
SuckOnMyGlock
Danzaburou
5
4
2
1.5
L
1
5
1
0.3
L
0
2
2
0.5
W
Mulan
xTI2EYx
Mulan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
53,055
73,577
Taken
59,704
38,811
Mitigated
42,943
22,704
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Barca
Sobek
7,208
1,264
0
4,787
14,159
16,262
0
6,572
7,587
27,071
1,638
W
Nemesis
ImHerSlayerr
Nemesis
11,509
4,163
0
7,880
15,742
6,344
385
1,807
13,935
0
87,236
W
Vulcan
Krikit
Vulcan
11,453
420
0
805
6,677
2,764
123
1,928
4,749
64,911
3,272
L
Lancelot
11,355
2,049
0
7,958
15,026
8,317
410
2,762
12,126
0
92,503
L
8,640
4,349
296
4,078
18,465
6,922
30
4,310
14,056
50,388
0
L
5,054
653
0
1,840
12,919
5,253
288
2,775
9,731
0
58,205
W
Danzaburou
SuckOnMyGlock
Danzaburou
14,372
7,437
0
3,756
11,813
5,940
0
5,570
6,243
0
89,393
L
5,777
265
0
1,050
9,799
3,670
0
3,727
6,072
46,825
1,436
L
3,072
392
3,160
4,322
17,368
14,649
0
6,059
11,262
27,981
573
W
Mulan
xTI2EYx
Mulan
8,513
731
0
3,732
11,313
11,633
114
1,930
9,383
11,132
50,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
50,068
447
Minions Killed
487
0
Camps Cleared
0
1,705,031
Distance Traveled
1,727,971
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,029
557
26
1
0
361,033
3
W
Nemesis
9,811
545
111
6
0
396,341
0
W
Vulcan
10,266
570
113
6
0
348,066
6
L
Lancelot
9,247
514
128
7
0
387,362
0
L
Olorun
7,765
431
91
5
0
295,870
0
L
Loki
8,026
446
96
5
0
316,762
3
W
Danzaburou
10,590
588
131
7
0
301,905
0
L
Kukulkan
8,034
446
94
5
0
326,081
0
L
Terra
7,715
429
38
2
0
378,956
2
W
Mulan
9,372
521
106
6
0
320,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role