Player Matchup

Neith
Neith
FlaccidBanana33
Neith
Level 146
God Stats
5W - 2L
1,675 SR
Queue Stats
13W - 14L
1,498 Elo+
Party 1
Atlas
Atlas
GenesisTK
Atlas
Level 126
God Stats
2W - 0L
1,713 SR
Queue Stats
27W - 15L
1,612 Elo+
Solo
Amaterasu
Amaterasu
SkoomaBandit144
Amaterasu
Level 145
God Stats
3W - 1L
1,650 SR
Queue Stats
10W - 11L
1,398 Elo+
Party 1
Mulan
Mulan
Skylersloyan
Mulan
Level 138
God Stats
23W - 18L
1,602 SR
Queue Stats
391W - 427L
1,464 Elo+
Solo
Vulcan
Vulcan
TRex Arms FTW
Vulcan
Level 133
God Stats
1W - 3L
1,231 SR
Queue Stats
435W - 413L
1,445 Elo+
Solo
Team Averages
Level 138
1,574 SR
1,484 Elo+

VS

Team Averages
Level 77
1,543 SR
1,427 Elo+
Hercules
Hercules
AmA LEGEND AmA
Hercules
Level 66
God Stats
1W - 7L
1,500 SR
Queue Stats
154W - 162L
1,455 Elo+
Party 2
Ares
Ares
Briictom
Ares
Level 148
God Stats
3W - 2L
1,736 SR
Queue Stats
257W - 277L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Grandpa2828
Nu Wa
Level 117
God Stats
14W - 20L
1,538 SR
Queue Stats
38W - 56L
1,390 Elo+
Party 3
Sol
Sol
LambOverRice881
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,367 Elo+
Party 3
Mulan
Mulan
TheGlucoseGuard
Mulan
Level 41
God Stats
9W - 11L
1,442 SR
Queue Stats
168W - 182L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
8,378
644
8,858
6,663
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
GenesisTK
Atlas
12
1 / 0 / 5
7,267
559
5,555
9,349
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
SkoomaBandit144
Amaterasu
12
2 / 1 / 3
7,727
594
5,791
15,273
12,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 0 / 3
8,268
636
7,583
11,142
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
7,070
544
10,020
6,156
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 1 / 0
6,661
512
6,958
10,434
9,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
0 / 5 / 0
5,667
436
4,356
15,482
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,225
479
5,742
7,299
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
5,859
451
4,132
8,858
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 0
5,710
439
5,714
13,493
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
1
0
1
L
Ares
0
5
0
0
W
5
0
2
6
W
Atlas
GenesisTK
Atlas
1
0
5
3.5
L
0
1
0
0
L
0
4
0
0
W
Amaterasu
SkoomaBandit144
Amaterasu
2
1
3
3.5
W
5
0
3
6.5
W
0
0
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,807
Damage
26,902
48,583
Taken
55,566
31,998
Mitigated
33,902
22,141
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,958
3,233
0
4,454
10,434
9,539
0
760
9,674
0
39,968
L
Ares
4,356
242
0
3,041
15,482
12,114
0
7,582
7,900
19,882
0
W
8,858
4,629
0
3,100
6,663
2,800
2,152
2,337
4,326
0
69,783
W
Atlas
GenesisTK
Atlas
5,555
2,349
0
1,565
9,349
8,364
0
3,992
5,357
27,909
857
L
5,742
1,513
0
1,320
7,299
2,816
0
4,021
3,278
53,271
0
L
4,132
788
0
1,879
8,858
2,801
0
907
7,951
31,954
3,776
W
Amaterasu
SkoomaBandit144
Amaterasu
5,791
2,926
0
6,737
15,273
12,448
102
2,302
12,971
0
44,642
W
7,583
2,033
0
8,464
11,142
5,927
93
2,333
8,809
0
74,100
W
10,020
222
0
2,275
6,156
2,459
0
3,543
2,613
66,944
1,304
L
5,714
976
0
5,605
13,493
6,632
0
2,195
11,298
0
43,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
30,122
442
Minions Killed
309
0
Camps Cleared
0
1,308,774
Distance Traveled
1,264,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,661
512
71
5
0
241,350
0
L
Ares
5,667
436
18
1
0
266,908
0
W
Neith
8,378
644
102
8
0
241,820
0
W
Atlas
7,267
559
49
4
0
265,841
0
L
Nu Wa
6,225
479
97
7
0
247,794
0
L
Sol
5,859
451
52
4
0
225,338
0
W
Amaterasu
7,727
594
66
5
0
242,280
0
W
Mulan
8,268
636
118
9
0
285,678
0
W
Vulcan
7,070
544
107
8
0
273,155
0
L
Mulan
5,710
439
71
5
0
282,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role