Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Sir Sunix
Charybdis
Level 66
God Stats
2W - 0L
1,851 SR
Queue Stats
195W - 165L
1,586 Elo+
Solo
Kali
Kali
ZynFlexTTV
Kali
Level 127
God Stats
7W - 4L
1,576 SR
Queue Stats
54W - 44L
1,530 Elo+
Solo
Bacchus
Bacchus
dukewicked
Bacchus
Level 252
God Stats
16W - 9L
1,646 SR
Queue Stats
218W - 211L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Ÿhwach
Guan Yu
Level 146
God Stats
12W - 7L
1,663 SR
Queue Stats
135W - 78L
1,593 Elo+
Solo
Team Averages
Level 148
1,647 SR
1,541 Elo+

VS

Team Averages
Level 141
1,619 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
DecayNZ
Cu Chulainn
Level 169
God Stats
87W - 69L
1,638 SR
Queue Stats
261W - 238L
1,567 Elo+
Party 1
Loki
Loki
Nqixy
Loki
Level 102
God Stats
3W - 5L
1,538 SR
Queue Stats
157W - 155L
1,502 Elo+
Party 1
Tyr
Tyr
Pibeloco51
Tyr
Level 156
God Stats
3W - 15L
1,332 SR
Queue Stats
236W - 225L
1,604 Elo+
Solo
Anubis
Anubis
WuK0ngg
Anubis
Level 122
God Stats
3W - 1L
1,901 SR
Queue Stats
236W - 237L
1,607 Elo+
Solo
Heimdallr
Heimdallr
moomGoobamm0
Heimdallr
Level 156
God Stats
4W - 4L
1,687 SR
Queue Stats
391W - 389L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 0 / 3
7,447
745
5,225
2,146
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Sir Sunix
Charybdis
11
0 / 3 / 2
5,802
580
2,526
7,579
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
3 / 0 / 4
6,134
613
5,300
10,270
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
dukewicked
Bacchus
9
0 / 1 / 2
5,165
517
4,006
6,376
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Ÿhwach
Guan Yu
12
1 / 1 / 1
6,448
645
8,816
12,089
12,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DecayNZ
Cu Chulainn
11
1 / 2 / 0
6,205
621
7,769
13,487
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Nqixy
Loki
9
1 / 1 / 0
4,919
492
1,469
6,909
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 4
4,894
489
2,616
8,924
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
WuK0ngg
Anubis
9
1 / 6 / 1
5,275
528
3,106
9,036
3,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
moomGoobamm0
Heimdallr
11
2 / 0 / 2
5,906
591
5,816
4,761
1,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
5
5
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
L
Cu Chulainn
DecayNZ
Cu Chulainn
1
2
0
0.5
L
Loki
Nqixy
Loki
1
1
0
1
L
0
2
4
1
W
Charybdis
Sir Sunix
Charybdis
0
3
2
0.33
L
Anubis
WuK0ngg
Anubis
1
6
1
0.25
W
3
0
4
5
W
Bacchus
dukewicked
Bacchus
0
1
2
1
L
Heimdallr
moomGoobamm0
Heimdallr
2
0
2
3
W
Guan Yu
Ÿhwach
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
20,776
38,460
Taken
43,117
24,770
Mitigated
17,568
15,424
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,225
742
0
500
2,146
711
0
676
1,470
50,803
2,147
L
Cu Chulainn
DecayNZ
Cu Chulainn
7,769
2,540
0
3,790
13,487
4,740
0
368
13,119
0
55,194
L
Loki
Nqixy
Loki
1,469
281
0
3,352
6,909
2,126
0
353
6,556
0
26,589
L
2,616
274
0
2,321
8,924
4,839
0
3,806
4,980
0
25,998
W
Charybdis
Sir Sunix
Charybdis
2,526
1,917
0
750
7,579
2,403
0
517
7,062
0
44,899
L
Anubis
WuK0ngg
Anubis
3,106
99
0
1,793
9,036
3,895
0
2,739
6,113
38,847
0
W
5,300
2,039
0
5,882
10,270
3,854
0
1,504
8,766
0
41,199
W
Bacchus
dukewicked
Bacchus
4,006
265
0
1,956
6,376
5,381
0
523
5,853
16,459
0
L
Heimdallr
moomGoobamm0
Heimdallr
5,816
3,682
0
2,427
4,761
1,968
0
1,347
3,414
0
48,292
W
Guan Yu
Ÿhwach
Guan Yu
8,816
1,601
120
6,216
12,089
12,421
0
0
12,089
0
54,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
27,199
346
Minions Killed
316
0
Camps Cleared
0
1,167,476
Distance Traveled
1,064,822
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,447
745
94
9
0
255,598
0
L
Cu Chulainn
6,205
621
82
8
0
216,135
2
L
Loki
4,919
492
51
5
0
237,473
0
L
Tyr
4,894
489
42
4
0
227,884
0
W
Charybdis
5,802
580
91
9
0
193,497
1
L
Anubis
5,275
528
64
6
0
191,716
0
W
Kali
6,134
613
59
6
0
260,221
0
W
Bacchus
5,165
517
24
2
0
240,650
2
L
Heimdallr
5,906
591
77
8
0
191,614
3
W
Guan Yu
6,448
645
78
8
0
217,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role