Player Matchup

Sol
Sol
Bronze I
MACKO-77
Sol
Bronze I
Level 175
God Stats
3W - 2L
1,721 SR
Queue Stats
162W - 201L
918 MMR
Solo
Loki
Loki
Silver V
NoSkillnizzle-
Loki
Silver V
Level 84
God Stats
6W - 11L
1,357 SR
Queue Stats
239W - 271L
937 MMR
Solo
Hel
Hel
Silver III
PriorAchiever57
Hel
Silver III
Level 125
God Stats
1W - 4L
1,322 SR
Queue Stats
106W - 126L
941 MMR
Solo
Ymir
Ymir
Silver IV
RGMarcel
Ymir
Silver IV
Level 125
God Stats
11W - 12L
1,353 SR
Queue Stats
415W - 461L
891 MMR
Solo
Bellona
Bellona
Silver IV
Wahgon
Bellona
Silver IV
Level 48
God Stats
4W - 6L
1,501 SR
Queue Stats
38W - 67L
929 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,451 SR
923 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,468 SR
1,029 MMR
Hera
Hera
Silver II
 
Hera
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
Delithium
Bastet
Silver III
Level 107
God Stats
7W - 10L
1,354 SR
Queue Stats
137W - 173L
899 MMR
Solo
Charon
Charon
Silver II
FallenSoul_N
Charon
Silver II
Level 182
God Stats
3W - 2L
1,430 SR
Queue Stats
61W - 82L
911 MMR
Solo
Neith
Neith
Silver III
HappyChillMore30
Neith
Silver III
Level 108
God Stats
12W - 11L
1,491 SR
Queue Stats
46W - 70L
954 MMR
Solo
Fenrir
Fenrir
Silver III
Kpulee
Fenrir
Silver III
Level 144
God Stats
32W - 32L
1,567 SR
Queue Stats
369W - 386L
883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,625
463
4,806
8,202
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 2 / 0
5,097
510
2,724
7,745
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,201
520
3,046
5,515
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
2 / 4 / 0
4,700
470
3,075
9,118
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Wahgon
Bellona
5
0 / 2 / 0
4,313
431
1,152
3,714
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ArachneZhong KuiSkadiMulan

VS

Bans
Nu WaBakasuraBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 0
5,283
528
2,695
5,444
2,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Delithium
Bastet
11
1 / 0 / 4
6,110
611
5,341
6,391
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
9
3 / 2 / 2
6,139
614
3,841
10,177
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 3
6,351
635
6,181
3,945
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Kpulee
Fenrir
12
5 / 1 / 0
7,082
708
5,259
8,199
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
0
0
W
Bastet
Delithium
Bastet
1
0
4
3
W
Charon
3
2
2
2
W
3
0
3
4.5
W
Fenrir
Kpulee
Fenrir
5
1
0
5
L
0
4
2
0.25
L
1
2
0
0.5
L
0
0
0
0
L
Ymir
2
4
0
0.5
L
Bellona
Wahgon
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,803
Damage
23,317
34,294
Taken
34,156
14,285
Mitigated
15,497
11,036
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,695
571
0
2,860
5,444
2,870
192
2,509
2,935
28,345
731
W
Bastet
Delithium
Bastet
5,341
844
0
1,360
6,391
2,243
0
1,009
5,342
0
43,547
W
Charon
3,841
969
0
2,692
10,177
5,888
245
3,491
6,495
16,924
3,112
W
6,181
3,676
0
2,056
3,945
1,271
1,312
1,712
2,053
0
39,713
W
Fenrir
Kpulee
Fenrir
5,259
837
0
2,242
8,199
3,225
480
1,593
6,330
0
47,694
L
4,806
1,664
0
3,306
8,202
2,097
0
848
7,354
29,361
0
L
2,724
378
0
2,956
7,745
2,577
0
1,276
6,469
0
27,583
L
3,046
239
295
2,783
5,515
1,886
0
3,041
2,474
35,146
0
L
Ymir
3,075
804
0
500
9,118
5,297
0
778
8,340
16,029
332
L
Bellona
Wahgon
Bellona
1,152
345
0
1,196
3,714
2,428
0
0
3,714
0
16,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
30,965
215
Minions Killed
293
0
Camps Cleared
0
892,742
Distance Traveled
949,535
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,283
528
45
5
0
170,727
0
W
Bastet
6,110
611
70
7
0
239,632
0
W
Charon
6,139
614
37
4
0
175,247
0
W
Neith
6,351
635
60
6
0
171,711
2
W
Fenrir
7,082
708
81
8
0
192,218
1
L
Sol
4,625
463
40
4
0
182,027
0
L
Loki
5,097
510
49
5
0
235,121
0
L
Hel
5,201
520
64
6
0
191,120
0
L
Ymir
4,700
470
28
3
0
167,266
4
L
Bellona
4,313
431
34
3
0
117,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role