Player Matchup

Bakasura
Bakasura
Platinum I
Deltä
Bakasura
Platinum I
Level 159
God Stats
11W - 5L
1,728 SR
Queue Stats
91W - 77L
1,882 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Elliston
Kuzenbo
Platinum I
Level 158
God Stats
1W - 0L
1,640 SR
Queue Stats
55W - 34L
2,052 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
LaRataVoladora
Zhong Kui
Platinum IV
Level 105
God Stats
1W - 0L
1,823 SR
Queue Stats
29W - 9L
1,865 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Luvving
Amaterasu
Gold I
Level 146
God Stats
35W - 15L
1,770 SR
Queue Stats
68W - 49L
1,861 MMR
Solo
Janus
Janus
Platinum II
Póóp
Janus
Platinum II
Level 136
God Stats
7W - 9L
1,654 SR
Queue Stats
151W - 139L
1,903 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,723 SR
1,913 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,531 SR
1,735 MMR
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
BrawlerxNYCx
Hercules
Gold II
Level 48
God Stats
30W - 15L
1,610 SR
Queue Stats
174W - 158L
1,857 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Expunged2996
Morgan Le Fay
Platinum I
Level 88
God Stats
20W - 16L
1,689 SR
Queue Stats
381W - 367L
1,945 MMR
Solo
Fenrir
Fenrir
Platinum II
PleasureH0le
Fenrir
Platinum II
Level 153
God Stats
0W - 3L
1,354 SR
Queue Stats
318W - 309L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deltä
Bakasura
12
1 / 0 / 4
6,081
608
4,119
7,894
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Elliston
Kuzenbo
9
0 / 0 / 4
5,756
576
1,615
5,088
4,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
LaRataVoladora
Zhong Kui
11
2 / 0 / 1
6,235
624
3,180
2,682
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Luvving
Amaterasu
13
2 / 0 / 0
7,413
741
4,651
6,667
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Póóp
Janus
11
2 / 0 / 0
6,498
650
1,050
2,012
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoAgniFafnir

VS

Bans
TerraAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 2 / 0
5,013
501
2,228
3,807
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
2
0 / 0 / 0
3,490
349
94
661
188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
BrawlerxNYCx
Hercules
9
0 / 3 / 0
5,079
508
3,593
10,226
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Expunged2996
Morgan Le Fay
5
0 / 1 / 0
3,861
386
831
1,907
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
7
0 / 1 / 0
4,568
457
290
3,206
1,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
L
Arachne
 
Arachne
0
0
0
0
L
Hercules
BrawlerxNYCx
Hercules
0
3
0
0
W
Bakasura
Deltä
Bakasura
1
0
4
3
W
Kuzenbo
Elliston
Kuzenbo
0
0
4
2
L
Morgan Le Fay
Expunged2996
Morgan Le Fay
0
1
0
0
W
Zhong Kui
LaRataVoladora
Zhong Kui
2
0
1
2.5
W
Amaterasu
Luvving
Amaterasu
2
0
0
2
L
Fenrir
0
1
0
0
W
Janus
Póóp
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,615
Damage
7,036
24,343
Taken
19,807
14,847
Mitigated
9,392
11,806
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,228
243
0
754
3,807
1,026
0
966
2,316
37,969
0
L
Arachne
 
Arachne
94
19
0
81
661
188
0
331
330
0
2,544
L
Hercules
BrawlerxNYCx
Hercules
3,593
959
0
2,543
10,226
5,822
0
2,476
6,880
0
30,641
W
Bakasura
Deltä
Bakasura
4,119
2,535
0
5,669
7,894
3,148
0
1,455
6,219
0
45,659
W
Kuzenbo
Elliston
Kuzenbo
1,615
530
0
1,329
5,088
4,249
8
899
3,954
12,456
0
L
Morgan Le Fay
Expunged2996
Morgan Le Fay
831
79
0
310
1,907
644
0
1,070
807
7,901
0
W
Zhong Kui
LaRataVoladora
Zhong Kui
3,180
949
0
1,353
2,682
2,194
268
53
2,567
43,225
9,354
W
Amaterasu
Luvving
Amaterasu
4,651
1,630
0
3,135
6,667
4,552
222
0
6,333
0
55,287
L
Fenrir
290
36
0
1,102
3,206
1,712
0
703
2,111
0
11,106
W
Janus
Póóp
Janus
1,050
169
0
320
2,012
704
484
212
1,756
45,451
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
22,011
394
Minions Killed
199
0
Camps Cleared
0
1,044,225
Distance Traveled
712,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,013
501
91
9
0
205,970
0
L
Arachne
3,490
349
6
1
0
98,209
0
L
Hercules
5,079
508
65
7
0
187,870
0
W
Bakasura
6,081
608
84
8
0
245,167
1
W
Kuzenbo
5,756
576
19
2
0
218,626
3
L
Morgan Le Fay
3,861
386
9
1
0
69,620
0
W
Zhong Kui
6,235
624
100
10
0
179,119
0
W
Amaterasu
7,413
741
92
9
0
211,266
0
L
Fenrir
4,568
457
28
3
0
150,769
0
W
Janus
6,498
650
99
10
0
190,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role