Player Matchup

Poseidon
Poseidon
Chatso
Poseidon
Level 85
God Stats
4W - 1L
1,536 SR
Queue Stats
11W - 15L
1,494 Elo+
Solo
Da Ji
Da Ji
EvilKaijun
Da Ji
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,556 Elo+
Solo
Medusa
Medusa
Ghostreaper2159
Medusa
Level 102
God Stats
31W - 25L
1,579 SR
Queue Stats
42W - 44L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
Infinitу
Erlang Shen
Level 43
God Stats
6W - 4L
1,310 SR
Queue Stats
357W - 350L
1,513 Elo+
Solo
Sylvanus
Sylvanus
xxDares
Sylvanus
Level 97
God Stats
2W - 0L
1,794 SR
Queue Stats
110W - 110L
1,471 Elo+
Solo
Team Averages
Level 85
1,544 SR
1,508 Elo+

VS

Team Averages
Level 67
1,566 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Afriendofurs
Amaterasu
Level 69
God Stats
3W - 7L
1,274 SR
Queue Stats
12W - 10L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Devielle
Sylvanus
Level 125
God Stats
12W - 5L
1,715 SR
Queue Stats
176W - 172L
1,515 Elo+
Solo
Bacchus
Bacchus
Wastedoctor74
Bacchus
Level 55
God Stats
35W - 26L
1,647 SR
Queue Stats
43W - 34L
1,506 Elo+
Solo
Discordia
Discordia
xluna9434
Discordia
Level 53
God Stats
7W - 7L
1,693 SR
Queue Stats
267W - 257L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chatso
Poseidon
11
3 / 0 / 3
6,228
692
4,230
3,751
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
5 / 1 / 0
6,561
729
4,233
8,143
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 1
4,845
538
5,881
6,856
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Infinitу
Erlang Shen
10
1 / 1 / 3
6,004
667
7,025
9,626
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
xxDares
Sylvanus
8
0 / 2 / 2
4,995
555
3,657
8,593
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 2 / 2
4,820
536
7,855
7,906
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Afriendofurs
Amaterasu
8
1 / 3 / 0
4,719
524
3,127
10,012
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Devielle
Sylvanus
10
1 / 2 / 1
5,169
574
3,078
8,061
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
1 / 1 / 3
4,986
554
3,595
6,521
5,410
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xluna9434
Discordia
8
0 / 2 / 2
4,615
513
1,716
3,706
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
5
5
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
2
1.5
L
Amaterasu
Afriendofurs
Amaterasu
1
3
0
0.33
W
Poseidon
Chatso
Poseidon
3
0
3
4.5
L
Sylvanus
Devielle
Sylvanus
1
2
1
0.75
W
Da Ji
5
1
0
5
W
1
1
1
1.5
W
Erlang Shen
Infinitу
Erlang Shen
1
1
3
2.5
L
Bacchus
1
1
3
2.5
L
Discordia
xluna9434
Discordia
0
2
2
0.5
W
Sylvanus
xxDares
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
19,371
36,969
Taken
36,206
16,166
Mitigated
20,924
16,369
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,855
3,800
0
2,819
7,906
2,703
0
2,234
5,672
0
37,550
L
Amaterasu
Afriendofurs
Amaterasu
3,127
1,749
0
3,210
10,012
7,155
0
873
9,139
0
21,814
W
Poseidon
Chatso
Poseidon
4,230
774
0
1,545
3,751
1,121
311
1,633
1,938
40,651
0
L
Sylvanus
Devielle
Sylvanus
3,078
802
558
3,112
8,061
4,690
0
1,549
6,512
28,489
13,442
W
Da Ji
4,233
1,356
0
5,151
8,143
3,241
0
1,521
6,574
0
49,862
W
5,881
2,160
0
944
6,856
2,467
0
2,055
4,801
0
33,726
W
Erlang Shen
Infinitу
Erlang Shen
7,025
4,168
0
5,505
9,626
4,227
539
1,224
8,402
0
39,836
L
Bacchus
3,595
722
0
2,072
6,521
5,410
0
2,134
4,387
11,666
1,138
L
Discordia
xluna9434
Discordia
1,716
43
0
493
3,706
966
0
999
2,707
20,495
1,643
W
Sylvanus
xxDares
Sylvanus
3,657
1,496
748
2,476
8,593
5,110
0
1,362
7,191
14,018
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
24,309
292
Minions Killed
217
0
Camps Cleared
0
976,455
Distance Traveled
908,586
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,820
536
61
7
0
175,841
0
L
Amaterasu
4,719
524
33
4
0
202,722
4
W
Poseidon
6,228
692
74
8
0
209,025
2
L
Sylvanus
5,169
574
74
8
0
192,143
2
W
Da Ji
6,561
729
94
10
0
214,470
1
W
Medusa
4,845
538
42
5
0
190,817
0
W
Erlang Shen
6,004
667
64
7
0
186,197
0
L
Bacchus
4,986
554
9
1
0
193,581
6
L
Discordia
4,615
513
40
4
0
144,299
0
W
Sylvanus
4,995
555
18
2
0
175,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role