Player Matchup

Sobek
Sobek
ekozomi
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
990 Elo+
Party 1
Bakasura
Bakasura
lil_2chainz09
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,333 Elo+
Party 1
Ymir
Ymir
lilpuffjr
Ymir
Level 27
God Stats
2W - 10L
1,202 SR
Queue Stats
51W - 85L
1,322 Elo+
Party 1
Hel
Hel
puffthedragon88
Hel
Level 47
God Stats
3W - 2L
1,811 SR
Queue Stats
59W - 83L
1,322 Elo+
Party 1
Surtr
Surtr
yukizaro
Surtr
Level 5
God Stats
5W - 12L
1,317 SR
Queue Stats
26W - 57L
1,240 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,241 Elo+

VS

Team Averages
Level 85
1,523 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
Armoredcow
Cu Chulainn
Level 88
God Stats
4W - 5L
1,371 SR
Queue Stats
215W - 205L
1,437 Elo+
Solo
Neith
Neith
DrasticRug80
Neith
Level 63
God Stats
3W - 0L
1,781 SR
Queue Stats
13W - 6L
1,683 Elo+
Solo
Hades
Hades
NectosX2
Hades
Level 57
God Stats
4W - 5L
1,515 SR
Queue Stats
11W - 7L
1,548 Elo+
Solo
Chang'e
Chang'e
XZERO_TONY
Chang'e
Level 48
God Stats
8W - 9L
1,355 SR
Queue Stats
104W - 129L
1,403 Elo+
Solo
Vulcan
Vulcan
oneheartway
Vulcan
Level 168
God Stats
66W - 43L
1,591 SR
Queue Stats
151W - 163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ekozomi
Sobek
13
0 / 10 / 0
8,401
1,050
4,154
20,171
20,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bakasura
lil_2chainz09
Bakasura
13
0 / 9 / 0
8,025
1,003
9,457
20,956
11,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
0 / 8 / 1
7,984
998
6,172
21,751
9,366
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 11 / 1
8,206
1,026
6,566
19,375
7,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Surtr
yukizaro
Surtr
14
2 / 9 / 0
9,114
1,139
12,857
24,855
20,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Armoredcow
Cu Chulainn
18
5 / 0 / 30
10,616
1,327
13,643
9,759
12,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 0 / 31
10,286
1,286
20,275
7,192
3,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
NectosX2
Hades
17
11 / 1 / 21
10,759
1,345
18,469
12,974
7,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
XZERO_TONY
Chang'e
17
9 / 1 / 26
10,862
1,358
18,752
11,530
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
18
18 / 0 / 20
12,543
1,568
26,008
1,414
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
175
2
Kills
47
47
Deaths
2
2
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Armoredcow
Cu Chulainn
5
0
30
20
W
4
0
31
19.5
W
Hades
NectosX2
Hades
11
1
21
21.5
W
Chang'e
XZERO_TONY
Chang'e
9
1
26
22
L
Sobek
ekozomi
Sobek
0
10
0
0
L
Bakasura
lil_2chainz09
Bakasura
0
9
0
0
L
Ymir
0
8
1
0.06
W
Vulcan
18
0
20
28
L
0
11
1
0.05
L
Surtr
yukizaro
Surtr
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,206
Damage
97,147
107,108
Taken
42,869
69,716
Mitigated
29,343
9,591
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Armoredcow
Cu Chulainn
13,643
2,896
0
1,292
9,759
12,200
0
3,495
6,220
0
31,659
W
20,275
9,700
132
2,981
7,192
3,555
0
2,634
4,338
0
32,138
W
Hades
NectosX2
Hades
18,469
3,319
880
5,739
12,974
7,833
0
5,016
7,407
33,278
0
W
Chang'e
XZERO_TONY
Chang'e
18,752
2,697
3,666
3,658
11,530
4,988
0
5,178
6,034
33,819
1,219
L
Sobek
ekozomi
Sobek
4,154
501
0
836
20,171
20,621
0
12,461
7,710
11,730
0
L
Bakasura
lil_2chainz09
Bakasura
9,457
5,342
0
1,621
20,956
11,879
0
11,206
9,750
0
12,063
L
Ymir
6,172
447
537
1,198
21,751
9,366
0
14,390
7,361
21,922
0
W
Vulcan
26,008
262
0
0
1,414
767
0
955
459
47,557
0
L
6,566
466
1,068
1,479
19,375
7,053
0
11,218
8,157
23,377
370
L
Surtr
yukizaro
Surtr
12,857
3,665
0
2,852
24,855
20,797
0
13,478
11,377
713
37,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
55,066
151
Minions Killed
219
3
Camps Cleared
9
658,414
Distance Traveled
801,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,616
1,327
41
5
1
165,262
0
W
Neith
10,286
1,286
24
3
2
139,812
0
W
Hades
10,759
1,345
40
5
1
144,465
0
W
Chang'e
10,862
1,358
54
7
1
151,903
0
L
Sobek
8,401
1,050
13
2
0
106,992
0
L
Bakasura
8,025
1,003
19
2
3
171,128
0
L
Ymir
7,984
998
31
4
0
105,582
0
W
Vulcan
12,543
1,568
60
8
4
200,460
0
L
Hel
8,206
1,026
35
4
0
134,878
0
L
Surtr
9,114
1,139
53
7
0
139,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role