Player Matchup

Hercules
Hercules
 
Hercules
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoobieCooch
Tsukuyomi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,791 Elo+
Solo
Persephone
Persephone
KelSunshine
Persephone
Level 299
God Stats
99W - 90L
1,548 SR
Queue Stats
509W - 504L
1,494 Elo+
Solo
Bastet
Bastet
TYL Merlin
Bastet
Level 238
God Stats
24W - 16L
1,590 SR
Queue Stats
260W - 258L
1,517 Elo+
Solo
Anhur
Anhur
TheGEast
Anhur
Level 173
God Stats
28W - 17L
1,718 SR
Queue Stats
63W - 50L
1,596 Elo+
Solo
Team Averages
Level 201
1,571 SR
1,580 Elo+

VS

Team Averages
Level 159
1,641 SR
1,580 Elo+
Ares
Ares
B133k
Ares
Level 184
God Stats
5W - 2L
1,761 SR
Queue Stats
42W - 33L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
MajigJamin
Sun Wukong
Level 160
God Stats
4W - 1L
1,497 SR
Queue Stats
91W - 75L
1,588 Elo+
Solo
Nu Wa
Nu Wa
RektheNubi
Nu Wa
Level 162
God Stats
21W - 12L
1,678 SR
Queue Stats
136W - 126L
1,600 Elo+
Solo
Hou Yi
Hou Yi
TheMainAppetizer
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 113L
1,556 Elo+
Solo
Mulan
Mulan
iBlueFlxme
Mulan
Level 142
God Stats
7W - 2L
1,771 SR
Queue Stats
188W - 178L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 1
7,063
589
7,827
14,326
8,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
DoobieCooch
Tsukuyomi
13
4 / 4 / 0
6,764
564
6,138
12,682
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
KelSunshine
Persephone
11
0 / 3 / 1
6,780
565
4,521
7,541
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TYL Merlin
Bastet
12
2 / 3 / 0
6,381
532
8,043
13,396
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
TheGEast
Anhur
7
0 / 1 / 1
5,020
418
928
4,357
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B133k
Ares
12
2 / 0 / 8
7,435
620
5,972
7,527
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
MajigJamin
Sun Wukong
13
3 / 2 / 0
7,523
627
7,833
12,336
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
11
0 / 3 / 4
6,274
523
5,605
7,530
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 2 / 2
6,208
517
3,765
7,196
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
14
9 / 0 / 2
8,311
693
11,748
11,460
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
14
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Ares
B133k
Ares
2
0
8
6
L
Tsukuyomi
DoobieCooch
Tsukuyomi
4
4
0
1
L
Persephone
KelSunshine
Persephone
0
3
1
0.17
W
Sun Wukong
MajigJamin
Sun Wukong
3
2
0
1.5
W
Nu Wa
0
3
4
0.67
L
Bastet
TYL Merlin
Bastet
2
3
0
0.67
L
Anhur
TheGEast
Anhur
0
1
1
0.5
W
0
2
2
0.5
W
Mulan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
34,923
52,302
Taken
46,049
22,320
Mitigated
25,695
17,934
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,827
1,847
0
4,678
14,326
8,909
0
1,553
12,737
0
49,724
W
Ares
B133k
Ares
5,972
1,081
0
2,529
7,527
5,964
0
747
6,678
17,537
0
L
Tsukuyomi
DoobieCooch
Tsukuyomi
6,138
1,367
0
5,430
12,682
5,089
0
2,939
9,661
0
53,856
L
Persephone
KelSunshine
Persephone
4,521
251
0
1,637
7,541
1,736
0
4,477
2,752
41,886
1,594
W
Sun Wukong
MajigJamin
Sun Wukong
7,833
1,465
0
4,111
12,336
7,098
0
0
12,336
0
55,674
W
Nu Wa
5,605
1,976
0
1,521
7,530
2,173
0
2,841
4,409
40,370
0
L
Bastet
TYL Merlin
Bastet
8,043
1,148
0
4,340
13,396
5,252
0
1,442
11,918
0
47,496
L
Anhur
TheGEast
Anhur
928
773
0
1,849
4,357
1,334
0
686
3,635
0
23,131
W
3,765
1,074
0
1,063
7,196
2,765
524
0
7,196
0
46,410
W
Mulan
11,748
3,005
0
3,541
11,460
7,695
0
482
10,898
0
64,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
35,751
394
Minions Killed
339
0
Camps Cleared
0
1,129,808
Distance Traveled
1,279,225
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,063
589
105
9
0
240,731
0
W
Ares
7,435
620
19
2
0
269,291
3
L
Tsukuyomi
6,764
564
83
7
0
269,080
1
L
Persephone
6,780
565
91
8
0
236,151
0
W
Sun Wukong
7,523
627
84
7
0
254,169
1
W
Nu Wa
6,274
523
60
5
0
235,801
0
L
Bastet
6,381
532
69
6
0
262,113
2
L
Anhur
5,020
418
46
4
0
121,733
0
W
Hou Yi
6,208
517
82
7
0
232,451
0
W
Mulan
8,311
693
94
8
0
287,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role