Player Matchup

Janus
Janus
Chief Matuna
Janus
Level 143
God Stats
85W - 111L
1,456 SR
Queue Stats
494W - 509L
1,530 Elo+
Solo
Rama
Rama
Oatmele
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Solo
Ares
Ares
SqueakyQueaky
Ares
Level 137
God Stats
3W - 3L
1,504 SR
Queue Stats
315W - 260L
1,553 Elo+
Solo
Cupid
Cupid
ZynFlexTTV
Cupid
Level 127
God Stats
2W - 2L
1,718 SR
Queue Stats
54W - 44L
1,541 Elo+
Solo
Poseidon
Poseidon
dukewicked
Poseidon
Level 252
God Stats
9W - 14L
1,451 SR
Queue Stats
218W - 211L
1,505 Elo+
Solo
Team Averages
Level 163
1,526 SR
1,524 Elo+

VS

Team Averages
Level 128
1,548 SR
1,531 Elo+
Maman Brigitte
Maman Brigitte
Buldawg93
Maman Brigitte
Level 159
God Stats
34W - 27L
1,579 SR
Queue Stats
357W - 366L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Pibeloco51
Jormungandr
Level 156
God Stats
3W - 0L
1,699 SR
Queue Stats
304W - 283L
1,596 Elo+
Solo
Apollo
Apollo
RastaRambo
Apollo
Level 115
God Stats
8W - 11L
1,384 SR
Queue Stats
41W - 37L
1,516 Elo+
Solo
Horus
Horus
Shinect
Horus
Level 143
God Stats
2W - 1L
1,338 SR
Queue Stats
73W - 59L
1,469 Elo+
Solo
Chang'e
Chang'e
Sir Sunix
Chang'e
Level 66
God Stats
7W - 3L
1,743 SR
Queue Stats
206W - 177L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,428
495
5,173
10,294
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Oatmele
Rama
13
1 / 5 / 1
7,439
496
9,013
13,102
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
5,502
367
2,122
5,400
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
13
3 / 4 / 0
8,420
561
7,359
11,453
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
dukewicked
Poseidon
14
1 / 3 / 0
7,632
509
1,851
7,436
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Buldawg93
Maman Brigitte
14
8 / 2 / 0
8,630
575
7,631
13,273
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Pibeloco51
Jormungandr
16
4 / 1 / 3
8,471
565
5,167
12,341
8,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
RastaRambo
Apollo
12
1 / 2 / 3
7,360
491
5,067
8,956
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
Shinect
Horus
14
0 / 1 / 3
7,781
519
5,328
11,577
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Sir Sunix
Chang'e
15
3 / 0 / 5
9,154
610
9,586
7,017
2,606
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Buldawg93
Maman Brigitte
8
2
0
4
L
1
2
2
1
L
Rama
Oatmele
Rama
1
5
1
0.3
W
Jormungandr
Pibeloco51
Jormungandr
4
1
3
5.5
W
Apollo
RastaRambo
Apollo
1
2
3
1.25
W
Horus
Shinect
Horus
0
1
3
1.5
W
Chang'e
Sir Sunix
Chang'e
3
0
5
5.5
L
0
2
0
0
L
Cupid
3
4
0
0.75
L
Poseidon
dukewicked
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
32,779
47,685
Taken
53,164
17,969
Mitigated
29,806
14,714
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Buldawg93
Maman Brigitte
7,631
599
0
5,646
13,273
5,457
10
1,889
11,384
59,103
0
L
5,173
610
0
4,889
10,294
3,852
0
5,836
4,070
62,386
0
L
Rama
Oatmele
Rama
9,013
6,933
0
2,961
13,102
4,662
0
4,895
8,081
0
63,015
W
Jormungandr
Pibeloco51
Jormungandr
5,167
1,465
0
2,354
12,341
8,519
0
2,769
9,572
72,030
648
W
Apollo
RastaRambo
Apollo
5,067
3,314
0
3,058
8,956
3,072
714
1,997
6,959
0
36,464
W
Horus
Shinect
Horus
5,328
2,265
410
4,356
11,577
10,152
257
404
11,173
0
56,803
W
Chang'e
Sir Sunix
Chang'e
9,586
348
1,720
4,610
7,017
2,606
988
2,467
4,550
62,737
2,109
L
2,122
327
0
1,404
5,400
2,732
0
2,941
2,459
9,659
0
L
Cupid
7,359
4,140
313
4,397
11,453
4,016
0
3,458
7,249
0
58,347
L
Poseidon
dukewicked
Poseidon
1,851
251
0
750
7,436
2,707
0
4,292
2,803
62,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
41,396
419
Minions Killed
458
0
Camps Cleared
0
1,237,475
Distance Traveled
1,462,118
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,630
575
77
5
0
323,347
5
L
Janus
7,428
495
114
8
0
338,782
0
L
Rama
7,439
496
89
6
0
266,600
2
W
Jormungandr
8,471
565
111
7
0
298,610
0
W
Apollo
7,360
491
65
4
0
235,919
0
W
Horus
7,781
519
75
5
0
296,405
0
W
Chang'e
9,154
610
130
9
0
307,837
2
L
Ares
5,502
367
11
1
0
105,547
1
L
Cupid
8,420
561
89
6
0
222,732
2
L
Poseidon
7,632
509
116
8
0
303,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role