Player Matchup

Medusa
Medusa
Bronze III
Eades
Medusa
Bronze III
Level 126
God Stats
12W - 7L
1,781 SR
Queue Stats
19W - 19L
1,120 MMR
Solo
Charon
Charon
Silver II
SheLoveTot
Charon
Silver II
Level 65
God Stats
49W - 30L
1,592 SR
Queue Stats
112W - 127L
1,130 MMR
Party 2
Hera
Hera
Silver II
Zippemm
Hera
Silver II
Level 126
God Stats
1W - 1L
1,454 SR
Queue Stats
113W - 126L
1,112 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,609 SR
1,121 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 55
1,637 SR
1,038 MMR
Neith
Neith
Silver III
Father_shlee
Neith
Silver III
Level 54
God Stats
6W - 6L
1,602 SR
Queue Stats
49W - 64L
927 MMR
Party 1
Nu Wa
Nu Wa
Gold V
ViralCooks__
Nu Wa
Gold V
Level 46
God Stats
34W - 18L
1,631 SR
Queue Stats
68W - 77L
1,345 MMR
Party 1
Mulan
Mulan
Silver IV
stenzito
Mulan
Silver IV
Level 64
God Stats
12W - 6L
1,677 SR
Queue Stats
28W - 42L
840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eades
Medusa
16
6 / 3 / 3
10,811
772
15,555
13,028
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
SheLoveTot
Charon
14
0 / 1 / 8
9,477
677
6,793
15,485
15,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Zippemm
Hera
16
4 / 1 / 5
10,672
762
10,152
10,475
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaAchillesThothVulcanBastet

VS

Bans
BacchusFenrirAh Muzen CabHorusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,185
656
10,549
12,865
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 3
8,845
632
8,158
10,585
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
stenzito
Mulan
15
4 / 1 / 0
9,974
712
10,205
15,293
14,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Eades
Medusa
6
3
3
2.5
L
1
4
3
0.63
W
Charon
SheLoveTot
Charon
0
1
8
4
L
0
5
3
0.3
W
Hera
Zippemm
Hera
4
1
5
6.5
L
Mulan
stenzito
Mulan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
28,912
38,988
Taken
38,743
25,891
Mitigated
23,457
4,938
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Eades
Medusa
15,555
4,079
0
500
13,028
6,184
1,358
2,489
10,539
0
53,105
L
10,549
2,789
0
1,895
12,865
5,272
62
6,737
6,123
0
43,557
W
Charon
SheLoveTot
Charon
6,793
663
466
3,443
15,485
15,245
755
4,086
11,399
27,436
0
L
8,158
3,288
0
718
10,585
4,126
60
4,131
6,439
34,419
491
W
Hera
Zippemm
Hera
10,152
2,211
0
529
10,475
4,462
1,065
1,585
8,890
55,388
0
L
Mulan
stenzito
Mulan
10,205
495
0
4,079
15,293
14,059
0
6,096
9,177
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
28,004
195
Minions Killed
149
0
Camps Cleared
0
816,693
Distance Traveled
716,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,811
772
63
5
0
281,435
0
L
Neith
9,185
656
74
5
0
235,347
0
W
Charon
9,477
677
36
3
0
274,055
0
L
Nu Wa
8,845
632
50
4
0
197,830
0
W
Hera
10,672
762
96
7
0
261,203
0
L
Mulan
9,974
712
25
2
0
283,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role