Player Matchup

Eset
Eset
Platinum IV
CharlieKun
Eset
Platinum IV
Level 157
God Stats
33W - 21L
1,620 SR
Queue Stats
169W - 144L
1,685 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
EternumShadow
Cthulhu
Platinum III
Level 126
God Stats
23W - 21L
1,672 SR
Queue Stats
169W - 143L
1,724 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
JonnyMcSizzle
Xbalanque
Platinum IV
Level 127
God Stats
9W - 7L
1,704 SR
Queue Stats
169W - 144L
1,685 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,665 SR
1,698 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,540 SR
1,686 MMR
Heimdallr
Heimdallr
Gold I
CookTheBread
Heimdallr
Gold I
Level 123
God Stats
2W - 3L
1,490 SR
Queue Stats
24W - 15L
1,698 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
TheBeanVendor
Cu Chulainn
Gold I
Level 124
God Stats
11W - 5L
1,876 SR
Queue Stats
23W - 15L
1,662 MMR
Party 1
Discordia
Discordia
Gold I
wxpple
Discordia
Gold I
Level 147
God Stats
1W - 3L
1,255 SR
Queue Stats
24W - 15L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,718
643
4,771
8,595
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
1 / 1 / 0
7,670
639
5,037
11,520
10,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
JonnyMcSizzle
Xbalanque
13
0 / 4 / 0
7,840
653
4,603
11,936
3,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesNutVulcanThothNe Zha

VS

Bans
HachimanKuzenboGilgameshHerculesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CookTheBread
Heimdallr
15
4 / 0 / 4
9,649
804
7,298
5,482
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TheBeanVendor
Cu Chulainn
15
2 / 1 / 6
9,019
752
5,786
10,905
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
wxpple
Discordia
15
3 / 0 / 5
9,272
773
15,300
3,487
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Heimdallr
CookTheBread
Heimdallr
4
0
4
6
L
Cthulhu
1
1
0
1
L
Xbalanque
JonnyMcSizzle
Xbalanque
0
4
0
0
W
Cu Chulainn
TheBeanVendor
Cu Chulainn
2
1
6
5
W
Discordia
wxpple
Discordia
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
28,384
32,051
Taken
19,874
16,710
Mitigated
12,090
4,045
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,771
64
110
1,896
8,595
2,548
0
3,817
3,892
30,494
0
W
Heimdallr
CookTheBread
Heimdallr
7,298
1,995
0
2,448
5,482
2,301
404
2,320
3,017
0
45,313
L
Cthulhu
5,037
339
73
1,082
11,520
10,453
0
3,628
6,807
20,113
624
L
Xbalanque
JonnyMcSizzle
Xbalanque
4,603
1,566
0
884
11,936
3,709
0
5,587
5,251
0
33,534
W
Cu Chulainn
TheBeanVendor
Cu Chulainn
5,786
286
0
3,823
10,905
8,457
0
4,900
5,642
0
28,570
W
Discordia
wxpple
Discordia
15,300
213
0
500
3,487
1,332
38
1,635
1,682
43,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
27,940
161
Minions Killed
202
0
Camps Cleared
0
735,929
Distance Traveled
720,246
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,718
643
56
5
0
233,511
0
W
Heimdallr
9,649
804
80
7
0
229,830
0
L
Cthulhu
7,670
639
39
3
0
305,793
3
L
Xbalanque
7,840
653
66
6
0
196,625
0
W
Cu Chulainn
9,019
752
33
3
0
255,487
0
W
Discordia
9,272
773
89
7
0
234,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role