Player Matchup

Ravana
Ravana
Gold IV
Huizenga5
Ravana
Gold IV
Level 108
God Stats
0W - 3L
1,423 SR
Queue Stats
53W - 63L
1,444 MMR
Solo
Ganesha
Ganesha
Silver I
Jairsus
Ganesha
Silver I
Level 195
God Stats
0W - 1L
1,507 SR
Queue Stats
15W - 20L
1,447 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Jose321gg
Ah Muzen Cab
Silver II
Level 146
God Stats
0W - 1L
1,736 SR
Queue Stats
9W - 9L
1,446 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Otis562
Morgan Le Fay
Gold I
Level 146
God Stats
39W - 45L
1,523 SR
Queue Stats
159W - 154L
1,611 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
zTrippiNn
Cu Chulainn
Gold IV
Level 149
God Stats
3W - 3L
1,664 SR
Queue Stats
138W - 142L
1,350 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,570 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,533 SR
1,463 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
Aloha VibeZz
Vulcan
Gold III
Level 129
God Stats
29W - 30L
1,492 SR
Queue Stats
126W - 129L
1,477 MMR
Solo
Khepri
Khepri
Gold III
Cannon-Con
Khepri
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,448 MMR
Solo
Nemesis
Nemesis
Gold V
DestroyBoosy
Nemesis
Gold V
Level 146
God Stats
9W - 13L
1,499 SR
Queue Stats
57W - 50L
1,434 MMR
Solo
Rama
Rama
Gold IV
Provencefang
Rama
Gold IV
Level 129
God Stats
4W - 3L
1,671 SR
Queue Stats
53W - 54L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Huizenga5
Ravana
11
0 / 3 / 2
6,037
503
4,524
8,449
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Jairsus
Ganesha
9
0 / 1 / 1
5,655
471
1,067
9,476
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Jose321gg
Ah Muzen Cab
13
2 / 2 / 0
7,205
600
4,703
8,328
2,947
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Otis562
Morgan Le Fay
12
1 / 1 / 0
6,675
556
5,579
8,012
3,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
zTrippiNn
Cu Chulainn
13
0 / 0 / 0
7,206
601
4,296
9,496
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MulanZeusThanatosAgni

VS

Bans
AthenaSerqetArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 0
6,883
574
4,006
7,397
8,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
13
1 / 0 / 3
7,091
591
8,604
4,656
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Cannon-Con
Khepri
10
1 / 2 / 5
6,484
540
3,639
7,850
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
DestroyBoosy
Nemesis
14
1 / 0 / 1
6,814
568
5,416
8,159
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 1
7,316
610
4,657
6,772
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
0
2
W
Vulcan
1
0
3
2.5
W
Khepri
Cannon-Con
Khepri
1
2
5
1.75
W
Nemesis
DestroyBoosy
Nemesis
1
0
1
1.5
L
Ravana
Huizenga5
Ravana
0
3
2
0.33
L
Ganesha
Jairsus
Ganesha
0
1
1
0.5
L
Ah Muzen Cab
Jose321gg
Ah Muzen Cab
2
2
0
1
L
Morgan Le Fay
Otis562
Morgan Le Fay
1
1
0
1
W
2
1
1
2.5
L
Cu Chulainn
zTrippiNn
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
26,322
43,761
Taken
34,834
22,767
Mitigated
22,928
7,696
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,006
488
0
1,156
7,397
8,963
0
191
7,206
43,858
995
W
Vulcan
8,604
457
0
1,540
4,656
1,772
591
2,265
2,391
68,750
0
W
Khepri
Cannon-Con
Khepri
3,639
595
0
1,489
7,850
5,744
0
2,975
4,875
14,780
1,230
W
Nemesis
DestroyBoosy
Nemesis
5,416
2,152
0
1,664
8,159
3,938
0
752
7,407
0
66,367
L
Ravana
Huizenga5
Ravana
4,524
2,109
0
2,862
8,449
3,394
12
2,434
6,015
0
40,410
L
Ganesha
Jairsus
Ganesha
1,067
226
0
1,616
9,476
6,872
0
6,088
3,388
18,786
1,100
L
Ah Muzen Cab
Jose321gg
Ah Muzen Cab
4,703
2,068
0
1,525
8,328
2,947
780
1,074
7,254
0
58,358
L
Morgan Le Fay
Otis562
Morgan Le Fay
5,579
855
0
31
8,012
3,047
0
3,227
4,785
64,653
1,395
W
4,657
3,307
0
3,456
6,772
2,511
406
406
6,366
0
59,185
L
Cu Chulainn
zTrippiNn
Cu Chulainn
4,296
723
0
1,662
9,496
6,507
0
3,326
6,170
0
54,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
34,588
414
Minions Killed
453
0
Camps Cleared
0
1,219,009
Distance Traveled
1,253,545
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,883
574
83
7
0
240,352
0
W
Vulcan
7,091
591
112
9
0
252,537
2
W
Khepri
6,484
540
27
2
0
251,249
1
W
Nemesis
6,814
568
104
9
0
280,659
4
L
Ravana
6,037
503
75
6
0
253,374
1
L
Ganesha
5,655
471
15
1
0
197,790
4
L
Ah Muzen Cab
7,205
600
112
9
0
271,510
0
L
Morgan Le Fay
6,675
556
118
10
0
261,386
4
W
Rama
7,316
610
127
11
0
228,748
2
L
Cu Chulainn
7,206
601
94
8
0
234,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role